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Offline Naesala

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg408985#msg408985
« Reply #12 on: October 13, 2011, 05:41:32 am »
Love it, but would take a lot of work to implement.

Devour- creates a copy of target monster, creature losses -1|-1
Pest would cause player to lose a dark and give opponent a random quanta
BB would deal 20 damage to creature, but give it 6 attacks? or possibly adrenaline
Poison would purify, purify would remover all purification tokens and deal 1 poison
Neurotoxin would grant a purify token for every card played
Growth/Buffs would weaken/damage and damage effects would heal
momentum would give -1|-1 and make any shield negate all damage.
Black hole would give the opponent 3 of every quanta and damage you for 36 (ouch)
Poison upon ingestion would instead grant a purification counter to the monster
Earthquake/Posedon would add 3 pillars to target stack
Draw effects would discard cards from the deck or give the draw to your opponent.
Anubis/Quintessense would kill monsters
Parallel Universe would send target creature to the hand.
GotP would heal you 10 HP per turn if discarded
Reverse time would create a copy of the card, or possibly turn it into a skeleton, not sure here
Gravity pull would make the creature immortal
Chimera...would be tricky
Lucifrase would deal 10 damage to the owner and remove any light generating abilities
Quanta generation would become quanta removal (excepting towers)
Fahrenheit would deal less damage the more fire quanta you had.
Endow would Lobo the crusader and subtract the weapon stength and 2 health
Vampire would act as though antimattered
I would agree spawning effects should generate mutants
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Offline GGTopic starter

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg409675#msg409675
« Reply #13 on: October 14, 2011, 05:05:40 pm »
WRITING ALL THE CASES IS SOOOO TEDIOUS. I GIVE UP
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Offline Jocko

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg409682#msg409682
« Reply #14 on: October 14, 2011, 05:16:40 pm »
Lol. I guess it is...
Playing this card would be so much fun :D

Offline Naesala

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg409698#msg409698
« Reply #15 on: October 14, 2011, 05:58:52 pm »
WRITING ALL THE CASES IS SOOOO TEDIOUS. I GIVE UP

If someone could get me a list of all effects/abilities what have you, I would happily write out opposite effects.
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Offline freemod1espilon

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg475605#msg475605
« Reply #16 on: March 29, 2012, 11:38:16 pm »
Crazy messed up but really fun  would immortal creatures die, be not affected or become mortal and what happens with an anti-mattered vampire??? what does RT do?? can a creature die by this? and do towers remove 1 quanta on play? and lastly could  fractal eliminate the copies of the card fractalled? cause that would be very helpful  :D
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Offline Alchemist

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg488026#msg488026
« Reply #17 on: April 26, 2012, 10:40:15 pm »
Wow... gr8 thinking, except that this card affects almost the WHOLE GAME... turns it into something completely else. That would be like most powerful spell in game, OK maybe not most powerful, but most versatile indeed
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Offline Drake_XIV

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg488044#msg488044
« Reply #18 on: April 26, 2012, 10:52:47 pm »
Considering that all the Shards have been implemented, unless Zanz will add more, that point seems rather... pointless.

Offline Alchemist

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Re: Shard of Chaos | Shard of Chaos https://elementscommunity.org/forum/index.php?topic=32368.msg488099#msg488099
« Reply #19 on: April 26, 2012, 11:58:59 pm »
If you say so, than it must be like that. I agree that 4 instance Shard of Sacrifice "turned the game in something else", but most of shards did not, and this shard would go even further than sacrifice. Because, I'd definitely rather use its potential in combinations with other elements, than to "force" myself and opp to only use entropy. And it also has much more ways to be used than shard of sacrifice. So this card isn't taker as it was meant to be, but a giver. Anyway, if it gets implemented in game -  I will use it definitely. you were right when you thought that Shard of serendipity could get better.
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