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Sapper | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg54817#msg54817
« on: April 17, 2010, 05:21:25 pm »
Hi,
I thought about a creature that have a ability similar to the Puffer fish. The idea was to make a creature that can give a good permanent control and which is very vulnerable to creature control / shields. The costs could be a little bit to high, but I want to keep the creature out of the early game.

NAME:
Sapper
ELEMENT:
Earth
COST:
:earth
TYPE:
Creature
ATT/HP:
1 | 2
ABILITY:
Sabotage: Destroy a random pillar from your opponent to each successful attack.
.
ADDITIONAL
INFORMATION:
An better art would be good.
ART BY:
Jason Lynch
CARD IDEA BY:
Schattenfresser
NAME:
Saboteur
ELEMENT:
Earth
COST:
:earth
TYPE:
Creature
ATT/HP:
1 | 2
ABILITY:
Sabotage: Destroy a random permanent from your opponent to each successful attack.
.
ADDITIONAL
INFORMATION:
An better art would be nice.
ART BY:
Jason Lynch
CARD IDEA BY:
Schattenfresser
The art isn't perfect, but I didn't found anything that looks similar to a small guy with grenades or explosives and a crazy look in the face. I hope you can help me out. I would like a different name for the blaster, too.

Feel free to make my idea better or just destroy it. :)

Offline Thalas

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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg54831#msg54831
« Reply #1 on: April 17, 2010, 05:53:13 pm »
these things are hard to balance.
Positive- High cost
               Small Hp
               Vulnerabity by shield

Negative- well the effect is really powerfull with 6 of these in your deck. what about making cost for destroying pillar for 1  :earth

Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg54871#msg54871
« Reply #2 on: April 17, 2010, 07:27:32 pm »
these things are hard to balance.
Positive- High cost
               Small Hp
               Vulnerabity by shield

Negative- well the effect is really powerfull with 6 of these in your deck. what about making cost for destroying pillar for 1  :earth
The cost and the vulnerabity should be enough. Your opponent has to carry the consequence for playing without or only a little number of creature controll. And every creature controll can kill both versions of the card in 2 or less rounds.
And cost would destroy the idea of the activation by attacking.

Offline Boingo

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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg63338#msg63338
« Reply #3 on: May 04, 2010, 03:45:23 pm »
success-f-u-l
Bring back Holy Cow!

Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg63397#msg63397
« Reply #4 on: May 04, 2010, 05:23:03 pm »
Wow, that card would be SO annoying.

I like it.

The only thing that I would change is the art, but seeing as you already recognise that, I won't even bring it up. Hm.


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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg63514#msg63514
« Reply #5 on: May 04, 2010, 08:11:51 pm »
This card + adrenaline = OP... 1 dmg creatures go bazooom! (And add momentum if shields are up!)

Offline Zeru

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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg63528#msg63528
« Reply #6 on: May 04, 2010, 08:35:03 pm »
This would kill all quanta heavy decks but fail miserably to those light ones. Not a scary card, even in it's fastest version supernova + this + adrenaline.

bigbadbanana

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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg63534#msg63534
« Reply #7 on: May 04, 2010, 09:02:34 pm »
Man... Earth already has quicksand, and now this? Quantum Denial FTW!

Offline Avenger

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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg63955#msg63955
« Reply #8 on: May 05, 2010, 06:19:29 pm »
typo: successfull->successful

Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg64881#msg64881
« Reply #9 on: May 07, 2010, 01:58:54 pm »
My card idea reached level 1.  :o

Man... Earth already has quicksand, and now this? Quantum Denial FTW!
Yes, the card has a similar effect like quicksand but it is easier to stop and more expensive then quicksand.

This card + adrenaline = OP... 1 dmg creatures go bazooom! (And add momentum if shields are up!)
You did forget quint to make the card immortal.  ;)
But I don't think that would be a problem because you have to pay for it and it isn't something new to use spells from other elements to make the card very hard to stop/unstopable (quinted oty/ vampires with momentum, quint and adrenaline).

The only thing that I would change is the art, but seeing as you already recognise that, I won't even bring it up. Hm.
Thanks and I'm going to search for better art.

Offline Jangoo

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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg64930#msg64930
« Reply #10 on: May 07, 2010, 03:42:19 pm »

Looks fun.

Did somebody already mention the misspelling on the card? :

"successfull" is written "successful"  ;D :D

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Re: Blaster | Saboteur https://elementscommunity.org/forum/index.php?topic=5428.msg64947#msg64947
« Reply #11 on: May 07, 2010, 04:18:48 pm »
Thanks and I'm going to search for better art.
Just so you know, if this card makes it to the Forgery [level 2], I believe the art will (or at least can) be redone with original art.  (:

 

blarg: