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Offline ZephyrPhantomTopic starter

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Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg521130#msg521130
« on: July 12, 2012, 05:49:15 pm »
NAME:
Verdict
ELEMENT:
Light
COST:
5 :light
TYPE:
Spell
ATK|HP:

TEXT:
Place Mercy in your Weapon Slot or Justice in your Shield Slot.
NAME:
Judgement
ELEMENT:
Light
COST:
4 :light
TYPE:
Spell
ATK|HP:

TEXT:
Place Mercy in your Weapon Slot or Justice in your Shield Slot.

ART:
Krava
IDEA:
Law and Order by Uppercut, Reworked by Zblader
NOTES:
An idea I found interesting, and decided to experiment with a bit.

Mercy is strong weapon that can never kill the opponent, while Justice is a shield the punishes the enemy creatures that get through it.
SERIES:



NAME:
Mercy
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Weapon : Deal 12 damage each turn. Your opponent cannot have less than 30 HP while this card is active.
NAME:
Justice
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Shield : Physical damage is reduced by 1. Creatures that damage you cannot use their abilities for 1 turn.

ART:
Mercy - http://www.sxc.hu/photo/457779 , Edited by Zblader
Justice -  EmeraldTiger
IDEA:
Law and Order by Uppercut, Reworked by Zblader
NOTES:
If your opponent has less than 30 HP when Mercy comes into play, Mercy will heal the opponent up to 20 HP.

If your opponent's HP would go below 30 from any effect/attack/card, the corresponding effect/attack/card is negated and your opponent keeps his current HP. The same applies to any card effect you may use to damage the opponent below 30 HP.

Otherwise, Mercy prevents all cards (including the opponent's own) from lowering your opponent's HP below 30, so you can't simply OTK unless you Deflag it first or replace it with another weapon. (On a related note - if your opponent PAs Mercy he's indestructible by battle unless you bought a different weapon.)

If a creature manages to damage you while Justice is active, a small :light icon will appear over them indicating that they cannot use their ability. Creatures can still attack. Since Momentum, Antimatter, and Spell Damage completely ignore Justice, 'damage' from them will not negate any of the three listed effects.

Mercy and Justice are only obtainable through their related spell, 'Verdict | Judgement'.
SERIES:


Spoiler for Previous Versions : Mercy | Justice:
NAME:
Mercy
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Weapon : Deal 20 damage each turn. Your opponent cannot have less than 40 HP while this card is active.
NAME:
Justice
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Shield : Physical damage is reduced by 1. Creatures that damage you cannot use their abilities for 1 turn.

ART:
Mercy - http://www.sxc.hu/photo/457779 , Edited by Zblader
Justice -  EmeraldTiger
IDEA:
Law and Order by Uppercut, Reworked by Zblader
NOTES:
If your opponent has less than 40 HP when Mercy comes into play, Mercy will heal the opponent up to 40 HP.

If your opponent's HP would go below 40 from any effect, the effect is negated and your opponent keeps his current HP. The same applies to any card effect you may use to damage the opponent below 40 HP.

Otherwise, Mercy prevents all cards from lowering your opponent's HP below 40, so you can't simply OTK unless you Deflag it first or replace it with another weapon. (On a related note - if your opponent PAs Mercy he's indestructible by battle unless you bought a different weapon.)

If a creature manages to damage you while Justice is active, a small :light icon will appear over them indicating that they cannot use their ability. Creatures can still attack. Since Momentum, Antimatter, and Spell Damage completely ignore Justice, 'damage' from them will not negate any of the three listed effects.

Mercy and Justice are only obtainable through their related spell, 'Mercy or Justice?'.
SERIES:

« Last Edit: July 23, 2012, 02:41:31 pm by Zblader »

Offline Rutarete

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Re: Mercy or Justice? | Mercy or Justice? https://elementscommunity.org/forum/index.php?topic=41979.msg521131#msg521131
« Reply #1 on: July 12, 2012, 05:51:00 pm »
Brilliant! I love this idea! :D
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Offline Drake_XIV

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Re: Mercy or Justice? | Mercy or Justice? https://elementscommunity.org/forum/index.php?topic=41979.msg521133#msg521133
« Reply #2 on: July 12, 2012, 05:52:53 pm »
What if the initial were called Verdict, Judgement, or Trial?  I personally dislike names like this...

Offline ZephyrPhantomTopic starter

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Re: Mercy or Justice? | Mercy or Justice? https://elementscommunity.org/forum/index.php?topic=41979.msg521135#msg521135
« Reply #3 on: July 12, 2012, 06:02:59 pm »
What if the initial were called Verdict, Judgement, or Trial?  I personally dislike names like this...
I like Verdict | Judgement, sounds a lot better than repeating what the card spawns.

Updated the card with new names.

Offline furballdn

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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg521177#msg521177
« Reply #4 on: July 12, 2012, 08:19:03 pm »
Do you get to choose or is it random which equipment you get?

I'm not really a fan of mercy. You can get it out within the first two turns with only 4 :light, and it'll chop your opponent to a tiny shred for you to finish them off. That's a rush almost as fast as shard golem.

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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg521179#msg521179
« Reply #5 on: July 12, 2012, 08:24:35 pm »
Do you get to choose or is it random which equipment you get?

I'm not really a fan of mercy. You can get it out within the first two turns with only 4 :light, and it'll chop your opponent to a tiny shred for you to finish them off. That's a rush almost as fast as shard golem.

Although Mercy requires you to pack PC to allow you to kill your opponent.

Offline furballdn

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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg521185#msg521185
« Reply #6 on: July 12, 2012, 08:37:38 pm »
Do you get to choose or is it random which equipment you get?

I'm not really a fan of mercy. You can get it out within the first two turns with only 4 :light, and it'll chop your opponent to a tiny shred for you to finish them off. That's a rush almost as fast as shard golem.

Although Mercy requires you to pack PC to allow you to kill your opponent.
Or you can pull off an OTK when they hit 40 hp. Hm. I think I read mercy wrong, I thought only it would stop attacking once your opponent hit 40. But either way, I'm sure you can splash in deflag.

Offline bogtro

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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg521190#msg521190
« Reply #7 on: July 12, 2012, 08:43:01 pm »
Isn't procrastination better than Justice?
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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg521192#msg521192
« Reply #8 on: July 12, 2012, 08:46:02 pm »
Procrastination delays them every other turn.
Justice has 1 dr and half delays them every turn. Wow. basically full field lobo of everything that has attack.

Offline ZephyrPhantomTopic starter

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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg521193#msg521193
« Reply #9 on: July 12, 2012, 08:48:17 pm »
Do you get to choose or is it random which equipment you get?

I'm not really a fan of mercy. You can get it out within the first two turns with only 4 :light, and it'll chop your opponent to a tiny shred for you to finish them off. That's a rush almost as fast as shard golem.

Although Mercy requires you to pack PC to allow you to kill your opponent.
Or you can pull off an OTK when they hit 40 hp. Hm. I think I read mercy wrong, I thought only it would stop attacking once your opponent hit 40. But either way, I'm sure you can splash in deflag.
You choose which equipment by selecting your shield slot or your weapon slot.
-If you select your weapon slot, you get Mercy.
-If you select your shield slot, you get Justice.

Mercy prevents all cards from lowering your opponent's HP below 40, so you can't simply OTK unless you Deflag it first or replace it with another weapon. (On a related note - if your opponent PAs Mercy he's indestructible by battle unless you bought a different weapon.)

Procrastination delays them every other turn.
Justice has 1 dr and half delays them every turn. Wow. basically full field lobo of everything that has attack.
2 or more attack, you mean. To be fair, abilities like a Warden's Guard can still come into play and creatures still deal damage. (It's also a good way to prevent things like those pesky Shriekers from burrowing so you can kill them off before its too late. Adrenaline/Momentum/Wisdom still work as well.) Most of the more common methods of PC (Explosion, Steal, Pulverizer, *cough*SoF*cough*) will not be stopped by Judgement either.
« Last Edit: July 12, 2012, 08:52:46 pm by Zblader »

Offline ZephyrPhantomTopic starter

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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg522519#msg522519
« Reply #10 on: July 16, 2012, 02:22:19 pm »
Bump for additional feedback prior to Crucible submission.

Offline artimies7

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Re: Verdict | Judgement https://elementscommunity.org/forum/index.php?topic=41979.msg522522#msg522522
« Reply #11 on: July 16, 2012, 02:35:54 pm »
I like this. However, Light doesn't have PC. Might you take  :darkness to remove Mercy as an active ability? Just thinking out loud here, so don't judge me.
Donuts, Noodles, or Bacon?
Whitewalleries! | Noodles, to Victory!

 

anything
blarg: