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Offline watche

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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135821#msg1135821
« Reply #48 on: May 10, 2014, 09:19:36 pm »
I disagree. While I really like the card, I don't believe it's thematic to Life. Life is fragile, and for this reason, CC and PC were deliberately left out of life's card selection.
To drive this home, I will give other examples of similar concepts.
Fire is even more fragile, but it can be devastating to everything it burns, so it's full of glass cannons and destructive cards

Gravity is a rigid, consistent force with huge influence on nearly everything, so Gravity has PC and CC to influence things, and its creatures are rigid (hard to get rid of). Momentum also makes it unavoidable.

Death tends toward accumulation, which is exactly what it does IRL

Entropy is extremely hard to avoid, so it's loaded with spells, and generally has a way of slipping out of the opponent's hands

Earth (which would be more accurately renamed to stone, but it's not really that big of a deal) is a tough element, but not very mobile, and does relatively little to influence others (Iridium Warden being an exception)

Water washes away poison, and freezes creatures. It is tremendously versatile, just like real water, and can influence (and be influenced by) virtually everything in some small way

Light (which I think is meant to be closer to "good" than "bright") heals and helps, and prefers to ward off damage than to deal it.

Air is both fast and unavoidable in areas where it dominates (such as an atmosphere). The atmosphere would in this case be a deck with no CC

Time is hard to control, and likes to go on without you

Darkness prefers to give trouble than to tolerate, and produces this trouble very reliably

Aether is untouchable, just like it was before people realized it doesn't exist

And finally, Life is fragile, but fast and ever-expanding. It would seem (so far) to exist only in isolated pockets throughout space, where everything is just right for it. CC or PC would give it a viability that I think is uncharacteristic of life.

sorry for the wall of text

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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135824#msg1135824
« Reply #49 on: May 10, 2014, 09:39:37 pm »
Life is adaptable (soft PC which you can also use on your own permanents) and provides healing (See many Life cards). I don't see why this card wouldn't be thematic.
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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135825#msg1135825
« Reply #50 on: May 10, 2014, 09:45:19 pm »
Life is adaptable (soft PC which you can also use on your own permanents) and provides healing (See many Life cards). I don't see why this card wouldn't be thematic.
I would disagree; it tends to die every time it leaves its environment (the VAST majority of animals can't live on space), and scientists around the globe have been looking around the clock for decades for another habitable place, and found none that were practical for us. There is absolutely no way that's as adaptable as the other elements.

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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135833#msg1135833
« Reply #51 on: May 10, 2014, 10:53:25 pm »
Life is adaptable (soft PC which you can also use on your own permanents) and provides healing (See many Life cards). I don't see why this card wouldn't be thematic.
I would disagree; it tends to die every time it leaves its environment (the VAST majority of animals can't live on space), and scientists around the globe have been looking around the clock for decades for another habitable place, and found none that were practical for us. There is absolutely no way that's as adaptable as the other elements.
Correction: Individual creatures or species die. However life tends to expand into adjacent new environments over time. Consider the evolution of amphibians or the Extremophiles.

As far as Creature Control and Permanent Control are concerned, I see no reason why Life would be prohibited an active defense. Lots of living things have means of active defense. Now I can see why Life would not get lethal active defense but that does not extend to non lethal active defense like creeping vines or overgrowth.

So what is your case against an active defense for Life?
« Last Edit: May 10, 2014, 10:57:42 pm by OldTrees »
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Offline watche

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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135834#msg1135834
« Reply #52 on: May 10, 2014, 10:57:28 pm »
but amphibians didn't expand to a very different environment; they were still surrounded by matter, and still bound by the same gravity, and receiving the same sunlight; life needs resources in a very picky way, which makes it fragile (just like fire, which needs diatomic oxygen gas and a hydrocarbon)

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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135841#msg1135841
« Reply #53 on: May 10, 2014, 11:17:23 pm »
You seem to be very, very overly specific here. Consider the context of the game.
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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135845#msg1135845
« Reply #54 on: May 10, 2014, 11:23:02 pm »
You seem to be very, very overly specific here. Consider the context of the game.
Where is the setting of elements? If it's the universe at large, Life would be tiny and extremely fragile. If it's Earth, then yeah, I suppose so

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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1135847#msg1135847
« Reply #55 on: May 10, 2014, 11:26:09 pm »
but amphibians didn't expand to a very different environment; they were still surrounded by matter, and still bound by the same gravity, and receiving the same sunlight; life needs resources in a very picky way, which makes it fragile (just like fire, which needs diatomic oxygen gas and a hydrocarbon)

1) The Ocean differs drastically from the Land. For example you would not survive living underwater without life support. Amphibians are an example of Life expanding beyond the ocean onto the land.
2) Please look into extremophiles. You will find that Life is much less picky than individual species are. (Remember, there is terrestrial life that can survive in space without life support)
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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1139007#msg1139007
« Reply #56 on: June 04, 2014, 02:27:26 am »
probably should replace 'non-stackable card' with 'non-stackable permanent', just to be concise.
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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1139016#msg1139016
« Reply #57 on: June 04, 2014, 04:37:02 am »
probably should replace 'non-stackable card' with 'non-stackable permanent', just to be concise.
The notes mention using it on creatures too. Remember the Armory version and the OEtG version are different.
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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1139025#msg1139025
« Reply #58 on: June 04, 2014, 09:32:14 am »
Unless I have misunderstood something about how this card is supposed to work, openEtG's version works exactly like this. The only difference is that it costs 1 more, but the mechanics are identical.
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Re: Rejuvenation | Rejuvenation https://elementscommunity.org/forum/index.php?topic=34369.msg1139052#msg1139052
« Reply #59 on: June 04, 2014, 04:43:25 pm »
Unless I have misunderstood something about how this card is supposed to work, openEtG's version works exactly like this. The only difference is that it costs 1 more, but the mechanics are identical.
I thought openEtG nerfed it to only affect permanents.
This version affects permanents and creatures (read the notes people).
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