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Offline karisTopic starter

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White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg185940#msg185940
« on: October 27, 2010, 08:02:15 am »
NAME:
White Worm
ELEMENT:
Death
COST:
4 :death
TYPE:
Creature
ATK|HP:
3|3
TEXT:
:life :life : Cast Off
Sacrifice white worm to generate a new white worm.
NAME:
White Snake
ELEMENT:
Death
COST:
5 :death
TYPE:
Creature
ATK|HP:
6|5
TEXT:
:life :life : Cast Off
Sacrifice white snake to generate a new white snake.
ART:
hawanja   when my computer can use his art....
IDEA:
karis
NOTES:
what should i say?   his ability is very normal...
SERIES:
don't

Offline AnonymousRevival

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg185957#msg185957
« Reply #1 on: October 27, 2010, 09:06:59 am »
Increase the unupped card by 1 HP.
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Offline OldTrees

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg186128#msg186128
« Reply #2 on: October 27, 2010, 03:55:58 pm »
I think the multiple death triggers is a little to cheap right now  :life :life seems better to me.

Other than that I like this card. I gives 1 death trigger per turn and can be stopped by CC. Also the element choice is most appropriate.
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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg186134#msg186134
« Reply #3 on: October 27, 2010, 04:05:31 pm »
Actually from what I see, the card needs no improvements. It's looks well rounded overall. I like it ;)

Offline AnonymousRevival

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg186605#msg186605
« Reply #4 on: October 27, 2010, 11:59:01 pm »
Balanced overall, but I'm not sure about the white worm.
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Offline pwnzor99

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg187154#msg187154
« Reply #5 on: October 28, 2010, 08:45:22 pm »
Sure, vutures and bone walls. But also anti-infection etc.  :)

QuantumT

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg187157#msg187157
« Reply #6 on: October 28, 2010, 08:49:46 pm »
I think the multiple death triggers is a little to cheap right now  :life :life seems better to me.

Other than that I like this card. I gives 1 death trigger per turn and can be stopped by CC. Also the element choice is most appropriate.
Seconded. The ability to repeatedly trigger death triggers needs to be something a bit more expensive than something you could power purely with the mark.

Offline karisTopic starter

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg187403#msg187403
« Reply #7 on: October 29, 2010, 02:02:07 am »
i see.   maybe cost only 1  :life   is very low for this skill

are 2  :life enough?

Krahhl

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg187410#msg187410
« Reply #8 on: October 29, 2010, 02:10:45 am »
Are the death triggers really that powerful? It's +1|+1 for a vulture and 2 stacks on bone wall. That's not hard to deal with. I'd assume that the ability removes immortality, so white worm/snake is easily controllable. An otyugh can add a death trigger as well, while also removing an opponent's creature and being a mono card.

QuantumT

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg187423#msg187423
« Reply #9 on: October 29, 2010, 02:27:06 am »
Also skeletons for a boneyard.

Oty isn't a death card, so its effects on death triggers are less important.

oty also starts out with no attack, and stays that way if it can't eat anything. This can use death triggers regardless of what else is on the field.

And I'm not sure that 5 hp is exactly 'easily' controllable. Its ability completely ignores some forms of cc (infect, thorn shield, infect, antimatter), and it requires multiples of most of the kill spells (the exceptions being rage potion and lightning) to kill.

I'm not saying the ability is gamebreaking or anything, I just want it to not be repeatable just off of a mark.

Krahhl

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg187457#msg187457
« Reply #10 on: October 29, 2010, 02:55:32 am »
Then make it an earth card or something.

Otyugh can't do a death trigger if it has nothing to eat, but it's still so much more useful in general. And if you do have a boneyard, it's not hard to feed the oty. Viruses are an automatic death trigger as well, and they don't even require an off-element at all. White snake can repeat its ability, but again, is that skeleton, vulture, or bone wall really a big threat? With only a mark, the ability is only usable once per turn anyway. An oty and two phoenixes can do unlimited death triggers too, and that combo is "only" three times larger.

Rage potion, lightning, freeze, rewind, bolts, devour, mutate, lobotomize, holy flash, gravity force, will all do it for control. And even ignoring the snake, plenty of other deaths could be going on already.

I'm not saying a 2 :life cost isn't fine, I just don't think 1 :life is OP.

QuantumT

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Re: White Worm | White Snake https://elementscommunity.org/forum/index.php?topic=14649.msg187517#msg187517
« Reply #11 on: October 29, 2010, 04:54:39 am »
Then make it an earth card or something.

Otyugh can't do a death trigger if it has nothing to eat, but it's still so much more useful in general. And if you do have a boneyard, it's not hard to feed the oty. Viruses are an automatic death trigger as well, and they don't even require an off-element at all. White snake can repeat its ability, but again, is that skeleton, vulture, or bone wall really a big threat? With only a mark, the ability is only usable once per turn anyway. An oty and two phoenixes can do unlimited death triggers too, and that combo is "only" three times larger.

Rage potion, lightning, freeze, rewind, bolts, devour, mutate, lobotomize, holy flash, gravity force, will all do it for control. And even ignoring the snake, plenty of other deaths could be going on already.

I'm not saying a 2 :life cost isn't fine, I just don't think 1 :life is OP.
Otyugh can't really be as reliably run off of the mark, so it's a bit different.

Viruses may not be off element, but they work exactly once.

An oty and 2 phoenixes requires [w]2[/w] off elements, neither of which can be purely mark fueled, and is 3 times as many cards.

Maybe separately they may not be a threat, but that skeleton AND that vulture AND that bone wall could be a decent threat, especially if you have more than one.

However, I also don't think that 1 :life would be OP, I just think that 2 :life would be more balanced.

 

anything
blarg: