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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224885#msg224885
« Reply #48 on: December 14, 2010, 11:55:27 pm »
Something I haven't been able to test yet:
Are you able to target other permanents/creatures while cloak is on the field?
(I know they will be invisible, but if you are still able to use card placement and prior memory to provide a counter - and make sure you pay attention to every move your opponent makes)

Offline willng3

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224886#msg224886
« Reply #49 on: December 14, 2010, 11:56:45 pm »
Something I haven't been able to test yet:
Are you able to target other permanents/creatures while cloak is on the field?
(I know they will be invisible, but if you are still able to use card placement and prior memory to provide a counter - and make sure you pay attention to every move your opponent makes)
It would still require a giant red bulls-eye to hover over that card spot which, to my recollection, does not appear.
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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224888#msg224888
« Reply #50 on: December 15, 2010, 12:00:15 am »
AI Note:  I was playing Hermes and using Precog noticed he had half his hand full of Explosions, but he never decided to destroy the Cloak.
Unless I fundamentally don't understand what cloak does, wouldn't that be because it's invisible?

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224893#msg224893
« Reply #51 on: December 15, 2010, 12:03:50 am »
AI Note:  I was playing Hermes and using Precog noticed he had half his hand full of Explosions, but he never decided to destroy the Cloak.
Unless I fundamentally don't understand what cloak does, wouldn't that be because it's invisible?
Cloak itself is still visible; it's really the only reliable way to counter it while it's in play.  I noticed the exact same thing happen against the AI3 myself.
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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224903#msg224903
« Reply #52 on: December 15, 2010, 12:15:55 am »
Something I haven't been able to test yet:
Are you able to target other permanents/creatures while cloak is on the field?
(I know they will be invisible, but if you are still able to use card placement and prior memory to provide a counter - and make sure you pay attention to every move your opponent makes)
It would still require a giant red bulls-eye to hover over that card spot which, to my recollection, does not appear.
However, If I giant bulls eye appeared in every available slot...it would add to the confusion, but let the more intelligent and alert players among us be able to navigate through this 'cloak'

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224908#msg224908
« Reply #53 on: December 15, 2010, 12:21:19 am »
The point is to make everything untargetable except by mass effects.  The invisibility is just a cool special effect.  You could basically think of cloak as reading "effects that target individual cards may not be cast on your cards, except this one."  At least as far as the AI goes.  In PVP, where you can actually psyche out other players by not showing them what you're casting what spells on, etc, it might be different -- but since they get to see the cards you're casting in the first place, it's actually not really all that.  Things that can be cool, though:  Mutation, Fate Egg, Nymph's Tears if you have multiple Pillars out, etc.

Interestingly, the AI plays very intelligently w/Cloak, I'm impressed at it's ability to seemingly 'figure out' what's happening on your side of the board.  For example, I was chaining Cloaks, and it waited until it had seen me cast 3 creatures before casting RoF and breaking the Cloak.  Very cool.
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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224942#msg224942
« Reply #54 on: December 15, 2010, 12:58:29 am »
u can see quanta, and you can't attack what you can't see?

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg224958#msg224958
« Reply #55 on: December 15, 2010, 01:18:22 am »
Interestingly, the AI plays very intelligently w/Cloak, I'm impressed at it's ability to seemingly 'figure out' what's happening on your side of the board.  For example, I was chaining Cloaks, and it waited until it had seen me cast 3 creatures before casting RoF and breaking the Cloak.  Very cool.
I highly doubt this is due to the I in AI.  It's more like when x=3, cast y.

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg225001#msg225001
« Reply #56 on: December 15, 2010, 01:55:29 am »
^

Unless the AI is supposed to be smarter (in other words, according to what the AI has been known to do), it is probably just an overlooking of something in the coding. The AI plays mass CC when you have three creatures, of which at least one is not immortal or burrowed. With single target CC, cloaking removes the physical "target", stopping the AI from choosing a creature. However, it has no such effect on mass CC, so the AI just does what it is programmed to do and plays the card. It doesn't realize that it can't see the creatures because.. it can't actually see them anyway.

QuantumT

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg225024#msg225024
« Reply #57 on: December 15, 2010, 02:13:48 am »
I don't think I like that fact that I now have to pay close attention to the game at all times. I sometimes use my opponent's turn to do something like drink, but now if I'm not paying close attention I could lose critical information about what's going on.

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg225054#msg225054
« Reply #58 on: December 15, 2010, 03:18:54 am »
Something I haven't been able to test yet:
Are you able to target other permanents/creatures while cloak is on the field?
(I know they will be invisible, but if you are still able to use card placement and prior memory to provide a counter - and make sure you pay attention to every move your opponent makes)
It would still require a giant red bulls-eye to hover over that card spot which, to my recollection, does not appear.
However, If I giant bulls eye appeared in every available slot...it would add to the confusion, but let the more intelligent and alert players among us be able to navigate through this 'cloak'
I really like this idea. The targets (either CC or PC) will be highlighted but you can't see what they are. This will be an excellent experience in PVP, though I'm not sure about AI... Oh well, we can always dream of having that. :P

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Re: Cloak https://elementscommunity.org/forum/index.php?topic=17613.msg225082#msg225082
« Reply #59 on: December 15, 2010, 04:02:22 am »
Interesting card. Can create some strategies, I guess, but is not really powerfull.

It does not win the game by itself, it just avoids enemy control. For 2 turns. If you want a reliable way to do this, you will need a lot of Cloaks. Most (rainbow) decks that are designed to long games already have ways to protect key cards with quint and PA, using less cards and the protection does not expire.

For rush decks, unless you know your opponent, you most probably should get another damage card, like graboid or fire golem, so I dont suppose it will be used in rush decks.

I can imagine some use in Darkness mono or some duos, but not really a very used card. Anyway, good to have another new card.

 

anything
blarg: