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Offline killsdazombies

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg62079#msg62079
« Reply #12 on: May 02, 2010, 05:43:35 am »
no, it would be like heal, if you notice the spell heal *and poison* are not reflected so neither will this...

Offline yaladilaeTopic starter

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg62091#msg62091
« Reply #13 on: May 02, 2010, 06:09:07 am »
no, it would be like heal, if you notice the spell heal *and poison* are not reflected so neither will this...
Thanks, thats the exact intension =)

Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg62097#msg62097
« Reply #14 on: May 02, 2010, 06:12:06 am »
Could work. In a way a mono aether version of sundial, but not destroyable.
Seems a bit weak compared to dim shield though, even though dim shield can be destroyed.

Offline yaladilaeTopic starter

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg62100#msg62100
« Reply #15 on: May 02, 2010, 06:17:14 am »
Could work. In a way a mono aether version of sundial, but not destroyable.
Seems a bit weak compared to dim shield though, even though dim shield can be destroyed.
I dont see this being weak at all, if you have some momentumed stuff coming at you next turn, and say your little 30hp wont last, but you have this in hand
It could totlly turn your table!
Or against a lance deck of some sort where you see the opponent has enough quantta to potentillly nuke you down!

Arondight

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg62101#msg62101
« Reply #16 on: May 02, 2010, 06:19:22 am »
no, it would be like heal, if you notice the spell heal *and poison* are not reflected so neither will this...
Poison doesn't do instant damage, it's cumulative, unblockable, non-spell damage, reflection only reflects damage targeted at you, why wouldn't it reflect?

Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg62102#msg62102
« Reply #17 on: May 02, 2010, 06:20:43 am »
So it's useful against:
Lance/Siphon Life decks
Charger decks
Graviton/Gemini/maybe Dark Matter
Poison?

...and only when you have 16+ health remaining, plus you can't heal next turn. 

I'm not seeing the real usefulness.  Especially since you can't heal, wouldn't it only be useful if you were one turn away from a win?  Or am I missing something? 

Offline yaladilaeTopic starter

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg62105#msg62105
« Reply #18 on: May 02, 2010, 06:28:46 am »
So it's useful against:
Lance/Siphon Life decks
Charger decks
Graviton/Gemini/maybe Dark Matter
Poison?

...and only when you have 16+ health remaining, plus you can't heal next turn. 

I'm not seeing the real usefulness.  Especially since you can't heal, wouldn't it only be useful if you were one turn away from a win?  Or am I missing something?
Look at it this way

This card ise useful to any permeannt control deck, since it gains you 1 free turn for  low cost, while no worry of your phase shield being destoryed, but the worst case... stolen

Besides, i know my example had been leaning towards mono-aether, but this in a duo deck open up alot of possiblitiy. Besides the healing part is to balance it, you can heal next next turn anyway. Example timestamp
1: A plays stardust, deals 20 damage
2: A press space bar, end the turn, SoG heals and Ais dealing damage with creature / weapon like normally at the end of turn
3: B plays whatever (note even if he want to this turn, he cant heal A)
4: B ends the turn, nothing deals damage or heals A
5: A plays cards like a normal turn now, heals CANT happen during or at the end of turn etc...

Corrected...

Kael Hate

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg65857#msg65857
« Reply #19 on: May 09, 2010, 01:59:33 pm »
CURATOR COMMENT
- The Card Image needs to be redone using one of the 200% templates as detailed in the card idea post requirements. http://elementscommunity.org/forum/index.php/topic,5039.0.html

- I found the text on your card a bit unclear. I suggest the following adjustment to show clearly that when it gets back to your turn you still can't heal.

"Pay 20 life. From the end of this turn until the end of your next turn your HP will be unnafected by anything."

Flayne

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg65869#msg65869
« Reply #20 on: May 09, 2010, 02:18:29 pm »
i like the basic idea of this card, but you'd really need to know the precise moment when to use this if your in a tight situation, otherwise this could also be your downfall since you may have possibly weakened yourself for nothing.
but its a cool concept, i like :D

Offline Boingo

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg65883#msg65883
« Reply #21 on: May 09, 2010, 02:37:30 pm »
- I found the text on your card a bit unclear. I suggest the following adjustment to show clearly that when it gets back to your turn you still can't heal.

"Pay 20 life. From the end of this turn until the end of your next turn your HP will be unnafected by anything."
Is this what was intended?  For example, if you had 6 poison on board when you played this card, would the poison be stopped as well?
Bring back Holy Cow!

Offline yaladilaeTopic starter

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg68202#msg68202
« Reply #22 on: May 13, 2010, 05:55:13 pm »
CURATOR COMMENT
- The Card Image needs to be redone using one of the 200% templates as detailed in the card idea post requirements. http://elementscommunity.org/forum/index.php/topic,5039.0.html

- I found the text on your card a bit unclear. I suggest the following adjustment to show clearly that when it gets back to your turn you still can't heal.

"Pay 20 life. From the end of this turn until the end of your next turn your HP will be unnafected by anything."
Thanks Kael, I am updating all my entries today =)

Offline Avenger

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Re: Stardust | Stardust https://elementscommunity.org/forum/index.php?topic=6068.msg68561#msg68561
« Reply #23 on: May 14, 2010, 09:01:05 am »
This is a useful stall effect. There are many cases where you don't have healing nearby (because you obviously used it before using this card) and you would be damaged by far more than 20/15 hp.

 

blarg: