Hmm. Okay, so a card that doesn't take up a slot is generally +1.5 or so. Then a card that does 2 damage is worth <1. Then the healing... I have no idea.
But that adds up to 2 , so I suppose it's okay.
Do you want to explain why, thematically, you draw another stone chip?
Wording changed (the original version doesn't have enough space for 'or
').
Thematic: If there's a chip ->something shattered ->there's have to be another chips as well. The bigger shatter needs more matter to crush (so more
) but makes bigger harms. Earth elementals can infuence the fragments to hurt whatever the want (exclude immaterials).
creatures can absorb the splinters easily as like
, because every matter have a mass, what they can use for their own benefits.
Should I try to make this card to the Crucible or it's needs more refining?