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Offline moomooseTopic starter

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Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152807#msg152807
« on: September 05, 2010, 10:23:04 pm »
NAME:
Succubus
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Creature
ATK|HP:
2|2
TEXT:
:darkness :darkness :darkness: Dream Invasion
The Succubus casts nightmare
All succubi on the same field
are silenced for three turns                                 
NAME:
Succubus
ELEMENT:
Darkness
COST:
1 :darkness
TYPE:
Creature
ATK|HP:
2|2
TEXT:
:darkness :darkness :darkness: Dream Invasion
The Succubus casts nightmare
All succubi on the same field
are silenced for three turns                                               

ART:
public domain: spekulator- http://www.sxc.hu/photo/667712

IDEA:
moomoose
NOTES:
Redesigned as mono-darkness, removed incubus
Silenced means unable to cast dream invasion
If a new succubus is put into play while other succubi are silenced, she too will be silenced for the same duration as the others
This effectively makes it so you have a repeatable use of nightmare, but at an increased cost, and only once every three turns, not including the use of the actual nightmare spell card.
SERIES:

moose dont say moo.

Offline bored_ninja777

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152821#msg152821
« Reply #1 on: September 05, 2010, 10:43:25 pm »
 like the art.. and i think i like the card.. ill look back more tomorrow when i can think .
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murtle

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152828#msg152828
« Reply #2 on: September 05, 2010, 10:54:58 pm »
would succubus change to incubus if a nightmare is cast from your hand?
and i would prefer to keep incubus  :darkness type. :D

Offline moomooseTopic starter

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152831#msg152831
« Reply #3 on: September 05, 2010, 10:57:29 pm »
no, clicking the succubus casts the nightmare, using a nightmare would not impact the succubus
moose dont say moo.

Offline moomooseTopic starter

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152836#msg152836
« Reply #4 on: September 05, 2010, 11:03:24 pm »
but i did think of something interesting, should a momentum/adrenaline/quis or atk|hp buff persist on the incubus/succubus through their transformations or be removed after a incubus to succubus switch and vice versa.  currently im leaning towards not letting it stick around between switches, but whatever the phoenix-ash switch goes with i will use as a template
moose dont say moo.

Offline ~Napalm

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152856#msg152856
« Reply #5 on: September 05, 2010, 11:20:45 pm »
Personally, I would prefer if the Succubus card was fire. But that's just me :P
"Of course you should fight fire with fire. You should fight everything with fire."

Offline moomooseTopic starter

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152861#msg152861
« Reply #6 on: September 05, 2010, 11:30:30 pm »
the succubus card being fire wouldnt change much other than the color of the background of the card, save for situations where the succubus had reverse time cast on her
moose dont say moo.

Astraic

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152907#msg152907
« Reply #7 on: September 06, 2010, 01:00:07 am »
u might want to change the name between unupped and upped version
and add the cost onto the card

other than that i like it i think that the upped incubus should gave life more

Offline moomooseTopic starter

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg152914#msg152914
« Reply #8 on: September 06, 2010, 01:09:15 am »
will definitely add the :fire 's onto the cards before submitting to level 1 (its required, actually), im just not going to do it every time i put up a card between now and then.  was trying to think of other names, but i didnt really think up anything that made it sound better
moose dont say moo.

Offline manaboy100

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg153695#msg153695
« Reply #9 on: September 07, 2010, 03:13:45 am »
Hrmm, Momentum + This card + Angel to heal = Unlimited damage as long as the combo don't break?
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murtle

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg153828#msg153828
« Reply #10 on: September 07, 2010, 10:03:47 am »
Hrmm, Momentum + This card + Angel to heal = Unlimited damage as long as the combo don't break?
its slower than growth and you need a trio for making that happen :D

kalkiran

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Re: Incubus | Incubus + Succubus | Succubus https://elementscommunity.org/forum/index.php?topic=12247.msg153896#msg153896
« Reply #11 on: September 07, 2010, 01:52:54 pm »
given what they are is it reallly appropriate for the game? just asking
i do like the card though and the art for incubus is great

 

anything
blarg: