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Interesting card concept, but I feel the mechanic doesn't fit aether that much. More earth, maybe? Aether is elusion, not reduction, IMHO.Aether is the element of immaterial things, and in a sense this card is meant to be partially immaterial - sort of existant in our world, but also in another dimension at the same time. Since this creature is partially material, it's still affected by spells and damage effects - but not as much as a fully material creature would.
I don't really get the point of this card. It doesn't have awesome HP or attack. It protects it's HP a little bit, but who cares about protection if aether has imortality? We could simply use the Immortal if we wanted protected creatures. If we didn't, we could use phase recluse for some fast damage.(http://images.wikia.com/elementsthegame/images/7/7e/GravityPull.png)
Aether doesn't really need this. Perhaps an other element like time might make use of this. (Will need another name though)