(http://img718.imageshack.us/img718/2271/shrouder.png) | (http://img163.imageshack.us/img163/2383/theshrouded.png) | ||||||||||||||||||||||||
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I like the idea, but isn't :darkness :darkness a bit too much for the skill?No. Rain of fire still targets creatures. You'd have to use two rain of fires because the first one wouldn't affect Shrouder(The Shrouded)
I guess a shrouded creature will not be affected by Fire Bolts or Reverse Time (or any skill that target a specific creature), but it'll still be killed by Rain of Fire?
You know, I really like this card. It's simple enough for the game to be added right now, yet doesn't create any stupidly-powerful combos. Also, nice art, it's crispy clean. :)Thanks :D
I would only like to see a +1 attack on it, but otherwise it's fine.
I think one time should be enough. No active abilities.I feel that would underpower this card. Since you can't buff it until it's been targeted by a spell/ability, then once it's been buffed, you can just shroud it again to protect it. Making it a one time effect would sort of defeat the point and idea.
But wouldn't it overpower if it can keep on negating the spells effects?No. The simple fact is that Shrouded will just cause the opponent to delay until they have 2 targeting cards (the first could even be insufficient normally or even a buff). Once they have the two cards they destroy Shrouded without you getting a chance to replace the shroud.
*nods* Don't forget about creature abilities, or weapon abilities. Those work the same way as spells. Not many opponents don't have some kind of creature with an ability, or weapon with a targeting ability. So like Oty, or Mind Flayer, it would just take two of them on the field to do something about this card. Such as the target of Oty, then the second Oty can eat it, or a spell could kill it, or whatever.But wouldn't it overpower if it can keep on negating the spells effects?No. The simple fact is that Shrouded will just cause the opponent to delay until they have 2 targeting cards (the first could even be insufficient normally or even a buff). Once they have the two cards they destroy Shrouded without you getting a chance to replace the shroud.
But what about AI? Do they cast two spells in one turn?But wouldn't it overpower if it can keep on negating the spells effects?No. The simple fact is that Shrouded will just cause the opponent to delay until they have 2 targeting cards (the first could even be insufficient normally or even a buff). Once they have the two cards they destroy Shrouded without you getting a chance to replace the shroud.
If the AI targets it, obviously, only the shrouded effect will go away. But it's still on the field, and the AI targeted it in the first place, so I'd assume they would target it again if they could.But what about AI? Do they cast two spells in one turn?But wouldn't it overpower if it can keep on negating the spells effects?No. The simple fact is that Shrouded will just cause the opponent to delay until they have 2 targeting cards (the first could even be insufficient normally or even a buff). Once they have the two cards they destroy Shrouded without you getting a chance to replace the shroud.
There are a lot of ways to deal with this skill. You can also use a non-agressive ability like heal on it to desactivate the skill and then kill it.Yep! :D All in all, I think it's balanced because you can't even buff it (aside from nightfall/eclipse) without either wasting a spell/ability, using someone more useless on it first, or hoping the opponent only targets it once.
did you read my suggestion about making a cloak that grants this ability? it would be awesome and there you have an alternative to quintesence for the darkness.Mhmm, i saw it. Initially, I had though to make the shrouded ability able to target any creature, but decided against it for whatever reason. But I think another semi-quint-like card isn't really what the game needs. It would just make creatures even harder to kill as it is. Or at least that's my take on it. Maybe I will put up a poll and see how many would like the Shrouded ability as a stand alone buff card.
A standalone Shroud card would eitherI think you have it confused a little. The Shrouded stand alone spell would be a one time buff. Not giving the creature the ability to continually shroud itself.
A) Not give the creature the refresh ability
B) Remove previous abilities
Instead of a standalone spell have a creature skill that can shroud other creatures.
That way you can refresh vs Mass CC and it doesn't Lobotomize the creature.
My point is a one time shroud is not very useful and may not even be worth a card slot. However a creature that can shroud other creatures would be worth a card slot.A standalone Shroud card would eitherI think you have it confused a little. The Shrouded stand alone spell would be a one time buff. Not giving the creature the ability to continually shroud itself.
A) Not give the creature the refresh ability
B) Remove previous abilities
Instead of a standalone spell have a creature skill that can shroud other creatures.
That way you can refresh vs Mass CC and it doesn't Lobotomize the creature.
But if it did give the creature the ability to continually shroud itself, then yes, it's previous ability would be removed.
The card is nonsensical. It says "target creature", and then says that Shrouder isn't affected. Why target a creature if the Shrouder itself is the one that's unaffected?It targets a creature and gives it "Shrouded"
Oh, I get it. That's confusing; it looks like it's just a description of what Shrouded does, not a separate ability.You are right, and that's mostly what it's there for. To let people know what the ability does. But in the text in the table below notes it does come into play Shrouded. It would have an icon, or an overlay type of color, something to let you know that when you play it, it will be visibly shrouded so there won't be any confusion for the most part.