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Offline KamietsuTopic starter

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Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg221105#msg221105
« on: December 10, 2010, 05:24:58 pm »
NAME:
Shrouder
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Creature
ATK|HP:
3|2
TEXT:
:darkness :darkness:Target creature is shrouded.
Shrouded: The first spell or ability that targets Shrouder has no effect.
NAME:
The Shrouded
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
4|3
TEXT:
:darkness :darkness:Target creature is shrouded.
Shrouded: The first spell or ability that targets The Shroudef has no effect.
ART:
Kamietsu
IDEA:
Kamietsu
NOTES:
Shourder(The Shrouded) comes into play shrouded. All targeting spells and abilities apply to the shrouded effect. Shrouder(The Shrouded) is still affected by all shields.
SERIES:

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg221114#msg221114
« Reply #1 on: December 10, 2010, 05:35:35 pm »
I like the idea, but isn't  :darkness  :darkness a bit too much for the skill?
I guess a shrouded creature will not be affected by Fire Bolts or Reverse Time (or any skill that target a specific creature), but it'll still be killed by Rain of Fire?

Offline Dragoon1140

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg221130#msg221130
« Reply #2 on: December 10, 2010, 05:57:57 pm »
You know, I really like this card.  It's simple enough for the game to be added right now, yet doesn't create any stupidly-powerful combos.  Also, nice art, it's crispy clean.  :)

I would only like to see a +1 attack on it, but otherwise it's fine.
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Offline KamietsuTopic starter

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg221133#msg221133
« Reply #3 on: December 10, 2010, 06:02:15 pm »
I like the idea, but isn't  :darkness  :darkness a bit too much for the skill?
I guess a shrouded creature will not be affected by Fire Bolts or Reverse Time (or any skill that target a specific creature), but it'll still be killed by Rain of Fire?
No. Rain of fire still targets creatures. You'd have to use two rain of fires because the first one wouldn't affect Shrouder(The Shrouded)

And I think 2 darkness is ok for the ability. It's not the most powerful, but it's still somewhat powerful.

You know, I really like this card.  It's simple enough for the game to be added right now, yet doesn't create any stupidly-powerful combos.  Also, nice art, it's crispy clean.  :)

I would only like to see a +1 attack on it, but otherwise it's fine.
Thanks :D

I think the art isn't so good. I'm rather tired still, and was all through making it XP but glad you like it!

I wasn't sure at all what would seem balanced as far as attack goes. I felt a lower HP would be good for it, so it's not impossible to kill or anything. So i just gave it an attack i thought was decent. +1 might be good for it.
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Offline coinich

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg221140#msg221140
« Reply #4 on: December 10, 2010, 06:19:18 pm »
I've wanted Quint and PA to work this way.

Offline Ajit

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg221207#msg221207
« Reply #5 on: December 10, 2010, 07:42:20 pm »
I like it, but considering it is already semi-invulnerable because of its ability, I recommend lowering its HP to 1 for both upped and unupped.  Kind of a balancing thing, if its gonna take two spells to kill it, it shouldn't take any more than two spells.  And I don't see a thematic reason why it should be able to take hits either.

And sure, for a price of 4|3, I'd say up the attack of each by 1 as well.

That's just my attempt at better balancing.

Like the card :)

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg221625#msg221625
« Reply #6 on: December 11, 2010, 03:54:50 am »
I think one time should be enough. No active abilities.
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Offline KamietsuTopic starter

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg222068#msg222068
« Reply #7 on: December 11, 2010, 05:42:02 pm »
Thanks for the suggestions everyone.

I think one time should be enough. No active abilities.
I feel that would underpower this card. Since you can't buff it until it's been targeted by a spell/ability, then once it's been buffed, you can just shroud it again to protect it. Making it a one time effect would sort of defeat the point and idea.
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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg222712#msg222712
« Reply #8 on: December 12, 2010, 06:52:50 am »
But wouldn't it overpower if it can keep on negating the spells effects?
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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg222715#msg222715
« Reply #9 on: December 12, 2010, 06:59:08 am »
But wouldn't it overpower if it can keep on negating the spells effects?
No. The simple fact is that Shrouded will just cause the opponent to delay until they have 2 targeting cards (the first could even be insufficient normally or even a buff). Once they have the two cards they destroy Shrouded without you getting a chance to replace the shroud.
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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg222769#msg222769
« Reply #10 on: December 12, 2010, 11:04:22 am »
I really like this card. Very interesting idea and fits perfectly into darkness.
The shrouded idea could also be put in a new darkness armor: shrouding cloak. Very good alternative for quintesence.

Offline KamietsuTopic starter

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Re: Shrouder | The Shrouded https://elementscommunity.org/forum/index.php?topic=17377.msg222775#msg222775
« Reply #11 on: December 12, 2010, 11:21:39 am »
But wouldn't it overpower if it can keep on negating the spells effects?
No. The simple fact is that Shrouded will just cause the opponent to delay until they have 2 targeting cards (the first could even be insufficient normally or even a buff). Once they have the two cards they destroy Shrouded without you getting a chance to replace the shroud.
*nods* Don't forget about creature abilities, or weapon abilities. Those work the same way as spells. Not many opponents don't have some kind of creature with an ability, or weapon with a targeting ability. So like Oty, or Mind Flayer, it would just take two of them on the field to do something about this card. Such as the target of Oty, then the second Oty can eat it, or a spell could kill it, or whatever.
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