I disagree. While I really like the card, I don't believe it's thematic to Life. Life is fragile, and for this reason, CC and PC were deliberately left out of life's card selection.
To drive this home, I will give other examples of similar concepts.
Fire is even more fragile, but it can be devastating to everything it burns, so it's full of glass cannons and destructive cards
Gravity is a rigid, consistent force with huge influence on nearly everything, so Gravity has PC and CC to influence things, and its creatures are rigid (hard to get rid of). Momentum also makes it unavoidable.
Death tends toward accumulation, which is exactly what it does IRL
Entropy is extremely hard to avoid, so it's loaded with spells, and generally has a way of slipping out of the opponent's hands
Earth (which would be more accurately renamed to stone, but it's not really that big of a deal) is a tough element, but not very mobile, and does relatively little to influence others (Iridium Warden being an exception)
Water washes away poison, and freezes creatures. It is tremendously versatile, just like real water, and can influence (and be influenced by) virtually everything in some small way
Light (which I think is meant to be closer to "good" than "bright") heals and helps, and prefers to ward off damage than to deal it.
Air is both fast and unavoidable in areas where it dominates (such as an atmosphere). The atmosphere would in this case be a deck with no CC
Time is hard to control, and likes to go on without you
Darkness prefers to give trouble than to tolerate, and produces this trouble very reliably
Aether is untouchable, just like it was before people realized it doesn't exist
And finally, Life is fragile, but fast and ever-expanding. It would seem (so far) to exist only in isolated pockets throughout space, where everything is just right for it. CC or PC would give it a viability that I think is uncharacteristic of life.
sorry for the wall of text