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cost 30 quanta? That's a joke right?Cost can be varied. For a card like this I'm willing to accept even a 100 quanta cost.
But surely one copy of this card in your deck would not be game-breaking? Remember, this is as rare as Nymphs.Rarity isn't a balance factor, so stop repeating this. OP card is OP.
Stock Photo, heavily editedI lol'd!
Considering how everyone is yelling that it is OP, this is probably the only way to balance it. :) But seriously, increasing the cost will help.cost 30 quanta? That's a joke right?Cost can be varied. For a card like this I'm willing to accept even a 100 quanta cost.
This is too an autowin card!I would go a little different build.
DECK:
12 x Entropy Pillar
6 x Super Nova
4 x Overdrive
4 x Fractal
4 x PICK YOUR FAVORITE!
Congratulations my good man, you win. Just pick anything with 5 attack or more, like frogs, cocktrice, dragons, nymphs, and a ridiculous amount of other cards.
Sorry, still no icy.I was thinking Quantum Towers.
This just stacks too well with rustler.
Well, with rustler, you gain an INFINITE amount of quanta each turn. This means no matter how expensive you make the card, you can still chain these with relative ease. Then just take a couple electrum hour glasses, and maybe fire dragons or something.You are misreading the OP.
how much damage Siphon life would deal? or fire lance?Three. You have zero :fire after using Overdrive.
Ouch.But that way two Novas or a single Supernova would be able to cast it. I still don't like the sound of that.
It's weak now. :)
Yeah, it shouldn't be that rare now; it can be Miracle-level rare. Now, I think it costs too much. 24 unupped and 20 upped sounds about right. No more Fractal Ruby Dragon without risking your health. I guess Ruby Dragon + Fractal is still viable if you play a Phase Shield on the same turn.
You are still trying to force the card to work.That would be your own opinion. By your definition, what does it mean to "fit into the Elements world"?
I don't see Overdrive/Hyperdrive fitting into the elements world.
With the changes, it seems pretty fun now. But, not so much fun when you can replenish your "quanta" supply with Miracles. I would use a Fractal deck without any Aether Towers if this card was around, still. I think it needs more work, but it's gotten better. Why not add "You can't be healed for the rest of the turn after you use this card"? Still, though, something of this caliber should be really rare.You use Fractal, it consumes all your HP and you die. Same with Miracle. After using Overdrive, anything that consumes quanta will consume HP instead for that turn.
CURATOR COMMENTHow about lowering the card cost to 15/12 random quanta? Is that too overpowered?
- Current version of the card appears extremely weak. I can see little or no use for the card. Can you give a deck example where you would use this?
CURATOR COMMENTwell i got a idea playing
- Current version of the card appears extremely weak. I can see little or no use for the card. Can you give a deck example where you would use this?
you could basically super grow any growth creature.What? Did you assume that you are allowed to use creature abilities multiple times per turn while under Overdrive? That's not how it works. You can only grow your Golem once per turn even if you have 100 :earth.
lava golem+this= :o
at the cost of 17 hp(one heal equivalent) you could hava a 41/35(i think) creature
You guys are looking at this all wrong.You'd better make sure that you don't kill yourself while playing all those Fractal'd dragons.
You cast a creature, Fractal it, and THEN Hyperdrive for all the quanta needed to cast the rest of the expensive creatures in your hand.
:)
Good God Im an idiotyou could basically super grow any growth creature.What? Did you assume that you are allowed to use creature abilities multiple times per turn while under Overdrive? That's not how it works. You can only grow your Golem once per turn even if you have 100 :earth.
lava golem+this= :o
at the cost of 17 hp(one heal equivalent) you could hava a 41/35(i think) creature
Would Miracle kill you while using this, or heal you to 99???kill
That. It drains all your HP first before healing you.Would Miracle kill you while using this, or heal you to 99???kill
Wouldn't playing a fractal with this would instantly kill you?Which is why you fractal something THEN use overdrive. :)
well now lets just see this fractal ruby dragon 7 ruby dragons+one overdrive now play over drive now you need to play 7dxragons still 30life and your opponents deadYou guys are looking at this all wrong.You'd better make sure that you don't kill yourself while playing all those Fractal'd dragons.
You cast a creature, Fractal it, and THEN Hyperdrive for all the quanta needed to cast the rest of the expensive creatures in your hand.
:)
This card allows you to use your HP to pay for quanta costs. Bolts and Lances cost very little quanta, and take into consideration how much quanta of a specific element you have. Hyperdrive doesn't allow you to use your hp as a replacement for any element under cards that target a specific quanta. Seriously, there's you way you could misconstrue this card as doing that.The fractal cost is 9 aether quanta. The effect remove all :aether quanta, is an effect, and not a cost. If it removes all the left hp as they were quanta, so should them count as an unlimited amount of quanta for firebolt-icebolt-siphonlife
I see the quanta-draining effect of all Advanced Spells as costs.Cost is 9/8. Otherwise you could play fractal with no :aether quanta. And bolts don't use quanta, but, if the HP can be used as quanta, they are quanta. So they'd do unlimited damage.
When quanta is used, HP is used instead. Bolts don't actually use quanta (except the cost), and that's why you can't use HP as quanta for Fire Bolt.
HP can be used as quanta, but they're not equivalent to quanta.The cost for Fractal is 9
The cost for Fractal is 9+infinity / 8+infinity.
If it only costs 9 then how come when I have 15 quanta it reduces it too 0 quanta I think that BS's way of saying it is a lot better of yours otherwise I wouldn't lose the whole 15 just 9 of it, I don't know if you think there's a better way of explainng the extra quanta cost but I think BS's way of explaining it is better.HP can be used as quanta, but they're not equivalent to quanta.The cost for Fractal is 9
The cost for Fractal is 9+infinity / 8+infinity.
The extra quanta thing is not a cost. The extra quanta thing is an effect of fractal, not the costIf it only costs 9 then how come when I have 15 quanta it reduces it too 0 quanta I think that BS's way of saying it is a lot better of yours otherwise I wouldn't lose the whole 15 just 9 of it, I don't know if you think there's a better way of explainng the extra quanta cost but I think BS's way of explaining it is better.HP can be used as quanta, but they're not equivalent to quanta.The cost for Fractal is 9
The cost for Fractal is 9+infinity / 8+infinity.
By the way, this isn't supposed to drain any life when using Miracle. Miracle drains your quanta pool, which is empty. Miracle doesn't says you have to PAY all your quanta, it just removes it, and even if it does, you don't have any. Besides, Overdrive says you can use life to pay for Quanta COSTS. Draining quanta by Miracle or Fractal is not a cost, it is an effect of the card.As I said before, HP can be substituted for quanta whenever quanta is deducted. Miracle deducts your quanta, so it deducts your HP; Fire Bolt doesn't. I'm tired of debating about this; I want it this way, and it's not going to be changed.
Well, regardless of whether it's a cost or an effects, Fractal still drains all your HP, because your HP is used as quanta. The effect of Fire Bolt doesn't actually drain your quanta, so that's why it doesn't gain additional damage.The card says that HP can be used for paying COST and not EFFECT.
The card says that HP can be used for paying COST and not EFFECT.But for effects they're still paid. For Fire Bolt it does not pay any quanta except the casting cost.
If they are used to pay effect, they count for bolts, too.
If they are paid, they are quanta. So they count for Fire Bolt.The card says that HP can be used for paying COST and not EFFECT.But for effects they're still paid. For Fire Bolt it does not pay any quanta except the casting cost.
If they are used to pay effect, they count for bolts, too.
What did this card say before the change to charge you HP for quanta costs?For 1 turn you can play everything for free. Basically an instant win card combined with Fractal.
fractal uses all quanta so u would die if u use it duh thinkk pplLol yep, I say leave it in and let people learn the hard way. That card would probably take some engine reworking or some ghetto coding tho.
Hehe I thought of a deck idea already........just a note, but you might want a creature to fractal.
6 hyperdrives
6 fractals
12 quantum pillars
6 SoG
fractal enemy creatures?Hehe I thought of a deck idea already........just a note, but you might want a creature to fractal.
6 hyperdrives
6 fractals
12 quantum pillars
6 SoG
Hehe I thought of a deck idea alreadyFractal would kill you, any cards which consume all quanta consume all life, if you read the notes you'd know this.
6 hyperdrives
6 fractals
12 quantum pillars
6 SoG
Fractal would kill you, any cards which consume all quanta consume all life, if you read the notes you'd know this.The card disallows the usage of Advanced Spells. People will complain if they actually died after using Fractal, so I might as well disallow it. The game will probably say "you can't use this else you'll die" or something like that.
I can't see why people can't see why it'd remove all your life though as people were complaining about earlier in this thread.Fractal would kill you, any cards which consume all quanta consume all life, if you read the notes you'd know this.The card disallows the usage of Advanced Spells. People will complain if they actually died after using Fractal, so I might as well disallow it. The game will probably say "you can't use this else you'll die" or something like that.