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theunamed

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Re: Pseudocaster | Metacaster https://elementscommunity.org/forum/index.php?topic=4032.msg65120#msg65120
« Reply #24 on: May 07, 2010, 10:39:49 pm »
I think its great, but could be made better by the 7 ability saying: Gain one random card of your element, then randomly discard one of your enemie's cards.

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Re: Pseudocaster | Metacaster https://elementscommunity.org/forum/index.php?topic=4032.msg65155#msg65155
« Reply #25 on: May 08, 2010, 12:21:49 am »
Right.  Link'd. :)
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IStoneI

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Re: Pseudocaster | Metacaster https://elementscommunity.org/forum/index.php?topic=4032.msg78627#msg78627
« Reply #26 on: May 31, 2010, 11:06:59 am »
if the weapon doesnt do damage by itself, maybe you should lower the ability cost to 1 or 2 quanta. dont forget, that it still takes the appropriate amount of quanta, to play the spell or creature card.

is there any specific reason, why the weapon is immaterial? (still voted for it, though. i like the idea.)

Kael Hate

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Re: Pseudocaster | Metacaster https://elementscommunity.org/forum/index.php?topic=4032.msg78966#msg78966
« Reply #27 on: May 31, 2010, 07:12:31 pm »
if the weapon doesnt do damage by itself, maybe you should lower the ability cost to 1 or 2 quanta. dont forget, that it still takes the appropriate amount of quanta, to play the spell or creature card.
If its too cheap it gets out of control in rainbow decks where you can generate quanta across multiple elements and it will be generating cards across the board. 1 or 2 Quanta is negligible in that type of deck. 7 hurts more and reduces the chance to get an easy fat creature. But Lategame with a substantial quanta base it works fine.

is there any specific reason, why the weapon is immaterial? (still voted for it, though. i like the idea.)
Just in Theme. It belongs to my Unaligned elemental character. He uses it to draw on whatever summons or spell is required within the enviroment of quanta he draws. It is not used to attack the opponent directly in any way so has no damage value. It is also indestructible and untheiveable being bound only to him and is not in the real physical dimension so Immaterial seemed appropriate. The Character uses multiple animate weapons, but Metacaster is his primary choice.

nawikipedia

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Re: Pseudocaster | Metacaster https://elementscommunity.org/forum/index.php?topic=4032.msg209952#msg209952
« Reply #28 on: November 26, 2010, 04:20:19 pm »
why the weapon doesnt cost damage?

 

anything
blarg: