Alright! The cards have been modified so that Spark/Ball Lightning Fractal abuse is
no longer possible, alongside the abuse with Bone Wall creations (i.e. - spamming multiple of these cards to generate multiple Bone walls against an opponent and deal relatively 'free' damage while gaining defense).
"Doomclock" has been left out of the card due to length and clarity (the description is much easier to understand, but the mechanic still functions like a Doomclock in that the Sparks/Ball Lightning just disappear from play, rather than dying).
Any further questions, comments, and suggestions?
![Smiley :)](https://elementscommunity.org/forum/Smileys/solosmileys/smiley.gif)
Thanks again for your assistance so far everyone~