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Elements the Game => Level 1 - Crucible => Card Ideas and Art => Crucible Archive => Topic started by: 3DSRed on May 13, 2013, 11:39:00 am

Title: Sleeping Draught | Melatonin
Post by: 3DSRed on May 13, 2013, 11:39:00 am
(http://i.imgur.com/pjyetVE.png)
(http://i.imgur.com/iaajisQ.png)
NAME:
Sleeping Draught
ELEMENT:
Death
COST:
3 :death
TYPE:
Spell
ATK|HP:

TEXT:
Delay target creature by X turns, where X is the number of :death you have divided by 5.
NAME:
Melatonin
ELEMENT:
Death
COST:
4 :death
TYPE:
Spell
ATK|HP:

TEXT:
Poison target creature by X, where X is the number of :death you have divided by 10.

ART:
3DSRed
IDEA:
3DSRed
NOTES:
The quanta/delay ratio on the unupped was changed because people were saying that Basilisk Blood was just as effective for less quanta. The upped card was changed because :death usually is not stacked.
SERIES:

Title: Re: Sleeping Draught | Melatonin
Post by: OdinVanguard on May 13, 2013, 10:15:51 pm
Just an odd factoid that seems relevant here:
In greek / roman mythology, the brother of death (Thanatos) was sleep (hypnos).

On a more relevant note, you have this down as a spell card, but it has an ability. Spells don't stick around for any length of time so this doesn't make sense... Did you mean for it to be a permanent?
Title: Re: Sleeping Draught | Melatonin
Post by: 3DSRed on May 13, 2013, 10:48:23 pm
fixed. Thanks for telling me that - I might not have caught it otherwise!  ;)
Title: Re: Sleeping Draught | Melatonin
Post by: GamerJL on May 13, 2013, 11:38:02 pm
this should be a spell card  ;D
like those epinephrine and luceferin.
love the stacking poison but its still underpowered...
Title: Re: Sleeping Draught | Melatonin
Post by: 3DSRed on May 13, 2013, 11:48:22 pm
Changing right now.
Title: Re: Sleeping Draught | Melatonin
Post by: 3DSRed on May 13, 2013, 11:51:23 pm
changed!  :)
Title: Re: Sleeping Draught | Melatonin
Post by: skyironsword on May 15, 2013, 12:27:42 am
So many card submissions involving attack increase for delayed cards. If those were added, everyone would neglect the upped :P
Title: Re: Sleeping Draught | Melatonin
Post by: 3DSRed on May 15, 2013, 12:33:41 am
huh? i don't understand.
Title: Re: Sleeping Draught | Melatonin
Post by: furballdn on May 15, 2013, 01:09:18 am
Compare:

Guaranteed delay for 6 turns for only 1 card + 2 :earth.

To delay a creature for 6 turns you pay 1 card + 3 :death + 60 :death banked up.

Look at how much Melatonin costs, even when compared to something like this:


It seems to me that you don't really have too much of a grasp on the magnitudes of quanta in the game, especially in the element of :death, where it is a more offensive element that uses up quanta instead of one of the stallier ones like :earth or :fire.
Title: Re: Sleeping Draught | Melatonin
Post by: GamerJL on May 15, 2013, 01:23:53 am
the upped version does not show any good....
i will be shocked if i used 1.5k for the upped version.....
divide by 10 is underpowered ... creature would die in the next turn and its hard to stack death quanta
Title: Re: Sleeping Draught | Melatonin
Post by: OdinVanguard on May 15, 2013, 02:49:03 am
the upped version does not show any good....
i will be shocked if i used 1.5k for the upped version.....
divide by 10 is underpowered ... creature would die in the next turn and its hard to stack death quanta
I can see one use for the upped right now...
Voodoo-apult.
Assuming a maxed out :death pool that would give you 3 - 4 poison on the doll which you then double with catapult...

2 :darkness + 4 :death + 1 :gravity + 2 cards ~ 9 - 11 :underworld for 8 poison and 16 damage to opponent.
compare to

5 :death (2 x deadly poison + 1 x poison) + 3 cards ~ 8 - 11 :underworld for 8 poison to opponent.

This is slightly more efficient from a cost theory point of view... Though perhaps not by a lot. (The extra 16 damage comes at the cost of using a trio vs a mono)

You can probably safely lower either the cost or quanta to poison ratio on the upped (or maybe both) and it will be a better balanced card.
Title: Re: Sleeping Draught | Melatonin
Post by: 3DSRed on May 19, 2013, 04:24:03 pm
It seems to me that you don't really have too much of a grasp on the magnitudes of quanta in the game, especially in the element of :death, where it is a more offensive element that uses up quanta instead of one of the stallier ones like :earth or :fire.
That's why it's only divided by 10.  Death is not a stall element, correct, and as such, the delay is not as powerful as other cards like Basilisk Blood.
Title: Re: Sleeping Draught | Melatonin
Post by: 3DSRed on May 19, 2013, 04:27:06 pm
Quote
You can probably safely lower either the cost or quanta to poison ratio on the upped (or maybe both) and it will be a better balanced card.
Changing
Title: Re: Sleeping Draught | Melatonin
Post by: 3DSRed on May 19, 2013, 04:33:57 pm
changed!
blarg: