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Offline ZephyrPhantomTopic starter

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Quark | Hadron https://elementscommunity.org/forum/index.php?topic=26172.msg332470#msg332470
« on: May 12, 2011, 10:43:19 pm »
NAME:
Quark
ELEMENT:
Gravity
COST:
1
TYPE:
Creature
ATK|HP:
0 | 2
TEXT:
High Volume - You can have 8 copies of Quark in your deck. Generates :gravity for every 2 Quarks you have.
NAME:
Hadron
ELEMENT:
Gravity
COST:
1
TYPE:
Creature
ATK|HP:
0 | 2
TEXT:
High Volume - You can have 12 copies of Hadron in your deck. Generates :gravity for every 2 Hadron you have.
ART:
Original Image by petersenk (http://elementscommunity.org/forum/index.php/topic,5998.msg332608#msg332608) and Kamietsu (http://elementscommunity.org/forum/index.php/topic,35502.0.html)
IDEA:
Zblader
NOTES:
Small creature for gravity with a new twist on breaking the card limit. While it's ability appears like a weaker offshoot of it's counterparts such as Gemfinder and RoL, it will actually give you a larger benefit if you have more of them out since every Quark takes the 2 Quark -> 1 :gravity ratio into account.

Production Scale:
#Quarks -> :gravity Produced
1 -> 0
2 -> 2
3 -> 3
4 -> 8
5 -> 10
6 -> 18
7 -> 21
8 -> 32
9 -> 36
10 -> 50
11 -> 55
12 -> 72
SERIES:
NAME:
Ad Infinitum
ELEMENT:
Time
COST:
1
TYPE:
Creature
ATK|HP:
0 | 1
TEXT:
Infinite - You can have 12 copies of Ad Infinitum in your deck. Generates :time for every 2 Ad Infinitums you have.
NAME:
Ad Infinitum
ELEMENT:
Time
COST:
1
TYPE:
Creature
ATK|HP:
1 | 2
TEXT:
Infinite - You can have 12 copies of Ad Infinitum in your deck. Generates :time for every 2 Ad Infinitums you have.
ART:
Original Image by petersenk (http://elementscommunity.org/forum/index.php/topic,5998.msg332608#msg332608)
IDEA:
Zblader
NOTES:
Small creature for time with a new twist on breaking the card limit.
SERIES:

QuantumT

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332472#msg332472
« Reply #1 on: May 12, 2011, 10:44:53 pm »
Ok so I can have 12 copies of it in my deck, but why would I want to?

Offline Ryli

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332493#msg332493
« Reply #2 on: May 12, 2011, 11:10:48 pm »
Ok so I can have 12 copies of it in my deck, but why would I want to?
Non-free, any element mutation fodder? That's the only good reason I can think for wanting that many of it.

I'd like to know your reasoning too, Z.

Offline ZephyrPhantomTopic starter

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332494#msg332494
« Reply #3 on: May 12, 2011, 11:18:11 pm »
Well, I was thinking that cards that break the card limit usually are very powerful/crucial to the game (Pillars, Fractal, Mitosis), but mainly because I had just thought of the concept and wanted to test it out, so it might be on the weak/useless side.

I was thinking of adding "Generates :time for every 2 Ad Infinitums you have." Does that sound like a good buff?

Lack of responses so I added the new effect.

Offline artimies7

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332551#msg332551
« Reply #4 on: May 13, 2011, 12:47:37 am »
Hmmm. Seems I might have a hard time getting many of these out.
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Offline ZephyrPhantomTopic starter

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332559#msg332559
« Reply #5 on: May 13, 2011, 12:57:27 am »
Hmmm. Seems I might have a hard time getting many of these out.
You can use Fractal or Mitosis to get them out as well. They're very cheap.

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332560#msg332560
« Reply #6 on: May 13, 2011, 12:59:40 am »
Hmmm. Seems I might have a hard time getting many of these out.
You are forgetting sundial, hourglass and precognition (both card and nymph)

I believe Mitosis and Fractal will love this one, mostly mitosis since it is cheaper.

I would only recommend that you change the upgraded one to produce  :time quanta on its own rather than two of it needed like unnupped. otherwise Otys and CCs would be a pain in the neck for such an effort.

I think this may be very useful in the sense of mono :time, but mostly to sustain duos etc involving :time.
having 12 might be a good idea, but how do you justify it with ROL?
only 6 ROLs are needed and premitted in deck, you just simlpy made it a little complex for the same effect, and :time needs better quanta production more so than  :light, since :light has solar shield now which definetly makes it easier to produce :light quanta.
I would suggest nullifying the 2 needed thing in total and just make a creature that is essentially the same as ROL, :time needs it.
 

Offline artimies7

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332562#msg332562
« Reply #7 on: May 13, 2011, 01:02:35 am »
Hmmm. Seems I might have a hard time getting many of these out.
You can use Fractal or Mitosis to get them out as well.
Ah, yes. A  :time/ :life combo. Mitosis is fun.
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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332588#msg332588
« Reply #8 on: May 13, 2011, 01:58:37 am »
you dont need the 12 per deck, its good enough without it, just have each one make a  :time quanta like other quanta making creatures, fun with a deja vu or scarab deck, make lots of these, make scarabs feed these to scarabs.

Offline ZephyrPhantomTopic starter

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332622#msg332622
« Reply #9 on: May 13, 2011, 02:53:22 am »
you dont need the 12 per deck, its good enough without it, just have each one make a  :time quanta like other quanta making creatures, fun with a deja vu or scarab deck, make lots of these, make scarabs feed these to scarabs.
Flavorwise I'd like to keep the 12 per deck. It gives that extra feel of infinity. Also Ad Inifinitum generates more quantum overall than just a straight line of quantum as more Ad Infinitums take over the field. Their strength is meant to lie in numbers.

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332627#msg332627
« Reply #10 on: May 13, 2011, 03:13:13 am »
how about if when it goes below <1 hp it makes a copy of itself, kinda like a deja vu, but it is just itself, if it is sacrificed or destroyed or eaten it is gone, but if you kill it with damage it is reborn, kinda like shroedingers cat does. I had a similar theme I aded to my Primordial Ooze, something similar here would complement it well.

Offline ZephyrPhantomTopic starter

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Re: Ad Infinitum | Ad Infinitum https://elementscommunity.org/forum/index.php?topic=26172.msg332630#msg332630
« Reply #11 on: May 13, 2011, 03:22:34 am »
how about if when it goes below <1 hp it makes a copy of itself, kinda like a deja vu, but it is just itself, if it is sacrificed or destroyed or eaten it is gone, but if you kill it with damage it is reborn, kinda like shroedingers cat does. I had a similar theme I aded to my Primordial Ooze, something similar here would complement it well.
So it would have to be killed by something else? Isn't Schrodinger's Cat just a better option in that case?

Even w/Gravity Pull it might just be wiser to use something like an Armagio or a Voodoo Doll.

 

blarg: