Well, I'm relatively inexperienced in comparison to some, but I don't think there are currently any amazing air rush decks out there at the moment, right? This card has the potential to make a significantly faster air deck, due to it's "draw a card" while making the creatures on the field do slightly more damage. I am curious about one thing, though. If you dive a creature after playing this card, does it's attack end up two higher than it would have otherwise?