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Kael Hate

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Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg66982#msg66982
« on: May 11, 2010, 04:21:32 pm »

Starlit Sky | Celestial Sky
(Quantum Mechanics)
NAME: Starlit Sky
ELEMENT: Aether
COST: 2 :aether
TYPE: Permanent (Artifact)
ATK|HP: -
ABILITY: Produces 2 quanta chosen from
 :aether :time :darkness :light
If you have any :life :death :entropy :gravity it is
lost and you get nothing instead.
NAME: Celestial Sky
ELEMENT: Aether
COST: 2 :aether
TYPE: Permanent (Artifact)
ATK|HP: -
ABILITY: Produces 3 quanta chosen from
 :aether :time :darkness :light
If you have any :life :death :entropy :gravity it is
lost and you get nothing instead.
ART:
Kael Hate - Sample taken from Free-use Photo and Editied.
IDEA:
Kael Hate
NOTES:
- Clusters
SERIES:
QUANTUM MECHANICS - A Series of Card Ideas for Quanta Production  (http://elementscommunity.org/forum/index.php/topic,5981.msg67663#msg67663)

Offline Wardead

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg66987#msg66987
« Reply #1 on: May 11, 2010, 04:26:34 pm »
Nice idea for the quantum mechanics but shouldn't Entropy be celestial too? I would put "gains  :aether :darkness :light :time :entropy and consumes  :death :life :gravity :earth :fire" It would make sense more.

Flayne

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg66992#msg66992
« Reply #2 on: May 11, 2010, 04:36:30 pm »
 Awesome idea though i could imagine how much trouble you'd go through to create a strategy based on this quantum mecanic, since it absorbs the other quantums, and every turn too  :o,  but nothing is impossible, obviously (i believe) this would need to be used in a rainbow deck, which is awesome!!  :)

Kael Hate

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg66994#msg66994
« Reply #3 on: May 11, 2010, 04:38:39 pm »
Nice idea for the quantum mechanics but shouldn't Entropy be celestial too? I would put "gains  :aether :darkness :light :time :entropy and consumes  :death :life :gravity :earth :fire" It would make sense more.
Look up at the sky at night, it is a collection of celestial bodies stuck in an enternal aether showing the same trail from the dawn of time until its end. THis is the reason for choosing :aether :time :darkness and :light. The things that the sky ignores are menial things like life and death, they matter not to the heavens. The small forms of mass and chaos cannot change the heavens and there is no understanding of them through coteplation of the sky.

Another way to look at it is that the heavens are and acknowledgement of the Logical Energies - Time (defined), Light (positive), Aether (infinite), Darkness (negative) and that contemplating the Logical energies mean you lose access to the Transversal Enegies - Life (Coherent Energy), Gravity (Internal Energy), Death (Incoherent Energy), Entropy (External Energy)

I don't understand your view, can you explain it to me?

Kael Hate

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg68766#msg68766
« Reply #4 on: May 14, 2010, 08:13:41 pm »
Updated Card with Image and reworded text.

Glaviga

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg68769#msg68769
« Reply #5 on: May 14, 2010, 08:19:56 pm »
So no matter how much  :gravity :entropy :death :life you have it is immediately lost?

Kael Hate

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg68772#msg68772
« Reply #6 on: May 14, 2010, 08:23:46 pm »
So no matter how much  :gravity :entropy :death :life you have it is immediately lost?
Yes. In exchange for much better access to :time, :light and :darkness you have to give up your access to the Transversal Energies :life :death :entropy :gravity

You will get a chance if you can generate that quanta from an ability or such to use it before the end of your turn, but once the Celestial sky activates the :life :death :entropy :gravity quanta is gone.

Offline killsdazombies

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg68780#msg68780
« Reply #7 on: May 14, 2010, 08:38:23 pm »
*boom*
well kael you did it again, my head exploded....

Kael Hate

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg68787#msg68787
« Reply #8 on: May 14, 2010, 08:56:30 pm »
*boom*
well kael you did it again, my head exploded....
Seriously. *grabs mop and bucket*

Offline killsdazombies

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg68789#msg68789
« Reply #9 on: May 14, 2010, 08:58:43 pm »
nah this one i understand *i hope*

Purity_Riot

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg70813#msg70813
« Reply #10 on: May 18, 2010, 09:26:41 pm »
I understand this one, but I just don't see much of a point to the card.

Kael Hate

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Re: Starlit Sky | Celestial Sky https://elementscommunity.org/forum/index.php?topic=6452.msg70817#msg70817
« Reply #11 on: May 18, 2010, 09:45:58 pm »
I understand this one, but I just don't see much of a point to the card.
Gives you alternate quanta with less cards. Make any combination of the 3 elements with aether and your ahead on cards over time and have a better reliability in getting the quanta you need if you go into 3-4 elements.

 

anything
blarg: