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Offline russianspy1234Topic starter

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg511793#msg511793
« Reply #12 on: June 16, 2012, 02:25:56 pm »
Nice idea! It might sound better if you put Rewind target creature instead of Reverse Time target creature.
more people recognize "reverse time".  not by much, but there are people who haven't seen the upgrade so i think using reverse time is a little better.

Eternity's ability is called rewind.
allright, i guess ill fix it before submitting, but i already have an entropy card in crucible.
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Offline russianspy1234Topic starter

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528319#msg528319
« Reply #13 on: August 02, 2012, 09:53:08 pm »
Did some rebalancing on the effect.  self rewinding is now random as opposed on each ability use.
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Offline OdinVanguard

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528321#msg528321
« Reply #14 on: August 02, 2012, 10:03:02 pm »
When you say back in owner's deck,
do you mean to the top like rewind or does it get shuffled in randomly?
If its the later one this card is actually quite distinct from eternity and fills a different, but quite useful niche.
With rewind, the player can just resummon next turn, but if a creature is shuffled to the deck, it may not get seen again for several turns.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline russianspy1234Topic starter

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528323#msg528323
« Reply #15 on: August 02, 2012, 10:07:44 pm »
When you say back in owner's deck,
do you mean to the top like rewind or does it get shuffled in randomly?
If its the later one this card is actually quite distinct from eternity and fills a different, but quite useful niche.
With rewind, the player can just resummon next turn, but if a creature is shuffled to the deck, it may not get seen again for several turns.

i used the same wording as on the eternity card, intending it to be the same effect.
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Offline Trollinator

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528329#msg528329
« Reply #16 on: August 02, 2012, 10:22:26 pm »
I would definitely play this bunny...I love random! 
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Offline OdinVanguard

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528330#msg528330
« Reply #17 on: August 02, 2012, 10:27:59 pm »
When you say back in owner's deck,
do you mean to the top like rewind or does it get shuffled in randomly?
If its the later one this card is actually quite distinct from eternity and fills a different, but quite useful niche.
With rewind, the player can just resummon next turn, but if a creature is shuffled to the deck, it may not get seen again for several turns.

i used the same wording as on the eternity card, intending it to be the same effect.
Interesting, I never noticed that the wording on rewind doesn't match eternity, even though the effect is the same.
As it is now, I might use it in a "mono" time deck, since i would effectively have a chance to get a free eternity each turn. Its a little unstable but could also be useful in a cat / boneyard deck, powered by time mark, entropy pendulums and soul catchers.
In any event, the chance of getting a free 4|4 with rewind is nothing to sneeze at, but 10% is a little low to be truly effective.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline russianspy1234Topic starter

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528370#msg528370
« Reply #18 on: August 03, 2012, 01:43:09 am »
When you say back in owner's deck,
do you mean to the top like rewind or does it get shuffled in randomly?
If its the later one this card is actually quite distinct from eternity and fills a different, but quite useful niche.
With rewind, the player can just resummon next turn, but if a creature is shuffled to the deck, it may not get seen again for several turns.

i used the same wording as on the eternity card, intending it to be the same effect.
Interesting, I never noticed that the wording on rewind doesn't match eternity, even though the effect is the same.
As it is now, I might use it in a "mono" time deck, since i would effectively have a chance to get a free eternity each turn. Its a little unstable but could also be useful in a cat / boneyard deck, powered by time mark, entropy pendulums and soul catchers.
In any event, the chance of getting a free 4|4 with rewind is nothing to sneeze at, but 10% is a little low to be truly effective.

I tried to have the autocasts in the series all work out to about 1 quanta cost.  the numbers could need finetuning, but its the general concept thats the important part.
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Offline OdinVanguard

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528566#msg528566
« Reply #19 on: August 03, 2012, 05:03:32 pm »
As a general concept then, it seems pretty cool. If it were in the game and had a well balanced chance to spawn / despawn from hand, I'd definitely use it.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline odideph

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528598#msg528598
« Reply #20 on: August 03, 2012, 07:01:22 pm »
I learnt in MOBAs that 10% is just too low of a percentage to be even worth it. Any actual chance starts at around 14%. For this card i'd suggest >= 18%.
A comical effect may happen if you make the percentage high (30% or more) by having your bunnies hop in and out of your hand every so often. Fits :entropy just fine.

Offline russianspy1234Topic starter

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528608#msg528608
« Reply #21 on: August 03, 2012, 07:32:00 pm »
I learnt in MOBAs that 10% is just too low of a percentage to be even worth it. Any actual chance starts at around 14%. For this card i'd suggest >= 18%.
A comical effect may happen if you make the percentage high (30% or more) by having your bunnies hop in and out of your hand every so often. Fits :entropy just fine.

yeah but if i make it too high itll clog the draws really badly.  its 10% during your turn and the opponents so it would happen every 5 turns or so... hmm maybe 20%?
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Offline OdinVanguard

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528629#msg528629
« Reply #22 on: August 03, 2012, 08:57:46 pm »
I learnt in MOBAs that 10% is just too low of a percentage to be even worth it. Any actual chance starts at around 14%. For this card i'd suggest >= 18%.
A comical effect may happen if you make the percentage high (30% or more) by having your bunnies hop in and out of your hand every so often. Fits :entropy just fine.
If they went to hand instead of deck that would be really sweet! And flipping hilarious too.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline russianspy1234Topic starter

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Re: Tempro Bunny | Tempro Rabbit https://elementscommunity.org/forum/index.php?topic=41260.msg528631#msg528631
« Reply #23 on: August 03, 2012, 09:00:30 pm »
I learnt in MOBAs that 10% is just too low of a percentage to be even worth it. Any actual chance starts at around 14%. For this card i'd suggest >= 18%.
A comical effect may happen if you make the percentage high (30% or more) by having your bunnies hop in and out of your hand every so often. Fits :entropy just fine.
If they went to hand instead of deck that would be really sweet! And flipping hilarious too.

Multiple bunnies on field + near full hand would cause issues then
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