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Offline Nepycros

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg288539#msg288539
« Reply #12 on: March 12, 2011, 02:09:56 am »
You think that's bad? Flying Titan.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline az4rel

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg288540#msg288540
« Reply #13 on: March 12, 2011, 02:13:23 am »
wow! just noticed this do wonders with dragons and nymphs

Offline Nepycros

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg288542#msg288542
« Reply #14 on: March 12, 2011, 02:17:43 am »
You think that's good? Pharoah.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline ZephyrPhantom

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg288545#msg288545
« Reply #15 on: March 12, 2011, 02:21:09 am »
Okay Nepycros, we get the point. Ironic that this card counters Gravity the best when it is Gravity, and can be pretty powerful overall lategame.

Still, I like the concept, although it may be really strong considering what it does to higher cost creatures.  Now, for the real question : is this card OP because of it's strong effect on high-cost creatures?  I'd say that with all the examples being provided here a +1 cost wouldn't hurt.

Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg290092#msg290092
« Reply #16 on: March 14, 2011, 04:57:17 am »
Initially, it seemed clear to me, at least, that if Scalar targeted an already balanced in-game card, then all it would really be doing is either exchanging a creature's HP for its balanced attack, or vice versa, with a blessing or so. However, I disregarded how much of a pull abilities have in changing a card's cost. Disregarding elemental bonuses, should the card also lobo the target? As a final thought, what's really weird is how +10 HP is all bunched up together; the only problem I couldn't really fix without specific card instructions.

MisterMello

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg292560#msg292560
« Reply #17 on: March 17, 2011, 07:19:06 pm »
I really like the concept.  It could be a deck changer for many future combos.  Scorpions.. Attack reduction, HP reduction + CC, etc.

Great idea!  I like the fact that it's gravity.

Offline Pineapple

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg294556#msg294556
« Reply #18 on: March 20, 2011, 07:58:13 am »
Step 1: Replace gravity forces in shak'ar with scalar belts
Step 2: ???
Step 3: Profit!

Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg294582#msg294582
« Reply #19 on: March 20, 2011, 08:41:22 am »
Step 1: Replace gravity forces in shak'ar with scalar belts
Step 2: ???
Step 3: Profit!
I don't quite follow o.o"
2 attack Voodoos ftw?

Offline Pineapple

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg294589#msg294589
« Reply #20 on: March 20, 2011, 08:46:53 am »
Step 1: Replace gravity forces in shak'ar with scalar belts
Step 2: ???
Step 3: Profit!
I don't quite follow o.o"
2 attack Voodoos ftw?
2 out of 60 hp voodoo dolls ftw.

Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg294590#msg294590
« Reply #21 on: March 20, 2011, 08:48:16 am »
but it doesn't hurt it, just re-sizes it XD

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Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg294656#msg294656
« Reply #22 on: March 20, 2011, 12:03:22 pm »
but it doesn't hurt it, just re-sizes it XD
Yup, in the same way a rage-potion resizes it. Rage potion is not supposed to deal damage, but it still triggers voodoo.

@patchx: Gravity force is useful both for defense and offense. This would be pure offense: even quicker than Shakar's, but even more risky, because you will likely not have enough aether quanta to play 2-3 TU before you die.

Re: Scalar Belt | Scalar Belt https://elementscommunity.org/forum/index.php?topic=22715.msg294921#msg294921
« Reply #23 on: March 20, 2011, 08:57:58 pm »
but it doesn't hurt it, just re-sizes it XD
Yup, in the same way a rage-potion resizes it. Rage potion is not supposed to deal damage, but it still triggers voodoo.

@patchx: Gravity force is useful both for defense and offense. This would be pure offense: even quicker than Shakar's, but even more risky, because you will likely not have enough aether quanta to play 2-3 TU before you die.
Oh, no no; RP is heal-able.

 

blarg: