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7wavemaster

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg253230#msg253230
« Reply #12 on: January 21, 2011, 06:23:48 am »
He means this:
(http://imageplay.net/)

Pictures do wonders.

Offline Bieber4Ever98Topic starter

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg253248#msg253248
« Reply #13 on: January 21, 2011, 07:45:00 am »
Lol, i forgot to put tick mark on upgrade while i was uploading the new balanced upped card.  :D
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YoYoBro

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg253361#msg253361
« Reply #14 on: January 21, 2011, 01:54:44 pm »
I lol'd at this :D
He means this:
(http://imageplay.net/)

Pictures do wonders.

Offline Bieber4Ever98Topic starter

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg253399#msg253399
« Reply #15 on: January 21, 2011, 02:48:07 pm »
Since the card art blends with the card layout, it kinda confused me.  :D
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Offline Pineapple

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg260423#msg260423
« Reply #16 on: January 30, 2011, 10:06:58 am »
fix discrepancies between the upped card text in the card image and the table

-

shouldn't the unupped card also target permanents?

Offline DSSCRA

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg260443#msg260443
« Reply #17 on: January 30, 2011, 11:12:01 am »
imho and by what almost every card is like

You can't lower cost and make the ability better for the upgraded version you do one or the other not both.



Potential fixes:

Raise upped cost by 1

Lower unupped cost by one

Give unupped the same ability as upped

Give upped same ability as unupped

COME CLOSER AND I WILL UNLOCK YOUR INNER HAT.

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg261206#msg261206
« Reply #18 on: January 31, 2011, 11:58:15 am »
CURATOR COMMENT
-Fix the discrepancies between the upgraded TEXT in the table and the card image. (The TEXT and card image's words -must- match word for word, etc.)
Instead of:

"Target creature or permanent becomes invisible for 4 turns."

...it should be:

"Target creature or permanent becomes invisible to the opponent for 4 turns."


It can also be cast on opponent's creature to make his own creature invisible to him thus preventing him from buffing the creature or using it's abilities.

*snip*
I disagree with this idea. If that were the case, then the card needs to be reworded or Cloak needs to have a massive buff incoming, because the invisibility effect only applies to the opposing side when applied to a creature based on current mechanics (you should be able to see your own creatures, less you want the uneducated screaming 'nerf' when they assume invisibility is the equivalent of death). Being able to cloak an individual creature is a nice touch, but to cloak an enemy's creature from their own view doesn't make much sense, and more importantly, would only be effective for the ability/buff reasons (which can be arguably similar to a lobo-quint combo).

It's a nice idea for a single-target spell though as personal CP (creature protection) for Darkness. :)

Offline Bieber4Ever98Topic starter

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg261362#msg261362
« Reply #19 on: January 31, 2011, 06:25:24 pm »
CURATOR COMMENT
-Fix the discrepancies between the upgraded TEXT in the table and the card image. (The TEXT and card image's words -must- match word for word, etc.)
Instead of:

"Target creature or permanent becomes invisible for 4 turns."

...it should be:

"Target creature or permanent becomes invisible to the opponent for 4 turns."


Now fixed it. 


It can also be cast on opponent's creature to make his own creature invisible to him thus preventing him from buffing the creature or using it's abilities.

*snip*


I disagree with this idea. If that were the case, then the card needs to be reworded or Cloak needs to have a massive buff incoming, because the invisibility effect only applies to the opposing side when applied to a creature based on current mechanics
Well, i do not have much mechanical or coding knowledge but i am sure that it is possible. But it might need new codes and stuff (which works seperately from the Cloak codes).


you should be able to see your own creatures, less you want the uneducated screaming 'nerf' when they assume invisibility is the equivalent of death).
But a very notable visual effect can be given to show to both players that the creature/permanent before the spell effect takes place. A sound effect can make it further noticable. Similar to the reverse time effect. When reverse timed the creature disappears but because of the visual effect and sound the players become aware of whats going on.



Being able to cloak an individual creature is a nice touch, but to cloak an enemy's creature from their own view doesn't make much sense, and more importantly, would only be effective for the ability/buff reasons (which can be arguably similar to a lobo-quint combo).

I think this card is very effective at what it does. This spell only costs 2|1  :darkness unlike the two card combo lob-quint combo which is not at all efficient form of achieving the same effect. Not being able to use abilities and not being able to be buffed at the same time is something new to elements imo.

I also believe this card makes sense. Hiding friendly creatures surrounding them with darkness so you can't help them is a well themed idea for a darkness card imo. All darkness cards revolves around manipulating opponents assets in a very annoying way like Steal (Stealing opponents permanents), Devourer/Pest (Draining opponents quanta), Drain Life (Draining oppnents hp), Nightmare (Fills the opponents hand). So hiding opponents creatures from his own view falls around the following category of cards.

Sorry for such long answers, i hope they are with proper reasons.


imho and by what almost every card is like

You can't lower cost and make the ability better for the upgraded version you do one or the other not both.



Potential fixes:

Raise upped cost by 1

Lower unupped cost by one

Give unupped the same ability as upped

Give upped same ability as unupped


The card has been confirmed balanced by cost with OldTrees opinion. So i think we do not have to worry about balance issues.

The upgraded one has a better effect than the unupped.


fix discrepancies between the upped card text in the card image and the table

-

shouldn't the unupped card also target permanents?
There are no discrepancies. The unupped one can't target permanents.

Thx for trying to help out anyway. :)
 
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Offline Pineapple

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg261376#msg261376
« Reply #20 on: January 31, 2011, 06:42:10 pm »
actually, there ARE WERE discrepancies. The image is was worded differently than the table

EDIT: nvm, it's been fixed...or was it never there to begin? am i going crazy...?  :-\

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg261378#msg261378
« Reply #21 on: January 31, 2011, 06:45:05 pm »
actually, there ARE WERE discrepancies. The image is was worded differently than the table

EDIT: nvm, it's been fixed...or was it never there to begin? am i going crazy...?  :-\
Tthey were there, it's just that he fixed them when Kuraitou pointed them out.  ::)

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg264023#msg264023
« Reply #22 on: February 04, 2011, 08:19:18 am »
[snip]...

I also believe this card makes sense. Hiding friendly creatures surrounding them with darkness so you can't help them is a well themed idea for a darkness card imo. All darkness cards revolves around manipulating opponents assets in a very annoying way like Steal (Stealing opponents permanents), Devourer/Pest (Draining opponents quanta), Drain Life (Draining oppnents hp), Nightmare (Fills the opponents hand). So hiding opponents creatures from his own view falls around the following category of cards.

Sorry for such long answers, i hope they are with proper reasons.
Ah, not a problem. :) After looking at your response and thinking about it more, I like your interpretation of the mechanic, and your reasoning is pretty logical. Length (as long as it isn't equivalent to a short term novel) of answers don't bother me; it's the quality that does, however. ;)

Moved up into the Crucible - thanks again Nik_V!

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Re: Shadow Cloak | Shadow Fall https://elementscommunity.org/forum/index.php?topic=19819.msg264459#msg264459
« Reply #23 on: February 05, 2011, 02:08:59 am »
Nice ^^b this does hand in hand with Cloak.

 

anything
blarg: