I really like the idea of having a momentary ally global stat buffer
The only thing is that I'm not sure what the reasoning is for changing the upped version into
"weapons" instead of just saying for example:
"If you don't have a shield or weapon" or " If you have nothing in your equipment slots".
That way it feels more like an actual
buff to the upped card rather than a
change from shield to weapon.
Because as it is, it feels more like a change in the situational aspect.
Ex: I have 2 shields and 2 weapons in deck. I have Unburdened or Disencumbered in my hand with a total of 30 cards in deck (not including hand which has 8 ), there is a 2 in 30 chance I get a shield/weapon.
Basically it would benefit me more to have 3 unnupped and 3 upped versions of the card in my deck so I can even out the odds if I want to have shields and weapons in my deck.
If you were to change it into both weapons and shields, the chances would become 4 out of 30 instead of 2 (and not saying "oh god I wish it was the upped/unupped version gah!
)
This is the crux of my point.
Just my 2 cents, otherwise,
INTERESTING IDEA!