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Elements the Game => Level 1 - Crucible => Card Ideas and Art => Crucible Archive => Topic started by: AeonSiege on September 12, 2010, 01:54:42 am

Title: Tainted Source | Corrupted Source
Post by: AeonSiege on September 12, 2010, 01:54:42 am
(http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs1215.snc4/156761_10150351789205564_765305563_16375163_4071311_n.jpg)
(http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs354.ash2/63445_10150351789990564_765305563_16375197_1193237_n.jpg)
NAME:
Tainted Source
ELEMENT:
Death
COST:
5 :death
TYPE:
Spell
TEXT:
Target that heals HP to a player deals damage to the player instead.
NAME:
Corrupted Source
ELEMENT:
Death
COST:
4 :death
TYPE:
Spell
TEXT:
Target that heals HP to a player deals damage to the player instead.
ART:
from free image source everystockphoto.com
http://www.everystockphoto.com/photo.php?imageId=271466 (http://www.everystockphoto.com/photo.php?imageId=271466)
http://everystockphoto.s3.amazonaws.com/water_ripples_rings_271466_l.jpg (http://everystockphoto.s3.amazonaws.com/water_ripples_rings_271466_l.jpg)
IDEA:
AeonSiege
NOTES:
Works on shard of gratitude, vampires, anti-mattered creatures, and others. This card cannot target a player, only creatures and permanents. Purify can eliminate the tainted status on target creature or permanent (this implies that Purify has to target 1 thing only).


EDIT: Cost changed from 3 to 5 unnuped version and 1 to 4 upped version. Element changed from darkness to death. Name of upped version changed from Evil Source to Corrupted Source. Purify has an effect on tainted permanents and creatures.
Title: Re: Tainted Source | Evil Source
Post by: guolin on September 12, 2010, 02:07:07 am
I like that this counters a few overused sources of healings - namely, healing over time (besides purify). Looks balanced to me as of now.
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 12, 2010, 09:35:37 pm
Please comment.
Title: Re: Tainted Source | Evil Source
Post by: bored_ninja777 on September 12, 2010, 09:39:08 pm
is this a permanent status given to permanent/creature? i do like that but playing an Anti-matter on a -attack creature already fixes that problem. as for doing it to permanents id like that a lot.. play this on Ferox and his stupid Feral bonds... instead of gaining for all his creatures he would die. shards become a danger to play 6 of. maybe raise cost a little.. this could be pretty strong against many a deck.
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 13, 2010, 05:44:36 am
yes, this is a permanent status.

Then what should these cards cost? 4 :darkness / 3 :darkness maybe?
Title: Re: Tainted Source | Evil Source
Post by: craawzy on September 13, 2010, 05:49:54 am
So you cant put this on a archangel and let him kill his friends D:?
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 13, 2010, 06:43:52 am
No. The card was design for player healing not creature healing. But that would be an interesting idea. :))
Title: Re: Tainted Source | Evil Source
Post by: Higurashi on September 13, 2010, 08:00:45 am
I'll have to say I'm very tired of Darkness getting all these manipulation-based cards; it has more than enough tricks up its sleeve already. It could fit Death or Water though, and Death would be most in need of versatility as I see it.

As for the card itself, not only countering a SoG, but also making it do almost unavoidable damage is very, very good in the upped environment. Not to mention on an Eclipsed Vampire. 4/3 cost might work, but I'm inclined to raise it to 5/4 since it's not "Other". Actually not sure if it would be enough.
Title: Re: Tainted Source | Evil Source
Post by: bored_ninja777 on September 13, 2010, 08:43:20 am
id say maybe do 6/4 for cost.
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 13, 2010, 12:39:15 pm
Oh! Now that I think of it maybe this card theme is more :death than :darkness. I will add a poll later about this and cost.
Title: Re: Tainted Source | Evil Source
Post by: dramore on September 13, 2010, 02:07:30 pm
So you cant put this on a archangel and let him kill his friends D:?
No. The card was design for player healing not creature healing. But that would be an interesting idea. :))
The only way it would work in a player game is if the status was a stealthed one ane the player that has the angel do not know it's been tampered with.


I really like this idea. Tho I think it should be a permenent and as long as it's in play the healing is reversed. Well thats just a thought.
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 13, 2010, 07:15:57 pm
I just added the poll.
Title: Re: Tainted Source | Evil Source
Post by: Egaborg on September 16, 2010, 05:06:16 pm
I think you should change this card's element to Death :death. The way I visualize this card is like this:
My opponent has the so called "Fountain of Youth", making him almost immortal. Then, in order for me to beat him, I use my spells to pollute his pure water... killing him from the inside out.
:D How does that sounds?
Title: Re: Tainted Source | Evil Source
Post by: torioto on September 17, 2010, 04:22:56 pm
Is it possible to make it a permanent?
Title: Re: Tainted Source | Evil Source
Post by: Higurashi on September 17, 2010, 04:59:25 pm
Sure, if that means the effect will wear off when it's destroyed. That would balance it out quite well, in fact.
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 17, 2010, 06:23:10 pm
@egaborg yeah that my idea about the card, just that at the moment I didn't thought about :death, I don't know why.

@torioto Well..., of course it could be a permanent. The thing is that the whole idea about the poisoned water makes it hard to visualize as a permanent. So, if people wants to have something to counter it I think Purify could do the trick.

@Higurashi Don't worry about the balance, I am making my own analysis and I will increase the costs of both soon. I just want more votes, and even if I don't get the votes I want I will change it.

thanks torioto for the purify idea.


:darkness :death :water :air :aether :life Please vote :time :gravity :earth :fire :entropy :light
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 17, 2010, 07:15:32 pm
And those who think this card should be any element, except from darkness and death, please post what element you think it should be.
Title: Re: Tainted Source | Evil Source
Post by: Higurashi on September 17, 2010, 08:12:50 pm
I never worry. 8)
What I said was that it would be a nice way to balance it. Two birds with one stone.
It's easy to visualise for me. Install a machine or magical source that taints the source of the healing. Remove the taint, and the healing source becomes pure again. Hell, the tainting source could even destroy the healing source if it's removed, if you want it work that way. That would be pretty cool too.
Title: Re: Tainted Source | Evil Source
Post by: Egaborg on September 18, 2010, 12:26:18 am
Well, there are a lot of things that can cause pollution these days... :( Maybe you can find something with that idea in mind. :)
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 18, 2010, 12:39:30 am
I never worry. 8)
What I said was that it would be a nice way to balance it. Two birds with one stone.
It's easy to visualise for me. Install a machine or magical source that taints the source of the healing. Remove the taint, and the healing source becomes pure again. Hell, the tainting source could even destroy the healing source if it's removed, if you want it work that way. That would be pretty cool too.
I always imagine a source of healing like a water source. Obviously there could be a machine tainting the water, but when the machine is destroyed/stolen what happens with the already tainted water? It's still tainted. You cannot destroy/steal the poison mixed in the water without destroying/stealing the water. The same happens with the flow of tainted energy, the energy is mixed with some kind of poison.

I just like to make my cards physically and theoretically accurate with our world in some way, and that's why what you tell me doesn't make sense to me.
Title: Re: Tainted Source | Evil Source
Post by: Higurashi on September 18, 2010, 10:03:31 am
No, it doesn't remain tainted since the flow constantly replaces the stream. In order to keep it tainted, you need to have a constant flow of taint, otherwise the flow would just replace itself. You have to take from the healing source every turn to make it have any effect, and it can't be the same energies you use every time. It's a constant flow.
Title: Re: Tainted Source | Evil Source
Post by: AeonSiege on September 18, 2010, 05:36:40 pm
You are imagining the water source as a river and that's not my idea. My idea of the water source is more like a cup of wine with poison in it, thus no incoming flow. The only flow comes from the already tainted shard, antimattered creature, vampire creature, or feral bond, etc. There's no new flow replacing the tainted flow in the shard, antimattered creature, vampire creature, or feral bond, etc. This spell was intended to represent a potent venom that could kill a person in only one use, but because this is a game it would be no fun if it killed the opponent in 1 turn, therefore it does damage over time when infecting something.

Obviously if this card requires to be a permanent to be balanced then it could be changed to that, but right now I don't think this card is OP in any way except for cost.
Title: Re: Tainted Source | Corrupted Source
Post by: AeonSiege on September 22, 2010, 06:37:30 pm
Card has been changed. Cost has been changed to more or less an average of all thing this card can target and taking in consideration people's opinion. I don't think this card is OP in any way because right now in some cases this card could be one with no use, like in rush deck were there is no healing involved.
Title: Re: Tainted Source | Corrupted Source
Post by: ~Napalm on September 23, 2010, 04:11:11 am
I like it. It fit's the element and is a counter to healing spam.
Title: Re: Tainted Source | Corrupted Source
Post by: craawzy on September 23, 2010, 12:27:25 pm
Too bad u cant target a player with miracle, then u can heal him :d
Title: Re: Tainted Source | Corrupted Source
Post by: willng3 on September 23, 2010, 02:26:37 pm
Good card idea, reduces the power healing has against poison.
Title: Re: Tainted Source | Corrupted Source
Post by: AeonSiege on September 23, 2010, 02:27:29 pm
Too bad u cant target a player with miracle, then u can heal him :d
jajaja sorry. I did that on purpose.
blarg: