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grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg239085#msg239085
« Reply #24 on: January 02, 2011, 10:58:36 pm »
Remember Elements prime rule:
Keep it Simple

I would suggest have it deal a constant amount say 10 damage per permanent.
Way too OP.  10 damage for a pillar and a few quanta?  That's insane.
The only thing that's insane is your reaction. Your sacrificing quanta production for damage.

Offline Kuroaitou

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg239159#msg239159
« Reply #25 on: January 03, 2011, 01:03:01 am »
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-*Since you still need art, try out this: http://www.sxc.hu/photo/450902

* = Just a suggestion of course. ;)



It's a little bit hilarious to think that someone would 'shoot' a shield into the opponent's face, especially since some of the shields (Thorn Carapace, Permafrost Shield, Procrastination, Wings, etc.) could possibly do something more, but it's okay as you're keeping the concept simple. I've never really seen that many :life--:gravity synergies before, so this isn't too bad of an idea...

grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg239691#msg239691
« Reply #26 on: January 03, 2011, 08:03:28 pm »
CURATOR COMMENT
-*Since you still need art, try out this: http://www.sxc.hu/photo/450902

* = Just a suggestion of course. ;)



It's a little bit hilarious to think that someone would 'shoot' a shield into the opponent's face, especially since some of the shields (Thorn Carapace, Permafrost Shield, Procrastination, Wings, etc.) could possibly do something more, but it's okay as you're keeping the concept simple. I've never really seen that many :life--:gravity synergies before, so this isn't too bad of an idea...
When Wings or Phase Shield is going to run out you could slingshot it and plant a new one.

joebob777

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg239868#msg239868
« Reply #27 on: January 03, 2011, 11:50:27 pm »
ok i like this card, i can only think of spaming usless cards like eclipse (usless when more then one on field) and sundial but otherwise i like it

Offline Kuroaitou

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg240866#msg240866
« Reply #28 on: January 05, 2011, 08:06:57 am »
When Wings or Phase Shield is going to run out you could slingshot it and plant a new one.
Ah, good point. I totally forgot about the shields that have limited durations - I realized how wonderful this could be with Sundial after looking at your notes. :) You might want to put in your notes sometime later than it can't Slingshot itself (...or can it? O.o).

grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg240909#msg240909
« Reply #29 on: January 05, 2011, 11:07:22 am »
When Wings or Phase Shield is going to run out you could slingshot it and plant a new one.
Ah, good point. I totally forgot about the shields that have limited durations - I realized how wonderful this could be with Sundial after looking at your notes. :) You might want to put in your notes sometime later than it can't Slingshot itself (...or can it? O.o).
You can't slingshot weapons.

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg242863#msg242863
« Reply #30 on: January 08, 2011, 03:12:48 am »
I really like the concept behind this card; direct damage is something that I have always felt :life is lacking, and this card appears to be a good way of remedying that problem.  In fact, you could probably build decks around this using Animate Weapon, Adrenaline, maybe even use Catapult for added effect.  The fact that it can't be spammed using Fractal makes it all the more balanced, so kudos in that area.  Making it into a weapon and making the card unable to be played straight from your hand multiple times like Catapult makes the 10 damage perfect the way it is.  In addition, the fact that the card cannot Slingshot other weapons means that this becomes a fail safe against launching itself through accidental rapid double clicks which is always a good thing for the sleepy, weary, or less experienced who are using it.  I just hope there aren't issues with including that in the coding for the card.  I did notice that Flooding / Inundation is missing from that list, however.  It would be nice if that card could get an effect seeing as how it is currently extremely underused already :)

Great job, by far my favorite design of yours thus far.
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grindpower

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg283768#msg283768
« Reply #31 on: March 05, 2011, 12:14:22 pm »
I really like the concept behind this card; direct damage is something that I have always felt :life is lacking, and this card appears to be a good way of remedying that problem.  In fact, you could probably build decks around this using Animate Weapon, Adrenaline, maybe even use Catapult for added effect.  The fact that it can't be spammed using Fractal makes it all the more balanced, so kudos in that area.  Making it into a weapon and making the card unable to be played straight from your hand multiple times like Catapult makes the 10 damage perfect the way it is.  In addition, the fact that the card cannot Slingshot other weapons means that this becomes a fail safe against launching itself through accidental rapid double clicks which is always a good thing for the sleepy, weary, or less experienced who are using it.  I just hope there aren't issues with including that in the coding for the card.  I did notice that Flooding / Inundation is missing from that list, however.  It would be nice if that card could get an effect seeing as how it is currently extremely underused already :)

Great job, by far my favorite design of yours thus far.
Thanks for your comment. I added a "Flooding" effect now.

Why can you not vote for this card in life cards?

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Re: Slingshot | Slingshot https://elementscommunity.org/forum/index.php?topic=18565.msg283867#msg283867
« Reply #32 on: March 05, 2011, 04:51:01 pm »
Great job, by far my favorite design of yours thus far.
Thanks for your comment. I added a "Flooding" effect now.

Why can you not vote for this card in life cards?
It is in the archive.
This means that it has finished its period in the crucible and was found insufficient to continue.
It is a dead thread.
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