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cebra

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Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg137418#msg137418
« on: August 13, 2010, 11:03:08 am »
NAME:
Wraith
ELEMENT:
Darkness
COST:
:darkness
TYPE:
Creature
ATK|HP:
3|4
ABILITY:
Lifeleech: Every time this creature damages your opponent it´s healed for the same amount
NAME:
Spectre
ELEMENT:
Darkness
COST:
:darkness
TYPE:
Creature
ATK|HP:
5|7
ABILITY:
Lifeleech: Every time this creature damages your opponent it´s healed for the same amount
ART:
cebra
IDEA:
cebra
NOTES:
Lets say, the unupgraded version got damaged by Owl´s Eye. So it´s stats are now 3|1.
If it attacks the opponent it gains HP equal to the damage it did to him.
A succesful attack(3 damage) will give him 3 HP, making it 3|4 again.
SERIES:
-

cebra

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg188316#msg188316
« Reply #1 on: October 30, 2010, 12:19:27 pm »
Interesting-noone ever wrote anything here.
What do you say?

Offline Ryli

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg188331#msg188331
« Reply #2 on: October 30, 2010, 01:01:05 pm »
I like the idea. A creature that Vampires for itself instead of the player. I also like the art idea. It'd need a little work, but the base is good.

The reason it never got commented on before is because we had alot of stuff going on when you posted, and it simply got lost.

cebra

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg188333#msg188333
« Reply #3 on: October 30, 2010, 01:04:00 pm »
I know...there was the Shard Madness competition^^
I draw the art by myself, just did the outlines and the inner part of the head with the computer-it sure can be improved.

Offline karis

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg188354#msg188354
« Reply #4 on: October 30, 2010, 01:50:31 pm »
i'm think i'm ever seen something like this one sability before,   but different cost and status (lower than you)

btw...  this one suit with red nymph than archangel  :P

Offline Kuroaitou

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg189938#msg189938
« Reply #5 on: November 01, 2010, 01:55:50 am »
Hm, a 'vampiric' creature that actually drains life from the enemy to itself? Perhaps Darkness should get a card that has a self-healing technique (as opposed to Guardian Angel/Arch Angel, which can heal itself or other creatures via an ability). Is the ability an innate skill or actively triggered ability (i.e. - can it be lobotomized off, or is it always on Wraith | Spectre, regardless of whatever you do to it)?

Offline Seiya

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg189947#msg189947
« Reply #6 on: November 01, 2010, 02:14:03 am »
I think it should be able to be lobotomized, but that's just my opinion.

Offline Ekki

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg189951#msg189951
« Reply #7 on: November 01, 2010, 02:25:31 am »
I think it should be able to be lobotomized, but that's just my opinion.
Yes, since it's something "the wraith does", like a spell...

Malduk

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg189962#msg189962
« Reply #8 on: November 01, 2010, 02:35:45 am »
Idea is good of course. Stats... could be tweaked.

The difference between unupped and upped version is pretty huge. With these type of creatures, HP is maybe more important than attack. You dont bring such creature for damage, you bring it to have something that will be hard to take off the field. Great counter to Fire shield for example, or slow CC cards like Plague. So IMO, it should have rather low attack in both versions, with decent HP.

Rage Pots should definitely be considered while trying to balance this card. One Rage pot is basically just increasing its attack by 6, and creature will heal complete damage portion of Rage in the very same turn. Not saying the combo is broken, just that you cannot judge its power level by simply looking at the card alone.

Anyway, I like the mechanic of the card, thumbs up.

cebra

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg190170#msg190170
« Reply #9 on: November 01, 2010, 10:51:06 am »
Ok,ok

Quote
Is the ability an innate skill or actively triggered ability (i.e. - can it be lobotomized off, or is it always on Wraith | Spectre, regardless of whatever you do to it)?
It should be lobtomizable, like Venom.

Quote
The difference between unupped and upped version is pretty huge. With these type of creatures, HP is maybe more important than attack. You dont bring such creature for damage, you bring it to have something that will be hard to take off the field. Great counter to Fire shield for example, or slow CC cards like Plague. So IMO, it should have rather low attack in both versions, with decent HP.

Rage Pots should definitely be considered while trying to balance this card. One Rage pot is basically just increasing its attack by 6, and creature will heal complete damage portion of Rage in the very same turn. Not saying the combo is broken, just that you cannot judge its power level by simply looking at the card alone.
Yeah, Rage Pot is a problem. In order to make it completly useless you would need to reduce the HP to 5, but thats in range of Lightning, and as you said, this creature is not mainly a damage dealer, it´s a creature that you barely can get rid off. But I don´t have any clues how to prevent the abuse of Rage Pot. Making it immaterial is senseless...maybe you just can´t buff the creature? What´s about a skill like the Dive creatures have? At the end of the turn it will return to normal Stats(or at least attack)?
And the stats. Looking at it, I definitly see, that the upped version is pretty OP. How about 3|4 for the unupped and 4|6(or 3|7) for the upped? I think 3|7 for the upped would be better.

Malduk

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg190330#msg190330
« Reply #10 on: November 01, 2010, 05:52:14 pm »
I'm not a huge fan of preventing combos with special rules, but it certainly is a possible way to balance things.

Its hard to say what exactly is balance without testing it. Maybe you can have it heal half of its attack, rounded up. So attack 3 would heal 2. Raged 3|6 after attack would be 8|5 (prevents using rage turn after turn, opens a window for killing a creature), with stats 3|4, and 3|6 upped (same cost, lower than 7 obviously).

Offline Ekki

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Re: Wraith | Spectre https://elementscommunity.org/forum/index.php?topic=11194.msg190337#msg190337
« Reply #11 on: November 01, 2010, 06:01:26 pm »
I'm not a huge fan of preventing combos with special rules, but it certainly is a possible way to balance things.

Its hard to say what exactly is balance without testing it. Maybe you can have it heal half of its attack, rounded up. So attack 3 would heal 2. Raged 3|6 after attack would be 8|5 (prevents using rage turn after turn, opens a window for killing a creature), with stats 3|4, and 3|6 upped (same cost, lower than 7 obviously).
I  guess a Wraith can be thought as immaterial, and that could solve the rage pot problem...

 

anything
blarg: