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Kael Hate

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Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg56525#msg56525
« on: April 20, 2010, 05:29:32 pm »

Pulsar | Pulsar
(Quantum Mechanics)
NAME: Pulsar
ELEMENT: Entropy
COST: 2 :entropy
TYPE: Permanent (Artifact)
ATK|HP:
ABILITY: Each turn gain D5 quanta.
Your current quanta pool
affects what this quanta is.
NAME: Pulsar
ELEMENT: Entropy
COST: 2
TYPE: Permanent (Artifact)
ATK|HP:
ABILITY: Each turn gain D5 quanta.
Your current quanta pool
affects what this quanta is.
ART: Kael Hate
IDEA: Kael Hate
NOTES: - Clusters
- Calculation
 If one element is less than all others it will be D5 of that element.
 Otherwise If Entropy is not your highest element it will be D5 :entropy
 Otherwise it will be D5 random.
- All Pulsar in a stack will activate at the same time so 3 Pulsar will be 3D5 of the element it chooses.
SERIES: QUANTUM MECHANICS - A Series of Card Ideas for Quanta Production  (http://elementscommunity.org/forum/index.php/topic,5981.msg67663#msg67663)

standizzle

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg56586#msg56586
« Reply #1 on: April 20, 2010, 06:59:46 pm »
i am referring to my statement in your OTHER, card thread.

i nor understand, or can reason why you have come up with this.


what. so. ever.



supernova is the way to make your quanta suit your needs..

bartender. another beer plz.

Offline killsdazombies

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg56616#msg56616
« Reply #2 on: April 20, 2010, 07:25:54 pm »
Yea i agree this card is overtaken by Supernova.

casthegamer

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg56718#msg56718
« Reply #3 on: April 20, 2010, 09:55:04 pm »
i like it as a spell. the artifact seems like it could be abused. spam this, supernovas, and quantum towers to get a ton of quantum. then spam the ability over and over again until you have all the quanta conglomerated on  :fire. add firelance.

Kael Hate

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg56748#msg56748
« Reply #4 on: April 20, 2010, 10:55:37 pm »
i like it as a spell. the artifact seems like it could be abused. spam this, supernovas, and quantum towers to get a ton of quantum. then spam the ability over and over again until you have all the quanta conglomerated on  :fire. add firelance.
Thats a lot of playing for luck to get the FIre Quanta but yes it is an option. I was unable to in testing run a bolt deck to hit the quanta I needed for a successful amount. In the Bolt deck I used Firebolt, Drainlife and Icebolt to maximise the chances to hit a keyline spell.

Offline Essence

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg57037#msg57037
« Reply #5 on: April 21, 2010, 01:42:32 pm »

Mark of Entropy
7 Amethyst Towers
6 Supernovas
5 Pulsars
1 of every Dragon


"Turn 1: Tower. Tower. Tower. Supernova.  Go."

"Turn 2: Pulsar.  <quantas agglomerate in Time> Silurian Dragon.  Go."

"Turn 3: Tower.  Supernova.  Pulsar.  <quantas agglomerate in Fire> Crimson Dragon.  Go."


Granted, just as often you wouldn't have the right kind of dragon in your hand, but it'd still be a fun rush deck.  I'm all for this card existing. 
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Kael Hate

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg57043#msg57043
« Reply #6 on: April 21, 2010, 01:51:54 pm »
Mark of Entropy
7 Amethyst Towers
6 Supernovas
5 Pulsars
1 of every Dragon


"Turn 1: Tower. Tower. Tower. Supernova.  Go."

"Turn 2: Pulsar.  <quantas agglomerate in Time> Silurian Dragon.  Go."

"Turn 3: Tower.  Supernova.  Pulsar.  <quantas agglomerate in Fire> Crimson Dragon.  Go."


Granted, just as often you wouldn't have the right kind of dragon in your hand, but it'd still be a fun rush deck.  I'm all for this card existing.
Nice.


Feeling a bit demoralised at the moment and don't really feel like contributing to any more or current card ideas if there is no acknowledgement in the work. My efforts aren't a joke and I won't waste my time. Good luck anyone who cares to carry on.

Offline RavingRabbid

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg57053#msg57053
« Reply #7 on: April 21, 2010, 02:34:03 pm »
I like this.
There are things worse than eating tuna directly from the tin

Kael Hate

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg64942#msg64942
« Reply #8 on: May 07, 2010, 04:02:11 pm »

- Updated with Image
- Adjusted mechanic to use Mark instead of random. May require cost balancing.

midg3333

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg66249#msg66249
« Reply #9 on: May 10, 2010, 07:30:56 am »
- Updated with Image
- Adjusted mechanic to use Mark instead of random. May require cost balancing.
I'm not so sure about using the mark. That just makes it easy to create a quantum tower/supernova/fire bolt deck...

how about if it just rearranged a few quanta from each element (a random amount, like what discord does but rather than randomly rearranging them it either diffuses or conglomerates them). So if you had a fire mark and quantum pillars and even quanta distributions, you would get a randomnumber of quanta from each type converted to fire. If you had a lot of fire quanta, it would convert a random amount to each other element.

Offline Boingo

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg66315#msg66315
« Reply #10 on: May 10, 2010, 02:28:48 pm »
The updated version would make it the ultimate anti-rainbow card since I gather you could target either player.   Not much those decks are going to do with 60 :entropy or 60 :time and very little else.   I suppose this would necessitate rainbow decks packing a couple of them to counteract, and then it'd be a matter of who played theirs first.
Bring back Holy Cow!

Kael Hate

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Re: Pulsar | Pulsar https://elementscommunity.org/forum/index.php?topic=5568.msg66340#msg66340
« Reply #11 on: May 10, 2010, 03:34:01 pm »
The updated version would make it the ultimate anti-rainbow card since I gather you could target either player.   Not much those decks are going to do with 60 :entropy or 60 :time and very little else.   I suppose this would necessitate rainbow decks packing a couple of them to counteract, and then it'd be a matter of who played theirs first.

This Permanent only ever affects you.

 

blarg: