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AeonSiege

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Tainted Source | Corrupted Source https://elementscommunity.org/forum/index.php?topic=12494.msg156865#msg156865
« on: September 12, 2010, 01:54:42 am »
NAME:
Tainted Source
ELEMENT:
Death
COST:
5 :death
TYPE:
Spell
TEXT:
Target that heals HP to a player deals damage to the player instead.
NAME:
Corrupted Source
ELEMENT:
Death
COST:
4 :death
TYPE:
Spell
TEXT:
Target that heals HP to a player deals damage to the player instead.
ART:
from free image source everystockphoto.com
http://www.everystockphoto.com/photo.php?imageId=271466 (http://www.everystockphoto.com/photo.php?imageId=271466)
http://everystockphoto.s3.amazonaws.com/water_ripples_rings_271466_l.jpg
IDEA:
AeonSiege
NOTES:
Works on shard of gratitude, vampires, anti-mattered creatures, and others. This card cannot target a player, only creatures and permanents. Purify can eliminate the tainted status on target creature or permanent (this implies that Purify has to target 1 thing only).


EDIT: Cost changed from 3 to 5 unnuped version and 1 to 4 upped version. Element changed from darkness to death. Name of upped version changed from Evil Source to Corrupted Source. Purify has an effect on tainted permanents and creatures.

guolin

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg156879#msg156879
« Reply #1 on: September 12, 2010, 02:07:07 am »
I like that this counters a few overused sources of healings - namely, healing over time (besides purify). Looks balanced to me as of now.

AeonSiege

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157471#msg157471
« Reply #2 on: September 12, 2010, 09:35:37 pm »
Please comment.

Offline bored_ninja777

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157473#msg157473
« Reply #3 on: September 12, 2010, 09:39:08 pm »
is this a permanent status given to permanent/creature? i do like that but playing an Anti-matter on a -attack creature already fixes that problem. as for doing it to permanents id like that a lot.. play this on Ferox and his stupid Feral bonds... instead of gaining for all his creatures he would die. shards become a danger to play 6 of. maybe raise cost a little.. this could be pretty strong against many a deck.
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AeonSiege

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157702#msg157702
« Reply #4 on: September 13, 2010, 05:44:36 am »
yes, this is a permanent status.

Then what should these cards cost? 4 :darkness / 3 :darkness maybe?

Offline craawzy

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157704#msg157704
« Reply #5 on: September 13, 2010, 05:49:54 am »
So you cant put this on a archangel and let him kill his friends D:?

AeonSiege

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157715#msg157715
« Reply #6 on: September 13, 2010, 06:43:52 am »
No. The card was design for player healing not creature healing. But that would be an interesting idea. :))

Offline Higurashi

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157726#msg157726
« Reply #7 on: September 13, 2010, 08:00:45 am »
I'll have to say I'm very tired of Darkness getting all these manipulation-based cards; it has more than enough tricks up its sleeve already. It could fit Death or Water though, and Death would be most in need of versatility as I see it.

As for the card itself, not only countering a SoG, but also making it do almost unavoidable damage is very, very good in the upped environment. Not to mention on an Eclipsed Vampire. 4/3 cost might work, but I'm inclined to raise it to 5/4 since it's not "Other". Actually not sure if it would be enough.
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Offline bored_ninja777

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157731#msg157731
« Reply #8 on: September 13, 2010, 08:43:20 am »
id say maybe do 6/4 for cost.
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AeonSiege

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157786#msg157786
« Reply #9 on: September 13, 2010, 12:39:15 pm »
Oh! Now that I think of it maybe this card theme is more :death than :darkness. I will add a poll later about this and cost.

dramore

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157809#msg157809
« Reply #10 on: September 13, 2010, 02:07:30 pm »
So you cant put this on a archangel and let him kill his friends D:?
No. The card was design for player healing not creature healing. But that would be an interesting idea. :))
The only way it would work in a player game is if the status was a stealthed one ane the player that has the angel do not know it's been tampered with.


I really like this idea. Tho I think it should be a permenent and as long as it's in play the healing is reversed. Well thats just a thought.

AeonSiege

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Re: Tainted Source | Evil Source https://elementscommunity.org/forum/index.php?topic=12494.msg157913#msg157913
« Reply #11 on: September 13, 2010, 07:15:57 pm »
I just added the poll.

 

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