Plus, I still stand on Crusaders + Eternity. Use Endow, use Refract, use Rewind. You lose 3 points of attack to gain another rewinding creature, opponent loses a draw. Check!
Scenario 1:
Turn 1: Play crusader and eternity: Vulnerable 5hp crusader, vulnerable eternity. 5
5
2 cards
Turn 2: Endow crusader, play refract, rewind opponent's crusader with your eternity: 2 Vulnerable 3hp crusaders, vulnerable eternity, 4
3
1 card
3 card, 2 turn combo that costs 9
and 8
and ends with 2 3hp creatures.. and this is not the safest scenario because you have to assume the opponent has no permanent control.
Scenario 2:
Turn 1: Play crusader: Vulnerable 5hp crusader 5:light 1 card
Turn 2: Play eternity, endow crusader: vulnerable 5hp crusader, vulnerable eternity 5
3
1 card
Turn 3: Refract crusader, rewind with original crusader or eternity: 2 Vulnerable 3hp crusaders, vulnerable eternity, 1
3
1 card
3 card, 3 turn combo that costs 9
and 8
and ends with 2 3hp creatures..
As you can see, this combo takes a few turns to pull off (4-5 at the very least). Even after setting up, it is pretty vulnerable to things like firestorm, otyughs, mind flayers, maxwells, freeze/delay, decking out...
So I don't see this deck as too much of a threat.
I think something that allows the user to get the opponent's creature is very smart indeed, especially if it was an off-element ability, allowing the person using refract to make a lot of this card. However, I think the cost of this card is a bit low, especially with two as the UNupped version. Maybe increasing the cost of the unupgraded version would make it more balanced. Which obviously means the upgraded one should have a higher cost.
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Sadly, I see that if this card was to go in the game, many other cards (and other new ones) would have to be reconsidered due to refract's megadiverse abilities.
Otherwise...
Great workpatachx94! (on the idea of duplicating and making an unknown situation with this card)
Hm... i would make it cost 3 | 2 (light) at the very most, since that, assuming they both cost the same, one TU (in most scenarios/decks) is much more useful than one refract.