I really like the concept behind this card; direct damage is something that I have always felt
is lacking, and this card appears to be a good way of remedying that problem. In fact, you could probably build decks around this using Animate Weapon, Adrenaline, maybe even use Catapult for added effect. The fact that it can't be spammed using Fractal makes it all the more balanced, so kudos in that area. Making it into a weapon and making the card unable to be played straight from your hand multiple times like Catapult makes the 10 damage perfect the way it is. In addition, the fact that the card cannot Slingshot other weapons means that this becomes a fail safe against launching itself through accidental rapid double clicks which is always a good thing for the sleepy, weary, or less experienced who are using it. I just hope there aren't issues with including that in the coding for the card. I did notice that Flooding / Inundation is missing from that list, however. It would be nice if that card could get an effect seeing as how it is currently extremely underused already
Great job, by far my favorite design of yours thus far.