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Offline jsrjohnny

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1073812#msg1073812
« Reply #96 on: May 24, 2013, 02:53:00 pm »
Light-less Poison Dials worked brilliantly for me. To anyone having trouble with the nymphs: Remember that you can use a Shard of Sacrifice to prevent the AI from playing creatures. I generally use Sundials when a FG has 3-4 cards in it's hand, then play SoSac when it's hand gets full, forcing it to play a creature (which it won't, with Sacrifice active) or discard a card.

Offline ColorlessGreen

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1073816#msg1073816
« Reply #97 on: May 24, 2013, 03:08:03 pm »
To anyone having trouble with the nymphs: Remember that you can use a Shard of Sacrifice to prevent the AI from playing creatures.

This is an important enough statement that it needs quoted.

I would consider this basically key to dark matter with pdials and pdials-alikes.

Offline Zso_Zso

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1073912#msg1073912
« Reply #98 on: May 24, 2013, 06:24:04 pm »
Here is another crazy PDials variant that also works well against Dark Matter:

Hover over cards for details, click for permalink
Deck import code : [Select]
718 718 718 718 718 718 71a 71a 71a 71u 71u 71u 71u 71u 71u 72i 72i 72i 72i 72i 72i 72i 72i 72i 72i 7jo 7jo 7jo 7jo 7jo 7k6 7k6 7k6 7k6 7km 7km 7km 7km 7q9 7q9 7q9 7q9 7q9 7q9 8pq


Yes, its fat and sanctuaries do not synergize well with SoSa, BUT hear me out:
1. Try to get a sanctuary up ASAP, that will stop him from BH-ing you to death
2. Early-to-mid game, use sundials, divinities and sanctuaries to stay alive, let him pack lots of damage
3. Use SoSa late-game when you must to heal back to a high-HP EM, his damage outweighs your sanc-hurt in SoSa, just watch out for your HP when playing the SoSa, you need to be above 40+4x(#sancs).
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Offline Daenyathos

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1077796#msg1077796
« Reply #99 on: June 06, 2013, 10:15:04 am »
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7jo 7jo 7jo 7jo 7jo 7k6 7k6 7k6 7k6 7k6 7k6 7la 7la 7la 7la 7la 7la 7la 7la 7la 7la 80d 80d 80d 80d 80d 80d 80e 80e 80e 80i 80i 8pu


Tried to adapt this deck to what upgraded cards I had. Ended up EMing Dark Matter with this:
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5l8 5lm 5lm 5lm 5lm 5mq 61u 7k6 7k6 7la 808 808 808 808 808 808 80d 80d 80d 80d 80d 80d 80e 80e 80i 80i 80i 81q 81q 81q 81q 81q 81q 8pq

Unfortunately, before the healing and shields kicked in, I was left with only 2 HPs, and I only survived because I had a virus pet (which I used a turn later than I should have) that got rid of a charger for me, otherwise I'd have been toast...

Cheers!

Offline Pella

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1081108#msg1081108
« Reply #100 on: June 18, 2013, 07:44:02 am »
-snip-
Wildlife Sanctuary (Freeze or Be Eaten):
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u7 74b 7ai 7ai 7dq 7dq 7gr 7k6 7k6 7k6 7k6 7k6 7k6 7q7 7t7 7tg 80h 80h 80h 80h 80j 8pj

Get a sanctuary down as soon as possible.
-snip-
Yeah, right.  I had Quantum Towers that refused to produce any :light for several turns.  When they finally started to build toward the 4 :light I needed for my first Sanctuary, Dark Matter hit me with BH three turns in a row.  The FG theme music was still going strong when he EM'd me.
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Offline ColorlessGreen

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1081162#msg1081162
« Reply #101 on: June 18, 2013, 03:13:30 pm »
The FG theme music was still going strong when he EM'd me.

Sorry for the brief hijack here, but I've been playing since autumn 2009 and I just now learned that FGs have their own special theme music.

Maybe I should try playing the game with the sound on at least once.

Offline Pella

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1081338#msg1081338
« Reply #102 on: June 19, 2013, 08:31:18 am »
The FG theme music was still going strong when he EM'd me.

Sorry for the brief hijack here, but I've been playing since autumn 2009 and I just now learned that FGs have their own special theme music.

Maybe I should try playing the game with the sound on at least once.
Music is a setting separate from sound.  You can turn on the music and still play without the sound effects.
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Offline ColorlessGreen

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1081408#msg1081408
« Reply #103 on: June 19, 2013, 04:53:55 pm »
The FG theme music was still going strong when he EM'd me.

Sorry for the brief hijack here, but I've been playing since autumn 2009 and I just now learned that FGs have their own special theme music.

Maybe I should try playing the game with the sound on at least once.
Music is a setting separate from sound.  You can turn on the music and still play without the sound effects.

Oh, I know. I just play with all sound off, since I'm usually listening to other music or watching something or talking to someone or whatever other thing that means I don't generally want my web browser to make noise.

Offline Optimalist

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1083019#msg1083019
« Reply #104 on: June 26, 2013, 07:47:57 am »
This was too fat for the Anti Matters to actually matter. :(

-snip-
Wildlife Sanctuary (Freeze or Be Eaten):
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u7 74b 7ai 7ai 7dq 7dq 7gr 7k6 7k6 7k6 7k6 7k6 7k6 7q7 7t7 7tg 80h 80h 80h 80h 80j 8pj

Get a sanctuary down as soon as possible.
-snip-
Yeah, right.  I had Quantum Towers that refused to produce any :light for several turns.  When they finally started to build toward the 4 :light I needed for my first Sanctuary, Dark Matter hit me with BH three turns in a row.  The FG theme music was still going strong when he EM'd me.

Offline Submachine

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1096810#msg1096810
« Reply #105 on: September 13, 2013, 09:46:52 am »
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710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71a 71u 71u 71u 71u 71u 71u 72i 72i 72i 7q9 7q9 7q9 7q9 7q9 7q9 8pk


Updated 4 arse deck, still EMs quite easily.
I won an upgraded Relic from Dark Matter with this today.
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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Offline trashduke

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1128739#msg1128739
« Reply #106 on: March 06, 2014, 03:02:28 am »
Here's another Pdials variant that does well vs. Dark Matter.  Basically switch out all of the pendulums for pillars, so you never really get much light quanta build up and generally have enough death quanta (it deals better with black holes).  I got this from dragonsdemesne's handy FG counter page http://elementscommunity.org/forum/false-gods/my-upped-fg-counters/


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710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71u 71u 71u 71u 71u 71u 7km 7km 7km 7q9 7q9 7q9 7q9 7q9 7q9 8pq
Rainbros guild

Offline bripod

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Re: Oracle : Dark Matter https://elementscommunity.org/forum/index.php?topic=9507.msg1134037#msg1134037
« Reply #107 on: April 22, 2014, 07:39:35 pm »
Absolutely one of the hardest FG's to defeat... I only have a 27.27% win ratio vs Dark Matter, the lowest of all FG's...

Sanctuary seems like a must in any deck vs DM as BH's will keep your Q drained and leave you tossing cards.
Lobo also seems like a great fit to kill off the healing power of Angels and get rid of shield passing Momentum.

The Aether Light Duo in the OP does have its appeal but might be rather dated, so I played around a bit and came up with this:
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7k2 7k2 7k6 7k6 7k6 7k6 7la 7la 7la 7la 7la 808 808 808 808 808 808 808 808 808 808 80d 80d 80d 80d 80d 80d 80e 80e 80e 80f 80f 80f 80f 80f 8pu


I generally try NOT to play Light Pends until I have Sanct in hand and can generate 3 Q to play it in the same turn.
Yes, GP can be a pain but with 3 Dragons on screen it's just a one turn annoyance...

Hope this provides some relief for someone...

-bripod

 

anything
blarg: