(http://img.photobucket.com/albums/v241/russianspy1234/ros/spikedshield.png) | (http://img.photobucket.com/albums/v241/russianspy1234/ros/barbedshield.png) | ||||||||||||||||||||||||
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the increase is static, just an additional 1 (or 2) damage per attack. not sure how it would interact with crusaders ability, depending on how it is coded, i dont think it warrants writing in a special exception either way.If it's attacking with your shield, then the attack does not add on to the weapon. While the difference looks minute, it's actually quite different. A shield attack and an increase in attack of a weapon means dr shields will take place twice, and extra damage for your weapon (like vampire dagger) is much better than extra damage for your shield.
its darkness due to the sneaky nature of attacking with your shield.
this is true, but it is also what i was going for. there is flavor and there is mechanics, and i am indeed going for increasing damage of the weapon with its intended advantages over just bashing with your shield. maybe call it that, trying to avoid getting poked by the shield makes it easier to hit more precisely with the weapon?the increase is static, just an additional 1 (or 2) damage per attack. not sure how it would interact with crusaders ability, depending on how it is coded, i dont think it warrants writing in a special exception either way.If it's attacking with your shield, then the attack does not add on to the weapon. While the difference looks minute, it's actually quite different. A shield attack and an increase in attack of a weapon means dr shields will take place twice, and extra damage for your weapon (like vampire dagger) is much better than extra damage for your shield.
its darkness due to the sneaky nature of attacking with your shield.
Just my 2 :electrum but for some reason it just seems to fit better under :earth . Like sharp stone or metal spikes.ehhh not really, i mean, a darkness elemental is far more likely to use something this underhanded than an earth one.
How this card work alongside multiple weapons? (classic flying weapon decks) would it affect them all with its bonus (like with eclipse?)
Or its simple a shield that also does damage each turn like a weapon? (it could look weird but there is nothing that stops it)
Seems rather cheap if you mean that every enemy attack generates 2 more attack for your weapon.