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Offline nerd1Topic starter

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Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409115#msg409115
« on: October 13, 2011, 03:52:09 pm »
NAME:
Phoenix Ember
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent
ATK|HP:
TEXT:
Whenever one of your creatures dies, it has a 30% chance to generate an Ash. Percentage stacks by addition.
NAME:
Phoenix Flame
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent
ATK|HP:
TEXT:
Whenever one of your creatures dies, it has a 50% chance to generate an Ash. Percentage stacks by addition.
ART:
nerd1
IDEA:
nerd1
NOTES:
If an Upgraded creature dies, then it turns into an upgraded ash, if an unupgraded creature dies,it turns into an unupgraded ash. If Schrodinger's cat dies, and the effect goes through, you get a Schrodinger's cat and an Ssh. If the monster dies due to skull sheild, and the effect goes through, you get an ash and a skeleton.
If you have multiple Phoenix Embers/Flames on field then the percent chance of generating an ash gets higher and higher, for example, if you had two Phoenix Embers on the field, then the percent chance of generating an ash each time a monster died would be 60%. If the percent chance to generate something is higher than 100%, for example, if you have three phoenix flames on the field, then it would generate an ash for each 100% (in this case, as the chance would be 150%, It would generate one ash) and it would have the "leftover" chance to generate another ash (so it would generate one ash no matter what due to the 100%, plus it would have a 50% chance of generating another ash.
SERIES:
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Offline OldTrees

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409123#msg409123
« Reply #1 on: October 13, 2011, 04:12:40 pm »
Interesting.

Replacement deaths like Skull Shield and Alfatoxin would still prevent Ash correct?
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Offline furballdn

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409125#msg409125
« Reply #2 on: October 13, 2011, 04:27:38 pm »
For some reason in my mind, I feel this would be better as a spell. It could be "replace target creature's skill with ash". That way, it can also be used as a small lobotmizer.

Offline nerd1Topic starter

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409143#msg409143
« Reply #3 on: October 13, 2011, 04:55:35 pm »
Interesting.

Replacement deaths like Skull Shield and Alfatoxin would still prevent Ash correct?
hmmm... aflatoxin would count as a normal death, and you would get a free, unblemished ash, but for skull shield, i tho\ink I'll go with you get a skeleton and and ash.
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Offline OldTrees

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409152#msg409152
« Reply #4 on: October 13, 2011, 05:31:36 pm »
Interesting.

Replacement deaths like Skull Shield and Alfatoxin would still prevent Ash correct?
hmmm... aflatoxin would count as a normal death, and you would get a free, unblemished ash, but for skull shield, i tho\ink I'll go with you get a skeleton and and ash.
I would recommend following Phoenix's lead and have replacement deaths prevent ash.
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Offline Pineapple

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409155#msg409155
« Reply #5 on: October 13, 2011, 05:39:08 pm »
"creatures die"

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409161#msg409161
« Reply #6 on: October 13, 2011, 05:53:53 pm »
"If an Upgraded creature dies, then it turns into an upgraded ash, if an unupgraded creature dies,it turns into an unupgraded ash."

ironically, isnt upgraded ash worse than unupgraded ash?
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Offline Pineapple

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409164#msg409164
« Reply #7 on: October 13, 2011, 06:04:44 pm »
"If an Upgraded creature dies, then it turns into an upgraded ash, if an unupgraded creature dies,it turns into an unupgraded ash."

ironically, isnt upgraded ash worse than unupgraded ash?
It's a balancing factor, makes you want to use weaker unupgraded cards over their upgraded counter-parts >:D

Offline nerd1Topic starter

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409261#msg409261
« Reply #8 on: October 13, 2011, 09:39:55 pm »
"If an Upgraded creature dies, then it turns into an upgraded ash, if an unupgraded creature dies,it turns into an unupgraded ash."

ironically, isnt upgraded ash worse than unupgraded ash?
It's a balancing factor, makes you want to use weaker unupgraded cards over their upgraded counter-parts >:D
didn't think of that, but whatever works works, also, I had an idea of how to change the text to make it more easily understood, but it might take A while before I have the new pictures, so here it is:
change from
Whenever one of your creatures dies, it has a 30%(50%) chance of becoming an Ash.to
Whenever one of your creatures dies, it has a 30%(50%) chance to generate an ash. Percent is stackable.If you're wondering about the last line, by percent is stackable I meant that if you have one out, the chances of each monster generating an ash is 30%(50%), if you have two out the chance is 60%(100%) etc. If the percent is more than one hundred, example:
four Phoenix ember out. percent chance: 120%
each creature death generates one ash and has a 20% chance to generate another ash. thoughts?
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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409294#msg409294
« Reply #9 on: October 13, 2011, 10:24:23 pm »
Please have the extra Embers|Flames stack normally for percentages (50%, 75%, 87.5% ...) or trigger separately. Percentages are not supposed to stack via addition.

Why did you change it to generating an Ash instead of becoming an Ash? Phoenix becomes and Ash it does not Generate an Ash.
Phoenix: "Phoenix turns into Ash when killed"
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Offline nerd1Topic starter

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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409376#msg409376
« Reply #10 on: October 14, 2011, 01:15:21 am »
Please have the extra Embers|Flames stack normally for percentages (50%, 75%, 87.5% ...) or trigger separately. Percentages are not supposed to stack via addition.

Why did you change it to generating an Ash instead of becoming an Ash? Phoenix becomes and Ash it does not Generate an Ash.
Phoenix: "Phoenix turns into Ash when killed"
I decided to stack by addition because I wanted to add something unique to the card. By saying it generated an ash, I wanted to clarify that each time a creature dies, an ash has a chance to appear, so each time Schrodinger's  cat would die, you would get another ash, and if a creature ran into an undead sheild, then you would get a skeleton and an ash.
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Re: Phoenix Ember | Phoenix Flame https://elementscommunity.org/forum/index.php?topic=32387.msg409381#msg409381
« Reply #11 on: October 14, 2011, 01:50:53 am »
Planet of the Phoenixes
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[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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