This looks like a good effect. Maybe put it on a creature instead, though??
Maybe, but as a spell it's already fantastic as is - this would have -ridiculous- amounts of strategy if implemented (since it's a even crazier version of TU/PU), but what would happen if the creature's HP or ATK were non-divisible by 3 (or not equal to 3)? I can imagine this would have an interesting effect on cards like Sparks (with Bone Wall), Minor Phoenixes, and Voodoo Dolls...
As it says in the NOTES, "All values are rounded up." So a 10|5 dragon would become 4|2 dragons, a 5|0 Ball Lightning would become three 2|0's, and a 2|1 Scarab would become two 1|2 Scarabs and one 1|1 Scarab.
As for Voodoo Dolls, I don't know if the current card makes the creature lose HP. From my point of view, it sets both the full HP and the current HP to 1/3 of the previous values. More combos are always good.
Should I change the wording to say "The target creature loses 2/3 ATK and HP."?This is a fantastic card, in my opinion. I just can't see any reason why this couldn't be added to the game, other than which element it should actually go into.
Fantastic job nonetheless.
Yeah, I had a hard time choosing the element. xD First, I wanted to do Entropy, but I decided to made it Aether because the card sounded a lot like PU.
I'm still up for any other element suggestions if you explain why it fits better than Aether.--
Thanks for the 100% positive feedback, guys, I never really thought this idea was all that awesome. ^^;;
After some fixing after getting suggestions for the bolded things...Crucible Time?