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Offline bored_ninja777

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Re: Sinner | Wretched Sinner https://elementscommunity.org/forum/index.php?topic=12217.msg152671#msg152671
« Reply #12 on: September 05, 2010, 05:14:47 pm »
envy = jealousy.. so why not make that one copy something... but in a lesser form... so .. copy target creature card with 1/2 stats .. so a 10/4 dragon would become a copy for you but 5/2.
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Offline manaboy100

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Re: Sinner | Wretched Sinner https://elementscommunity.org/forum/index.php?topic=12217.msg152673#msg152673
« Reply #13 on: September 05, 2010, 05:22:31 pm »
Seems a good idea for me, but the Greed is UP IMO, because you have to destroy the creature and use some quanta :)
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Re: Sinner | Wretched Sinner https://elementscommunity.org/forum/index.php?topic=12217.msg152741#msg152741
« Reply #14 on: September 05, 2010, 07:14:09 pm »
Its a nice idea but IMO the card seem only completely playable in rainbow. I don't think :light should have a sin because if :darkness is absolute evil then :light is absolute good. Pride is more of a hard headed thus I think is :earth. Also, to make this card more rainbow playable, to play any sin you invest in :darkness then having less :darkness to play the effect of greed. I think greed should be :death because :death is an insatiable source.

IMO the elements you shouldn't use for the effect costs are :darkness :light :water :life

Offline bored_ninja777

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Re: Sinner | Wretched Sinner https://elementscommunity.org/forum/index.php?topic=12217.msg152744#msg152744
« Reply #15 on: September 05, 2010, 07:21:17 pm »
Its a nice idea but IMO the card seem only completely playable in rainbow. I don't think :light should have a sin because if :darkness is absolute evil then :light is absolute good. Pride is more of a hard headed thus I think is :earth. Also, to make this card more rainbow playable, to play any sin you invest in :darkness then having less :darkness to play the effect of greed. I think greed should be :death because :death is an insatiable source.

IMO the elements you shouldn't use for the effect costs are :darkness :light :water :life
black = greed.. pests/ steal etc.. pretty greedy.
light should be a card that takes from what is left in pandoras box... hope.. but that card name is taken.. so something that removes sins? a spell that can absolve target sin for X :light where X = cost of the sin in :light quanta?
water.. could be used.. maybe for lust if you went the greek siren route...
life really doesnt fit any true.. but it could fit if the ability using life fits with it and also fits the sin at the same time.
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Offline PineappleTopic starter

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Re: Sinner | Wretched Sinner https://elementscommunity.org/forum/index.php?topic=12217.msg152746#msg152746
« Reply #16 on: September 05, 2010, 07:25:21 pm »
envy = jealousy.. so why not make that one copy something... but in a lesser form... so .. copy target creature card with 1/2 stats .. so a 10/4 dragon would become a copy for you but 5/2.
Well, I like Envy's skill right now as it is: basically copy the creature without its skills.
Seems a good idea for me, but the Greed is UP IMO, because you have to destroy the creature and use some quanta :)
Yeah, I was thinking that too.
The reason I made it so expensive was because, if you had a large reserve of :darkness, you could fractal/TU Greeds, and I didn't want them to be a spammable Nova. Assuming your opponent has 1 quanta of each element, one Greed has a net quanta gain of 2, but since you need your opponent to have 1 quanta of each element and rainbow decks have more than enough quanta for -1 of all elements to hinder them AND black hole costs 4 quanta to play; 3 quanta for nymphs, i'll change it to 2...Actually, before i change it, i'll have to ponder between death/dark. gtg sleep, its 3:25 AM

Offline PineappleTopic starter

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Re: Sinner | Wretched Sinner https://elementscommunity.org/forum/index.php?topic=12217.msg152945#msg152945
« Reply #17 on: September 06, 2010, 02:16:06 am »
Its a nice idea but IMO the card seem only completely playable in rainbow. I don't think :light should have a sin because if :darkness is absolute evil then :light is absolute good. Pride is more of a hard headed thus I think is :earth. Also, to make this card more rainbow playable, to play any sin you invest in :darkness then having less :darkness to play the effect of greed. I think greed should be :death because :death is an insatiable source.

