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Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg313168#msg313168
« on: April 16, 2011, 09:38:50 pm »
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Rather effective against AI3, even against the darkness ones. Just play all pillars, and use nightmare on the black dragons to fill opponents hand with cards they can't use (unless they are darkness), and gain HP while the opponent loses HP! In my oppinion, this is a good AI3 farmer.

It's not the fastest, but it's not too bad...

STATS (After 50 Games)

AI3

TTW:10

Wins:  2/50
Losses:  /50
EMs:  /50

MORE COMING SOON
« Last Edit: April 17, 2012, 01:27:55 am by willng3 »

Offline omegareaper7

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg313375#msg313375
« Reply #1 on: April 17, 2011, 02:04:52 am »
I would prefer 6 devourers over 6 pillars as it helps slow them down, but looks fine otherwise.
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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg313615#msg313615
« Reply #2 on: April 17, 2011, 07:15:37 am »
I would prefer 6 devourers over 6 pillars as it helps slow them down, but looks fine otherwise.
I use pillars because the less cards the opponent has in their hand, the more HP they lose and the worse their hand becomes with nightmare. And the more quantam the opponent has each turn, the more cards they use, and the worse their hands become.

Offline ODSTRookie

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg313672#msg313672
« Reply #3 on: April 17, 2011, 10:44:01 am »
Sicne its a rush I dont think it needs the dusk shields, they arent bad but they just do not seem to fit the concept of a rush, I would take them out for more steals especially the mono aether ai who will play phase shields like a mad man. I would also change the nightmares into drain lifes since they are not only damage but they can be used as creature control, but thats just me.
I decided to "drop" back in

Offline omegareaper7

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg313899#msg313899
« Reply #4 on: April 17, 2011, 05:09:12 pm »
I would prefer 6 devourers over 6 pillars as it helps slow them down, but looks fine otherwise.
I use pillars because the less cards the opponent has in their hand, the more HP they lose and the worse their hand becomes with nightmare. And the more quantam the opponent has each turn, the more cards they use, and the worse their hands become.
You didn't really say anything about my response...... i said pillars not nightmare, which is what your referencing.
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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg313975#msg313975
« Reply #5 on: April 17, 2011, 06:22:42 pm »
I would prefer 6 devourers over 6 pillars as it helps slow them down, but looks fine otherwise.
I use pillars because the less cards the opponent has in their hand, the more HP they lose and the worse their hand becomes with nightmare. And the more quantam the opponent has each turn, the more cards they use, and the worse their hands become.
You didn't really say anything about my response...... i said pillars not nightmare, which is what your referencing.
I think he don't want to steal opp quanta,but when he has a very bad hand,he should quanta destroy him
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Offline RagingAlien

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg314188#msg314188
« Reply #6 on: April 17, 2011, 11:10:41 pm »
hmm... adding some devourers, taking some pillars out makes this strong even against darkness AI3s, since dragons cost quite a bit of quanta. problem i see is the lack of FAST damage. 10 quanta doesn't exactly appear in the first few turns.
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kaniXIII

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg317232#msg317232
« Reply #7 on: April 21, 2011, 09:59:50 pm »
I honestly like this deck. Did you ever consider taking out the 2 Dusks and putting 2 Steals for even more Pillar/ weapon/ Shard control?

gpthepanzer

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg321911#msg321911
« Reply #8 on: April 28, 2011, 04:14:58 pm »
it's a good deck, anyway, you don't have anycard aganist creatures, what if you meet a squid or a parasite?or an oty? or ma maxwell demon? there're a lot of cards thath can give you a lot of truble

add 1/2 drain life,  add some devourer, trow away some pillar(i prefer to trow away a dragon too for 5 total dragons, thath it's still a good number)

IcedCakeLake

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg330760#msg330760
« Reply #9 on: May 10, 2011, 06:56:49 pm »
I will be re-doing this topic (This is my neew account). Thanks for all the advice.  I will remake the deck, and see if I can make the deck faster and faster!

Can a mod please lock this topic, I have confirmed with scaregirl that I would make a new account, and this is it.


the_unknown

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg437059#msg437059
« Reply #10 on: December 10, 2011, 04:19:04 pm »
i say keep nightmare and switch 6 pillar for 6 devourer cuz the something really fun happens :D

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Re: Completely Unupgraded Darkness 'Rush' https://elementscommunity.org/forum/index.php?topic=24578.msg437456#msg437456
« Reply #11 on: December 11, 2011, 02:26:26 pm »
i say keep nightmare and switch 6 pillar for 6 devourer cuz the something really fun happens :D
you are basically necro-posting here. Its fine to necro-post in deck topics IF you have something new to say about the deck, because it saves a duplicated topic. You havnt though, you have just agreed with an already closed discussion.
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