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Offline yaladilaeTopic starter

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg68683#msg68683
« Reply #24 on: May 14, 2010, 05:39:56 pm »
A Lot of people seems confused, to explain this card a bit

Consder 1) you are at 50hp, have 1 stardust, 2 holy flash, 2 SoG
For simplicity, enemy's turn is not listed

SMECPSMECPS
Start turn1@50hp, play holy flash 60hp, play stardust, 40hpEnd the turn (press space bar), @40hpCreature atk @40hpPermenants (weapon atks, but SoG dont heal) @40hpStart turn2@40hp, play holy flash (no effect)End the turn @40hpCreatures atk @40hpPermenant, 2SoG Heals, @50hpStart turn 3 @?hp (after enemy hit you)
XXXXXX
X Indicated the time in line where you cant heal

If you play two stardust it means you wont be healed until the end of the last stardust. By this sense, your enemy have more time to destoy your sog

If this idea of end of turn is confusing, i will add (click DONE) after end of turn in the card description

1 more thing, poison damage is also neglected, but the counter stays, and can be added on, just the damage is 0


binde22

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg96775#msg96775
« Reply #25 on: June 20, 2010, 10:30:54 am »
change life to health it might be life qaunta

 

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