I dislike this idea. you are taking cards that already exist in element and then allowing the player to get the Shapechanger version of the card only if they play in element. It seems unproductive.
Why would the general player want this card and the original where the shapechanger ability came from? As a player I'm going to use the one thats most efficient and the other is going to become redundant. Can you explain to me why this isn't so or that making cards redundant is good for the game?
Also, have you considered that a card is often valued on its best performance and that is some cases the basic version is more powerful than the upgraded version. Some examples would be the Lobotomising Creature and the Paradox Creature.
In red: I do not understand what you are saying sorry >_< ???
I'm not taking any cards that already exist in an element (in most cases) -- I'm taking quanta specific abilities and putting them in their own quanta types that you normally can't get (examples being Psionic wave - only on Mind Flayer.... Mutation - only on Fallen Elf)??? this is increasing use of some cards/abilities I never see get used
Font in yellow: yes i can ^_^
this card is for playing mono - where only 1 or in a few cases 2 quantas are to be used, whereas all the pre-existing cards are able to be used in rainbows and almost any decks (duos/trios etc) due to mixed quanta to play/use abilities
This card is also not as good as many cards -- e.g. gargoyle - has (upgraded) 7 attk and 23 Hps for cost 6- where this card only has 3 Attk upgraded but 26 HPs for cost 8, i would personally try to take the gargoyle as it's attack make is much more powerful than 3 HPs and gargoyle is 2 less to play, however in a mono/duo - I might take this card (possibly) as It only requires 1 element and I would sacrifice 4 attack to gain 3 extra HPs purely for the single element use
ok - admittdly this card can be more powerful than some but it relies purely on your pillars - in a pillarsless deck this card is useless and 'normal' cards would have to be taken
also abilities are different costs -- take lycanthrope - it is 1/1 yes but cost 2
to play and 2
to get to 6/6
SC in
mode costs 4(possible random quanta) requires
pillars to be the highest cluster and then another 3
to get to 7/9
is it better to play 2
/2
for 6/6 or 7
for 7/9 - your choice
In teal: Okay I guess having cost 4+2 for paradox is better than 6+2 for upgraded - but it purely depends on whether or not you are using this card for damage or control
for some - such as
it is best to use ability - so I would use unupgraded, but in most cases - such as
or
you want damage/life so you would bve stupid not to take Upgraded
also although unupgraded is costing less - you are risking being destoryed before you can cast your ability as your life is 1/3 less than upgraded - an upgraded oty would be able to eat any one of these unupgraded bfore you could play your ability and I would always take upgraded oty over unupgraded --- if there is still doubt about some I can up the cost of unupgraded abilities- although I would prefer not too as I think the current cards are pretty good imo
hope this clears things up and explains why this card is pretty awesome ^_^ :S
p.s. thanks for moving to crucible