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Offline furballdn

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462357#msg462357
« Reply #12 on: February 19, 2012, 07:55:40 pm »
even without totems it does have some uses, and at such a low cost (upgraded specifically) its hard to use the term "UP"
Yes, but still. 2 :aether and 1 extra :aether if unupped for creature moving? Creature moving is generally pretty situational.

Offline moomooseTopic starter

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462365#msg462365
« Reply #13 on: February 19, 2012, 08:04:49 pm »
i agree, it is currently very situational with limited applications, but its still fun to think about "you antimattered my phase spider, eh? fine, you take it."
moose dont say moo.

Offline furballdn

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462369#msg462369
« Reply #14 on: February 19, 2012, 08:08:58 pm »
i agree, it is currently very situational with limited applications, but its still fun to think about "you antimattered my phase spider, eh? fine, you take it."
You can move your creatures to your opponent's side? Hmmm. If that's the case, then yeah. Pretty good card, having a counter to antimatter.

Offline moomooseTopic starter

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462371#msg462371
« Reply #15 on: February 19, 2012, 08:11:12 pm »
yep, as described in notes- is a one way trip
moose dont say moo.

Offline Drake_XIV

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462396#msg462396
« Reply #16 on: February 19, 2012, 09:05:14 pm »
This feels quite UP as your totems aren't in the game. But yeah, I see where you're going with, synergizes nicely with your totems.
You forget Flooding.  This would really help it whether or not the totems get implemented or not.

Offline furballdn

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462398#msg462398
« Reply #17 on: February 19, 2012, 09:06:35 pm »
This feels quite UP as your totems aren't in the game. But yeah, I see where you're going with, synergizes nicely with your totems.
You forget Flooding.  This would really help it whether or not the totems get implemented or not.
>Implying flooding is a huge deal.

Flooding rarely ever happens, and even if it did, not many people will have over 5 creatures on the field, with their strongest being in the last 18 slots.

Offline Drake_XIV

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462399#msg462399
« Reply #18 on: February 19, 2012, 09:13:00 pm »
That's not what I was getting at.  One reason Flooding isn't that big is because there is the issue with getting enough creatures out to actually use any cards to go with it.  This card would solve the positioning issues and maybe, just maybe, make Flooding a viable card.

Offline furballdn

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Re: Webway | Webway https://elementscommunity.org/forum/index.php?topic=36818.msg462408#msg462408
« Reply #19 on: February 19, 2012, 09:22:43 pm »
That's not what I was getting at.  One reason Flooding isn't that big is because there is the issue with getting enough creatures out to actually use any cards to go with it.  This card would solve the positioning issues and maybe, just maybe, make Flooding a viable card.
Webway only allows moving your own creatures. The only way that this could be helpful with flooding is if you move around your water creatures then pull out SoP. That's already at least a 4 card combo. Way too slow and inefficient.

 

anything
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