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AeonSiege

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Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288313#msg288313
« on: March 11, 2011, 07:39:28 pm »
NAME:
Soul
ELEMENT:
Aether
COST:
3 :aether
TYPE:
Creature
ATK|HP:
1|1
TEXT:
Immaterial
:aether :aether : Possess
Possess target injured creature until it is restored.
NAME:
Soul
ELEMENT:
Aether
COST:
2 :aether
TYPE:
Creature
ATK|HP:
1|1
TEXT:
Immaterial
:aether :aether : Possess
Possess target injured creature until it is restored.
ART:
AeonSiege
IDEA:
AeonSiege
NOTES:
Soul possesses target injured creature, lobotomizing it and granting regeneration 1 (a passive ability that regenerates 1 hp each turn). Soul is delayed until it unpossesses the creature. This is done so it cannot possess more than one creature. Soul unpossesses the creature when the creature's HP is full. When the creature is unpossessed it regains its natural abilities as if it were just played right away.

Offline Ajit

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288315#msg288315
« Reply #1 on: March 11, 2011, 07:43:09 pm »
a novel idea that I think has nice thematic resonance.  As far as the use in meta-game, we'll see what others think.

Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288358#msg288358
« Reply #2 on: March 11, 2011, 09:08:40 pm »
Why not use Reverse Time/Eternity to play it next turn? That way you don't have to wait several turns waiting for it's recovery.

Offline az4rel

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288362#msg288362
« Reply #3 on: March 11, 2011, 09:17:34 pm »
Why not use Reverse Time/Eternity to play it next turn? That way you don't have to wait several turns waiting for it's recovery.
maybe its a dragon and is a lot more cheap to heal than to rewind.
or maybe it is a mummy,  a skeleton? or a chimera.

Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288364#msg288364
« Reply #4 on: March 11, 2011, 09:21:06 pm »
Why not use Reverse Time/Eternity to play it next turn? That way you don't have to wait several turns waiting for it's recovery.
maybe its a dragon and is a lot more cheap to heal than to rewind.
or maybe it is a mummy,  a skeleton? or a chimera.
Ahhh, I see. Thanks for clearing that up.

Pretty good idea then :)

dramore

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288367#msg288367
« Reply #5 on: March 11, 2011, 09:31:25 pm »
This might be a good way to "steal" creatures from your oppoenent too. And with the effect of it returning to the correct side after it's healed(unless soul is killed first) might be a good way to balance it too.

AeonSiege

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288494#msg288494
« Reply #6 on: March 12, 2011, 01:20:07 am »
Thank you people. Hope you have liked my idea.

This might be a good way to "steal" creatures from your oppoenent too. And with the effect of it returning to the correct side after it's healed(unless soul is killed first) might be a good way to balance it too.
Yes. Thats my idea excatly.

Offline Nepycros

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg288498#msg288498
« Reply #7 on: March 12, 2011, 01:28:23 am »
Interesting. An Accelerated creature gets to stick around longer.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline vrt

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg290336#msg290336
« Reply #8 on: March 14, 2011, 04:35:08 pm »
So long and thanks for all the fish!

AeonSiege

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg296919#msg296919
« Reply #9 on: March 24, 2011, 12:23:02 am »
I think people think this card is OP. At firs sight, does it sound OP? Should I change the wording? How should I change It?

Wonder

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Re: Soul | Soul https://elementscommunity.org/forum/index.php?topic=22750.msg296983#msg296983
« Reply #10 on: March 24, 2011, 01:33:51 am »
Wow this would be really cool but also super annoying to face since not too many decks carry creature healing cards.

 

blarg: