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Offline SnoWeb

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273178#msg273178
« Reply #12 on: February 18, 2011, 10:15:26 am »
Sure play your little poney, I'll fractal Heidi (or Pinocchio) as a counter.
At least a giant frog or a scorpion makes a bit of sense in a fight (and don't have a ridiculously high attack).
Pinnocchio (even 2.0) is a wooden doll with a small boy IQ and who has as unique power the fact that his nose grows!
At one point he turns into a real boy and you made it a 10|6 immortal creature! Did we read the same story?

Ignion

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273185#msg273185
« Reply #13 on: February 18, 2011, 10:36:33 am »
Duh, how many times do I have to tell you. He is NOT Pinocchio. He is NOT A WOODEN DOLL. He is a magical creature. He DOES NOT HAVE A SMALL BOY IQ.

It's one thing to provide helpful feedback, but it's another to give attitude, and I don't appreciate it.

If you lack imagination, that's your problem, not mine. Does Mac OSX Leopard mean it's a Leopard? Should it start scratching you? Does Giants mean those athletes are giants? What about Android? Are these phones actually robots just because they use the name Android?

Pinocchio 2.0 is a magical creature, and yes just like those above examples, there are "characteristics" that are incorporated into the theme. That's not anything new or absurd in long history of human civilization.

And, please read carefully before you throw stuff at me. I did not turn him into a real boy. Real Boy is a name of the effect (which reflects his wish). He does not become a real boy (Unless the doll looks like a real boy to you, then you need glasses). I also did not turn him into immortal. He is half-immortal, which makes sense for a creature that has made a half-transition from aetheric energy-based being into life-based being.

Again, work your imagination a little more before you trash someone's idea.

But, of course, I don't know you personally, and it's probably not fair for me to expect everyone to possess same level of abilities. Some people are more intelligent, some are more creative, some are tougher, some are etc..... So, here's little something to help you understand my card/idea:

there was once a doll loved by its owner dearly. The owner took great care of him and loved him just like a real son. But, one day, the owner was killed by an elemental creature. The doll thought, "Only if I was a real boy, I could have protected him." The doll was burnt together with the owner's body. As the smoke ascended and reached aetherial domain, a miracle happened. The aetheric energy blended with the smoke began taking a shape of the doll. Pinocchio 2.0 was born. His wish still remains, "Only if I was a real boy...." He also joins the fight because he wants to find the creature that killed his owner.

Offline SnoWeb

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273189#msg273189
« Reply #14 on: February 18, 2011, 10:44:38 am »
Duh, how many times do I have to tell you. He is NOT Pinocchio.
Ho sorry! I misread the tittle. I thought it was Pinocchio. But you are right, if it's neither a wooden doll nor a little boy, it clearly has nothing to do with Pinocchio. The only thing I don't understand then is ... why it is called Pinocchio?

Ignion

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273191#msg273191
« Reply #15 on: February 18, 2011, 11:04:04 am »
Why did google call their phone OS Android? Why did Giants name their team Giants? Why is the elemental creature, "Immortal," named immortal when it can actually die?

Taking on names has long existed as a way for people to tap into or adopt certain "characteristic" or "theme." I could have picked any other creature, artifact, items, legends, figures, etc. It's really not that important what I happened to pick. Plus, I don't always know reasons for everything I think up. I'm an artist. My mind is creative and comes up with stuff. I write songs, poetry, paint, draw, etc. If I must look back and ask myself why I picked Pinocchio as the base, my best guess is:

- Aether (not life) & Life (living creature) challnege = needed something to bridge the two. A doll (not life) that turned into a boy (life). Hmmm, maybe I can use this.
- I also like humor. I initially wanted to make an ability related to his nose or lies just for fun (though that turned out too hard, and I gave up).
-  Maybe I saw a doll or something recently. Without remembering, stuff like that prime our mind and influence what we think. Another example is someone walked by a bakery. She didn't remember it or think much about it, but later that day, she craved for cake and had one.

Just a guess, but you probably would have liked it better if I named it Chucky 2.0, wouldn't you  ;D

Offline SnoWeb

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273198#msg273198
« Reply #16 on: February 18, 2011, 12:28:44 pm »
You probably heard about something called "collective unconscious". The mass unconsciously associate an image or a charateristic to a term or feature". In advertisement or public relation, one could use this hidden image to enhance a characteristic of a product. Giants are generally strong. When you call your team Giant, it doesn't mean that the players are giants (I suppose I don't know anything about Ice Hockey or Baseball). It means that they are strong. Same for Android, it enhance the technical side of the object (I suppose too, I don't know anything about phones either). What I say is, Pinocchio doesn't carry any warrior-like characteristic IMO. On the contrary, I think in the collective unconscious, Pinocchio has a weak and shy image. To keep on your metaphor, you wouldn't call an ice hockey team "The Pinocchio" (unless the players are little boys that tell lies). However, you could call you team "The Actic Dragons" or "the Scorpions".

I was probably a bit to sarcastic here and I obviously upset you. I must apologize for that. However, I think your idea doesn't stand any change to become an element card just because it's called Pinocchio. You guessed right, I have less of a problem with Chucky (or even Buzz Lightyear). And the reason is that in the collective unconscious these two characters carry a less childish and a bit more warrior-like image.

Now if you wanna keep calling your creature Pinocchio, you are free to do it ...

Ignion

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273344#msg273344
« Reply #17 on: February 18, 2011, 06:58:16 pm »
My questions were rhetorical questions. I was not asking you to explain those things to me. I was trying to explain those things to you. Your definition of collective unconsciousness is also inaccurate. I studied psychology, so I know.

Also, another thing you are still not getting. It is up to the person to choose "which characteristic" they are tapping into. What I tapped in with Pinocchio was the creative part of it, not strength. They are reflected on ability and card design. However, it also makes sense for a doll to become stronger as it transforms closer to a real flesh that has muscles. Not to mention, there are different kinds of strength. IMO, Pinocchio was NOT WEAK. He was strong. He overcame so many obstacles and eventually achieved an incredible dream. (try being swallowed by a whale and come back out if you think you are stronger than Pinocchio).  I'd never call that weak. I appreciate that kind of true strenth over a mere physical strength, and in the magic world, they get to manifest in enchanced ways.

Next time, if you have opinions like that, make sure you express them as "your opinion." There is nothing wrong with you having your own opinion and disagreeing with things. But, it is not appropriate for you to attack someone else's point of view.

Also, I am not concerned about whether or not any of my cards make it into the game. I mean, we all know 99% of the cards don't. So, while I'm sure there must be people that are holding hope for it, it is also reality that most cards that are created here are pretty much for our enjoyment (which is still great). So, my focus is more on having fun with card ideas with creativity. So, let's loosen up a bit. I'm not making these cards to get into the game. I'm making these cards for "fun."

With that said, I always consider other people's wants and needs too. So, if there are people who want any of my cards to become more serious competition, I'm always willing to do that. For example, I once made a card called I.R.S. as a joke, but people liked the idea, so I re-created it as Elemental Shackle. If enough people like this card and want me to change its name, I wouldn't mind doing that.

SeddyRocky

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273350#msg273350
« Reply #18 on: February 18, 2011, 07:05:33 pm »
Note: You need to add a cost for the... real boy. Or it can be fractaled and played for free.

Ignion

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg273360#msg273360
« Reply #19 on: February 18, 2011, 07:25:10 pm »
Note: You need to add a cost for the... real boy. Or it can be fractaled and played for free.
Good point. I didn't think of that. Because it was not obtainable, I left it blank lol.
Thanks for your help  :)

Offline Kuroaitou

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg276405#msg276405
« Reply #20 on: February 22, 2011, 06:06:48 pm »
CURATOR COMMENT
-Remove the extra hyphen or the '-' from the TEXT section of the main card's tables so that it matches the image (":life :life :life :life :life :Real Boy - When Pinocchio 2.0 receives life energy, he turns into... ?" (remove the red symbol))

QuantumT

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg276408#msg276408
« Reply #21 on: February 22, 2011, 06:10:11 pm »
The half immortal ability as an effect is too strong for how much these cost to get into play.

Celidion

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg277673#msg277673
« Reply #22 on: February 24, 2011, 03:22:01 pm »
The half immortal ability as an effect is too strong for how much these cost to get into play.
Should make it immaterial to the owner's cards, but not the opponent's. I believe that would balance this card out nicely, and maybe nerfing the attack a bit.

Ignion

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Re: Pinocchio 2.0 | Pinocchio X https://elementscommunity.org/forum/index.php?topic=21352.msg277761#msg277761
« Reply #23 on: February 24, 2011, 05:23:41 pm »
Hi, Celidion.

I suppose you are talking about R & RX.

I'd agree with you if they were playable from hands. However, they cannot be played normally. That's what gives this card more boost in what you get.

For example, think about Phase Dragon. You can summon the card with just 13  :aether and it's immortal. That's pretty strong, and because it's a mono card, it can be summoned rather easily despite its high cost. Not to mention its HP is pretty high from the beginning, so it's extremely difficult to counter this card.

On the other hand, R & RX require much more time and effort. First, it's not a mono card. You cannot summon it normally. You need to summon Pinocchio 2.0 (1 turn), then you can transform him only if you have enough  :life. Not to mention, there is also a high risk that your opponent can easily kill it before you can transform him as he is very weak before transformation. Furthermore,  :aether or  :life don't have any cards to power up creatures except for adrenaline. If you wanted to power up R or RX, you'd need to bring in yet another element, which is yet more work. R or RX won't get much boost from adrenalin because they are not low attack creatures. So, with everything considered, I don't think what you get is OP.

That's my rationale, but if you still think it's OP, I can think of a few options:
1. Change R & RX to 6|1 & 8|1  (Half-immortal doesn't mean he is invincible. Cards like fire buckler can kill him instantly).
2. Increase the cost of  :life to transform him to make it harder to summon R & RX.

 

blarg: