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Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279544#msg279544
« on: February 27, 2011, 10:17:27 am »
NAME:
Venal Glove
ELEMENT:
Death
COST:
6 :death
TYPE:
Spell
ATK|HP:
TEXT:
Target creature gains skill "Theive" and is inflicted 5 poison. Target gains 2 poison per "Theive" use.
NAME:
Venal Glove
ELEMENT:
Death
COST:
5 :death
TYPE:
Spell
ATK|HP:
TEXT:
Target creature gains skill "Theive" and is inflicted 5 poison. Target gains 2 poison per "Theive" use.
ART:
funerallaughter, edited stock
glove: http://commons.wikimedia.org/wiki/File:Gekehlter_Panzerhandschuh.jpg
IDEA:
funerallaughter
NOTES:
Poison in upped may be too big of a jump from un-upped? Meant for either the stealing or catapult fodder; imagine a dead king's glove overpowering the wearer to his death? I'd like to haha


SERIES:
Equip Series (possibly)

Offline EmeraldTiger

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279606#msg279606
« Reply #1 on: February 27, 2011, 01:27:00 pm »
who takes the damage?
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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279754#msg279754
« Reply #2 on: February 27, 2011, 05:47:08 pm »
The creature with Steal.

Wonder

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279760#msg279760
« Reply #3 on: February 27, 2011, 05:59:39 pm »
So you have to play 8  :death and then an additional 3  :darkness to use Steal when you can just play 4 :darkness for the normal one? o-o

Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279769#msg279769
« Reply #4 on: February 27, 2011, 06:17:38 pm »
Mass Dragon and Armagio can afford to take a few more XP

Offline OldTrees

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279778#msg279778
« Reply #5 on: February 27, 2011, 06:32:18 pm »
Suggestion:
Have it give the skill "Theft"
"Theft": Steal target permanent and gain 5 infection counters.
0-5hp 1 use
6-15hp 2 uses
16-30hp 3 uses

This way the Glove uses the health of the creature as fuel for the steal effect.
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Wonder

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279792#msg279792
« Reply #6 on: February 27, 2011, 06:52:14 pm »
Mass Dragon and Armagio can afford to take a few more XP
Yeah but then you'll need 3 different Quantas in your deck to fuel the Armagios and this card's dual ability....
I don't think it's very conventional >.<

Fredd0

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg279814#msg279814
« Reply #7 on: February 27, 2011, 07:25:33 pm »
I like it, it looks very good with voodoo dolls but the cost is high enough to be balanced.

wizelsnarf

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg280189#msg280189
« Reply #8 on: February 28, 2011, 05:21:36 am »
Seriously underpowered. 8 :death is ridiculous for something that will at best have 1 turn of steal. It would work with voodoos well but that is the only card it will work well with. Only a handful of other cards will live long enough to use steal. I see that it has a duel use as powerful CC but seriously 8  :death is insane. Nobody is going to use these outside a voodoo deck.


You need to find a way to make this card more worthwhile and not an expensive 1 shot card.

Offline Shantu

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg280194#msg280194
« Reply #9 on: February 28, 2011, 05:30:00 am »
Nice idea. :)

I'd give this a price of 4 :death. 1 cheaper than Butterfly Effect because the steal is off-element.

headshrinker

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg280302#msg280302
« Reply #10 on: February 28, 2011, 01:15:28 pm »
Suggestion:
Have it give the skill "Theft"
"Theft": Steal target permanent and gain 5 infection counters.
0-5hp 1 use
6-15hp 2 uses
16-30hp 3 uses

This way the Glove uses the health of the creature as fuel for the steal effect.
Great improvement ! Love this one !
Then some free creature can be used as Improved Steal but need 2 card~12 Improved Steal deck can be build :P

Offline manaboy100

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Re: Venal Glove | Venal Glove https://elementscommunity.org/forum/index.php?topic=21815.msg280319#msg280319
« Reply #11 on: February 28, 2011, 02:10:31 pm »
Definitely UP

5 damage per turn is big enough for me, because it requires a duo, even if it's Darkness and Death (Easiest combo, I know)

How about "Dominate" Sounds more Darkness-ish :D
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anything
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