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miniwally

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=13354.msg168718#msg168718
« Reply #12 on: October 01, 2010, 10:01:59 pm »
This + Ruby Dragon + Bone Wall + Graveyard = Win.  This could be an OP card, but it could be a terrible card.  I'm not sure about it.  It really helps :fire and :death decks.
That's a high-costing deck there and needs for cards to perform the combo and a duo. Also next to element it should say death and for cost it should say X :death rather than just X (X being the cost of the card)

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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=13354.msg168964#msg168964
« Reply #13 on: October 02, 2010, 06:16:32 am »
Wait, by death effect, does he mean poison or infection.
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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=13354.msg169037#msg169037
« Reply #14 on: October 02, 2010, 10:06:28 am »
Death effects are things that are triggered on creature death. Bone Wall, Boneyard and Vulture.
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Re: Decimate | Decimate https://elementscommunity.org/forum/index.php?topic=13354.msg169219#msg169219
« Reply #15 on: October 02, 2010, 06:54:34 pm »
What will happen when I use this card on an antimattered creature?
target creature would probably end up with 0 attack and same thing occurs depending on the difference of attack there was.
So it is probably better to write:

Target creature's attack is reduced to 0.  For every two points difference, trigger one death effect.
It would be better to write that if thats how I planned for it to work.  Currently the idea stands at changing the attack (not reducing, as it says) to 0.  However, I'd keep the "for every two points reduced", meaning that it would change that -6 to 0, but no death effects would be triggered.  I consider this fair as you're likely changing one of your creatures thats really helping your opponent and neutralizing that advantage, and also adding the death effects is OP.

How about "Decay" or "Degenerate" for the name? "Curse" would also work, but it's overused. "Malediction" means the same, and is a nice word. Only problem I see is with explaining why it would trigger death effects. That  could suggest it's turned into a powerless undead, perhaps. For that purpose, something like "Displace Soul" could work. I dunno.
I originally chose Decimate to reflect on the reducing attack; old Roman units would be decimated and lose a tenth of their strength.  I also had it reduce attacks to 1, though thats a heck of a lot more than 10%.  I suppose a Curse | Malediction would be in better order?  Either way, thanks for the suggestions.

Updating OP.

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Re: Curse | Malediction https://elementscommunity.org/forum/index.php?topic=13354.msg169239#msg169239
« Reply #16 on: October 02, 2010, 07:27:55 pm »
Yeah, decimate works great for troops. Not so much for single units. That's basically contemporary usage anyway. Glad to help! =)
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Re: Curse | Malediction https://elementscommunity.org/forum/index.php?topic=13354.msg169913#msg169913
« Reply #17 on: October 03, 2010, 08:00:49 pm »
CURATOR COMMENT
-The artwork clearly states that you cannot use it on these forums, unfortunately:

-"The content must be used in a non-commercial context for private, personal use only"
-"May I use your art or images for items, such as clothing, toys, or other game-related goods? Our art assets—be they concept art, in-game screenshots, verbal content, or renders—are all copyrighted materials. Their use is strictly prohibited unless approved in advance and in writing by ArenaNet. Specific questions concerning the appropriate use of our content should be directed to community@arena.net."

Perhaps this art (with a few edits) can be used instead? http://www.sxc.hu/photo/1163995 ^^;

I like the concept though - it's more direct, and has a fun mechanic that can make Death even more synergetic against elements that can penetrate Bone Wall or ruin your Graveyards/Vultures. :)

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Re: Curse | Malediction https://elementscommunity.org/forum/index.php?topic=13354.msg170006#msg170006
« Reply #18 on: October 03, 2010, 09:42:43 pm »
Understood, I must've misunderstood that little bit there because I thought the first part oked the artwork.  I'll have a modified version, possibly with new names because technically both Curse and Malediction are taken by tomorrow or so.

 

anything
blarg: