Not really much to say about this card since it's a creature version of Farenheit, but it would be a must have in swarm decks. Might be a little strong even, possible justifying X/2, lower intial attack, or +1-2 cost. Just my .
Yes, people seem to be agreeing about the X/2 - which would make the maximum attack of this weapon 16 upped. I already lowered the initial attack of both versions by one.
Fractal anything cheap + 6x of these in a deck. Seems ridiculously OP to me, but I may just be assuming too much.
That requires support for
quanta, Animate Weapon cards drawn in equal ratio to Ulundaris cards, no enemy mass/renewable CC, and quite a few turns to pull off. RoL/Hope already gets spammable Light Dragons, which are 12 attack, far more stable, and you can have well over 6. Ulundaris can be considered OP if it forces a large portion of existing decks to adapt or become immediately obsolete.
if yes. sorry to say 'even if it have so much people talk about how good it is but it still get only 1-3 vote.'
The community will have its say, though I'm confident with a little more tweaking this could go far, for a couple reasons - first, it is a simpler, more easily understood concept (simple ideas tend to adapt to new strategies better), and second, it has a cooler name AND better art! No offense, karis - your art is good, but I'm really liking Thalas' work on this blade.
Two things to address, then...
1) I'm going to reduce the power to X/2, BUT how does it sound to include enemy creatures in the calculation? This would introduce a second use of the weapon as a soft-counter to enemy creatures, as well as introducing some interesting tactics such as
with Aflatoxin/Boneyard.
2) Considering reducing the flying HP to something like 4|3 unupped, 5|5 upped, to fit Life's fragility theme and make flying Ulundarii a bit easier to counter. How does this sound?