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Offline Essence

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Re: Sewer Rat | Filthy Rat https://elementscommunity.org/forum/index.php?topic=27102.msg345016#msg345016
« Reply #12 on: June 02, 2011, 07:51:18 pm »
I love the idea of Fleas giving poison counters but dying often.

Keep the Rat exactly as it is, but use your revised idea:

Flea: 0 casting cost :death creature, 0|1.  Fleas come into play Infected.  As long as there is at least one Flea on your field at the end of your turn, gain 1 Poison counter. 

(By making it a Death creature, you make Nightfall/Eclipse a bad idea to use with the Rat.)

That would give Adrenaline+Sewer Rat+(other Death-effect-related card) a great synergy.

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Offline TettiTopic starter

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Re: Sewer Rat | Filthy Rat https://elementscommunity.org/forum/index.php?topic=27102.msg345228#msg345228
« Reply #13 on: June 03, 2011, 02:13:06 am »
OP has been updated with suggested changes.

 

blarg: