The art for the monster looks exactly like a shark that has been edited to me. I do like sharks, though..
Stalag-sharks...
...
Can the monsters be Stalag-sharks?
That is the most ridiculous name for a card. XD However, it's a card game, so anything goes. (Personally, I would be interested in seeing a 'shark' like creature in the future, assuming the Abyss Crawler doesn't count).
Also:
So do people think we should nerf the multiple times per turn? Even if it wasn't multiple times per turn you could still have three stalactites out be getting +3/+3 per turn. It does seem like unlimited would be kind of unfair on the growth aspect of it. You could play a couple stalagmonsters and then drip 5 times for 10 and before the next player's turn you have two 6|10 creatures... That is like paying 5 for a dragon level creature.
I am leaning towards nerfing the multiple times per turn, but want to hear what people think...
Assuming you don't change the multiple times per turn aspect, your explanation further drives my concerns; assuming that each Satalagmonster gains +1|+1 each time you use drip, and you manage to do it each time on low cost/HP creatures (skeletons, photons, etc.), killing them and converting them in the process, AND you have an abundance of
quanta... you could really wreck a deck with these two cards alone.
I love the synergy (don't get me wrong), but if having one permanent (Stalagmite) out gave a non-stackable, passive bonus of +1|+1 to each Stalagmonster creature out there, OR if
killing a creature (not using the Drip ability) gave each Stalagmonster a +1|+1 effect, then it'd be a little more balanced. Otherwise, you could potentially spam Drip on a creature with high HP (via Plate Armor and whatnot) repeatedly while your little monster gains a noticeable boost in HP and attack. On creature death, bigger targets will require immense amounts of quanta, thus making it more strategic.
Of course, decks do need slightly more expensive cards, and this helps it in a way, sort of.Also:
Thanks! I made the art myself and spent a long time on it. I thought it looked like junk but wanted to get the cards up quick because I liked the idea... Glad people actually like it!
You're welcome.
I'm trying to create art for my ideas before I post any of them, because images do really tie in to how well your idea is perceived (even if the image is taken from something else).