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Offline ThalasTopic starter

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Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg290302#msg290302
« on: March 14, 2011, 03:25:52 pm »

NAME:
Seraph
ELEMENT:
Light
COST:
3 :light
TYPE:
Creature
ATK|HP:
3|1
TEXT:
Divine : If Seraph dies, Seraph gains 5 HP for 1 turn instead.
 :fire : The target gains skill Divine, Seraph loses all skills.
NAME:
Seraph
ELEMENT:
Light
COST:
3 :light
TYPE:
Creature
ATK|HP:
4|1
TEXT:
Divine : If Seraph dies, Seraph gains 7 HP for 1 turn instead.
 :fire : The target gains skill Divine, Seraph loses all skills.
ART:
Thalas
IDEA:
Thalas
NOTES:
Divine is Passive skill

You can target even player.
It's not OP, You need 1 Seraph each turn fire mark, and opponent will easily inflict additional 5/7 damage

What happens when seraph dies and then gets 5 Hp for 1  turn, can he use his  :fire : skill?
Yes, he can but if you use it Seraph dies immediately because he lost his divine skill which kept him alive. Something like virus

anoint yourself, kill yourself with firebolt, keep 5 hp, miracle

Can't stack.


divine yourself, kill yourself with firebolt, keep 5 hp, miracle (99 HP) lose 5 HP (94 HP) you survived

If creature is killed on opponent's turn (gets 5 HP) creature dies at the end of your turn. (after attacking)
If creature is killed in your turn (gets 5 HP) creature dies at the end of oppoent's turn
Also there is no summoning skill sickness after reviving

SERIES:


Offline ThalasTopic starter

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg290875#msg290875
« Reply #1 on: March 15, 2011, 07:18:26 am »
Is it ready to the crucible?
no nerfs, buffs, questions?

Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg290895#msg290895
« Reply #2 on: March 15, 2011, 08:51:47 am »
It is unusually slow in the CIA isn't it?

Anyway, back to the card. I'm a bit confused on how the "Divine" skill works. Does "Divine," as well as the HP boost, go away a turn for "one more turn to hit," or is the creature technically immortal? How would this effect Phoenix?

Offline ThalasTopic starter

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg290923#msg290923
« Reply #3 on: March 15, 2011, 09:59:50 am »
I'm a bit confused on how the "Divine" skill works. Does "Divine," as well as the HP boost, go away a turn for "one more turn to hit," or is the creature technically immortal?

How would this effect Phoenix?
1.  "Divine," as well as the HP boost, go away a turn for "one more turn to hit,"
      Divine is skill that can be used only once (Like Deja vu),  but it's passive
      And in the "one more turn to hit," you can instead, donate Dvine skill to another creature BUT
         
Quote
What happens when seraph dies and then gets 5 Hp for 1  turn, can he use his  :fire : skill?
Yes, he can but if you use it Seraph dies immediately because he lost his divine skill which kept him alive. Something like virus
2. If Phoenix with Divine dies he gets 5 HP for 1 turn and then next turn he turns into ash
I wanted seraph to have the phoenix skill but then I realized that Zanz would need create Ash for every creature.

Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg291387#msg291387
« Reply #4 on: March 15, 2011, 11:42:13 pm »
I see ^_^
It makes much more sense now XP As far as I can tell, it's balanced; it could even afford a -1 in cost, depending on how powerful Divine feels to you

Offline ZephyrPhantom

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg291421#msg291421
« Reply #5 on: March 16, 2011, 12:23:09 am »
It is unusually slow in the CIA isn't it?
I have to admit the CI&A section is receiving fewer card ideas latley. Not that this is a concern, but I suppose people are just busy with RL.

In comparison to a Minor Phoenix it's pretty balanced IMHO, you can use it as a quick beatstick or use it to regenerate a crucial creature like the target of your mitosis or your unquinted destroyer. Nice art too!

Offline XYTWO

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg291503#msg291503
« Reply #6 on: March 16, 2011, 01:59:57 am »
It is unusually slow in the CIA isn't it?
I have to admit the CI&A section is receiving fewer card ideas latley. Not that this is a concern, but I suppose people are just busy with RL.

In comparison to a Minor Phoenix it's pretty balanced IMHO, you can use it as a quick beatstick or use it to regenerate a crucial creature like the target of your mitosis or your unquinted destroyer. Nice art too!
Are you sure it's RL? War is going to start soon, after all.

Anyway, nice card. I like the idea of psuedo-immortality that you can give to other creatures after you finish using. I'd love to see an Immo Seraph deck.

Offline ThalasTopic starter

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg291638#msg291638
« Reply #7 on: March 16, 2011, 09:03:18 am »
Anyway, nice card. I like the idea of psuedo-immortality that you can give to other creatures after you finish using. I'd love to see an Immo Seraph deck.
You can even avoid creature dying after using divine skill just use heal, blessing, plate armor on the creature and it will survive
example: Seraph dies and gets 5 HP  3/5, you use blessing on it now it's 6/8, next turn seraph loses 5 Hp    6/3 hip hip horay creature survived  

Can't repeated because seraph used and lost  the divine skill. But seraph still can give divine skill to another even to the itself (Can repeated because seraph regained the divine skill.)because he has still the  :fire : skill.

Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg291646#msg291646
« Reply #8 on: March 16, 2011, 09:18:42 am »
Ability may need a name, by the way:

Upon death, +0|+5 for 1 turn.
:fire : Anoint
Seraph loses all abilities. Target gains ability "Divine."

Just in case XP

Offline Kuroaitou

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg294605#msg294605
« Reply #9 on: March 20, 2011, 09:32:55 am »
Just a small question; if this is used on a player, would there be some sort of special icon that appear over their health bar after using the 'Divine' ability on them? Or would they just be healed an additional 5 HP upon being killed?

Can it 'stack'?

Offline Seraph

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg294729#msg294729
« Reply #10 on: March 20, 2011, 03:30:33 pm »
:D







I really like the art
But what happens when after you use the heal, you get even more health, for example
anoint yourself, kill yourself with firebolt, keep 5 hp, miracle (or heavy armor/blessing,etc.. for creature). Would you still lose?
And also when does the target die? say you anoint a creature that your opponent kills on his turn, when do you get it back?
also, double immo :)

Offline ThalasTopic starter

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Re: Seraph | Seraph https://elementscommunity.org/forum/index.php?topic=22905.msg295315#msg295315
« Reply #11 on: March 21, 2011, 07:06:52 am »
Just a small question; if this is used on a player, would there be some sort of special icon that appear over their health bar after using the 'Divine' ability on them? Or would they just be healed an additional 5 HP upon being killed?

Can it 'stack'?
Yes small icon of miracle appears (Icon appears on the creatures with divine too)

It can't stack.


But what happens when after you use the heal, you get even more health, for example
 (or heavy armor/blessing,etc.. for creature). Would you still lose?

And also when does the target die? say you anoint a creature that your opponent kills on his turn, when do you get it back?
also, double immo :)
anoint yourself, kill yourself with firebolt, keep 5 hp, miracle (99 HP) lose 5 HP (94 HP) you survived

If creature is killed on opponent's turn (gets 5 HP) creature dies at the end of your turn. (after attacking)
If creature is killed in your turn (gets 5 HP) creature dies at the end of oppoent's turn
Also there is no summoning skill sickness after reviving


 

anything
blarg: