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Offline TimerClock14

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Re: Snap | Snap Khopesh https://elementscommunity.org/forum/index.php?topic=25302.msg326766#msg326766
« Reply #12 on: May 04, 2011, 04:16:07 pm »
CURATOR COMMENT:
-There appears to be a discrepancy in the name of your upgraded card image. Please fix this.
-The ATK|HP section of your table appears to be missing. Please replace it and you may leave that field blank if you wish.
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Offline SnoWebTopic starter

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Re: Snap | Snap Khopesh https://elementscommunity.org/forum/index.php?topic=25302.msg327424#msg327424
« Reply #13 on: May 05, 2011, 07:10:54 am »
done

Offline Jenkar

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Re: Snap | Snap Khopesh https://elementscommunity.org/forum/index.php?topic=25302.msg330544#msg330544
« Reply #14 on: May 10, 2011, 12:38:04 pm »
If this ever get in the game, i put it in my ragequit deck.
Also, what happens if you adrenalinise a flyin' one?
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Offline SnoWebTopic starter

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Re: Snap | Snap Khopesh https://elementscommunity.org/forum/index.php?topic=25302.msg330560#msg330560
« Reply #15 on: May 10, 2011, 01:01:59 pm »
If this ever get in the game, i put it in my ragequit deck.
Also, what happens if you adrenalinise a flyin' one?
It is really a secondary issue IMO but as the attack is more than 3, the effect could be triggered either (a) on each touch = 3 times or (b) on the first and the third depending on to which mecanics it is assimilated (respectivelly as druidic staff or as arsenic). I would say the second is better. However, anyway if you play that your opponent will most likely rewind it ;).

Offline RagingAlien

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Re: Snap | Snap Khopesh https://elementscommunity.org/forum/index.php?topic=25302.msg330651#msg330651
« Reply #16 on: May 10, 2011, 04:24:40 pm »
it's HPs are 3, correct? Nice, really. CC easily counters a flying style of this card, as well as finally making another CClable weapon.

I like it, it'll probably take my vote on the crucible, as i also like the name and the image. Considering the growing amount of weapon cards, it might be that zanz generates a second set of elemental weapons. :O
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