IMO the elements you shouldn't use for the effect costs are :darkness :light :water :life
I admit that using :darkness for a skill for a "rainbow" card is a bit weird game-mechanic-wise, but Greed creates quanta, so it would be weird if it wasn't "neutral." (You're gonna have more :darkness than other quanta, and Other wouldn't work because then Greed would be spammable.) Plus, no :death cards fit greed.

As for Pride:
Sin's aren't absolute evil, they're just things you do (or, in the case of vices, habits you have) that throw you down into hell when you die. Therefore, :darkness isn't absolute evil, and :light wouldn't be absolute good. In addition, I like Pride's skill (Greater Good): killing your ally to make yourself stronger and let you attack "for the greater good" seems pretty arrogant, and thus proud, to me. A sort of twisted form of "good", but befitting of :light nonetheless.

:water and :life...I don't see why they shouldn't be compatible with sins. Lust may create new life ;), and freeze would work well with Sloth.

Offline PineappleTopic starter

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Re: Sinner | Wretch https://elementscommunity.org/forum/index.php?topic=12217.msg154393#msg154393
« Reply #18 on: September 08, 2010, 10:13:15 am »
So does anyone know the code for an efficient table to put a single card and its card description in?

Offline bored_ninja777

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Re: Sinner | Wretch https://elementscommunity.org/forum/index.php?topic=12217.msg154407#msg154407
« Reply #19 on: September 08, 2010, 11:04:09 am »
So does anyone know the code for an efficient table to put a single card and its card description in?
? whats wrong with the table in the forum that SG gives in the READ THIS post?
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Offline PineappleTopic starter

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Re: Sinner | Wretch https://elementscommunity.org/forum/index.php?topic=12217.msg154599#msg154599
« Reply #20 on: September 08, 2010, 04:51:47 pm »
I managed to cut/paste what makes a table with two columns; the card image is in one of the row and column cells, as opposed to being in a merged row 1-column cell.
See "Pride."

SUCCESS. I hope. It works for Pride, and I believe Greed, now I just have to do it on the other 5...Tomorrow. Yeah, tomorrow.

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Re: Sinner | Wretch https://elementscommunity.org/forum/index.php?topic=12217.msg154896#msg154896
« Reply #21 on: September 09, 2010, 02:14:22 am »
I admit that using :darkness for a skill for a "rainbow" card is a bit weird game-mechanic-wise, but Greed creates quanta, so it would be weird if it wasn't "neutral." (You're gonna have more :darkness than other quanta, and Other wouldn't work because then Greed would be spammable.) Plus, no :death cards fit greed.

As for Pride:
Sin's aren't absolute evil, they're just things you do (or, in the case of vices, habits you have) that throw you down into hell when you die. Therefore, :darkness isn't absolute evil, and :light wouldn't be absolute good. In addition, I like Pride's skill (Greater Good): killing your ally to make yourself stronger and let you attack "for the greater good" seems pretty arrogant, and thus proud, to me. A sort of twisted form of "good", but befitting of :light nonetheless.

:water and :life...I don't see why they shouldn't be compatible with sins. Lust may create new life ;), and freeze would work well with Sloth.

Ummm..... Isn't that absolute evil? Logic tells that if something throws you to hell then it is bad. Anyway, people that think they are good or better than everyone often sin with pride and I get that now from your explanation, a sin covered with something good. Then :life could be lust because of the nature of hormones ;). But :water doesn't convince me for sloth, sloth has more to do with :time

Offline PineappleTopic starter

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Re: Sinner | Wretch https://elementscommunity.org/forum/index.php?topic=12217.msg156255#msg156255
« Reply #22 on: September 11, 2010, 07:48:29 am »
People need to reply on the mechanics and discuss this card more.. TT_TT

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Re: Sinner | Wretch https://elementscommunity.org/forum/index.php?topic=12217.msg156274#msg156274
« Reply #23 on: September 11, 2010, 09:41:02 am »
I think you mean "Hoard" for Greed's skill name, not "Horde".
I suppose these cards are fine. Kinda fun, and not too powerful.
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