Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Level 1 - Crucible => Card Ideas and Art => Crucible Archive => Topic started by: ZephyrPhantom on January 21, 2011, 11:49:19 pm

Title: Myrmidon | Swordmaster
Post by: ZephyrPhantom on January 21, 2011, 11:49:19 pm
(http://imageplay.net/img/m7Gbd148335/elements_M.png)
(http://imageplay.net/img/m7Gbd148333/elements_ME.png)
NAME:
Myrmidon
ELEMENT:
Aether
COST:
4  :aether
TYPE:
Creature
ATK|HP:
3 | 4
TEXT:
Dual Slash : Occasionally attacks twice.
NAME:
Swordsmaster
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Creature
ATK|HP:
3| 4
TEXT:
  Triple Slash : May attack three times per turn.
ART:
Jennifer Ellison (http://www.freedigitalphotos.net/images/Sunset_And_Sunrise_g108-Without_Fear_p2032.html) (Edited By Zblader)
IDEA:
Zblader
NOTES:
Dual Slash means that each time Myrmidon performs a normal attack(aka an attack not triggered by this ability), she has a 25% chance to perform a second attack. Triple Slash adds a 15% chance for a third attack.
SERIES:
Elements Members Series : http://elementscommunity.org/forum/index.php/topic,19989.0.html and http://elementscommunity.org/forum/index.php/topic,20252.0.html and Alternate Story Series: http://elementscommunity.org/forum/index.php/topic,20252.0.html
You can also upgrade Myrmidon into:
(http://imageplay.net/img/m7Gbd148334/elements_MA.png)
NAME:
Assassin
ELEMENT:
Aether
COST:
5  :aether
TYPE:
Creature
ATK|HP:
6 | 5
TEXT:
  Dual Slash : Occasionally attacks twice.
 
ART:
Jennifer Ellison (http://www.freedigitalphotos.net/images/Sunset_And_Sunrise_g108-Without_Fear_p2032.html) (Edited By Zblader)
IDEA:
Zblader
NOTES:
Assassin switches between invisibility and visibility each turn, but if cloaked will remain invisible.
SERIES:
Elements Members Series : http://elementscommunity.org/forum/index.php/topic,19989.0.html and http://elementscommunity.org/forum/index.php/topic,20252.0.html and Alternate Story Series: http://elementscommunity.org/forum/index.php/topic,20252.0.html
(http://imageplay.net/img/m7Gbd129537/elements_H1.png)
NAME:
Myrmidon
ELEMENT:
Aether
COST:
4  :aether
TYPE:
Creature
ATK|HP:
3 | 4
TEXT:
  Dual Slash : Occasionally attacks twice.
 
ART:
Kimiyo12 at http://media.photobucket.com/image/fire%20emblem%20marisa/Kimiyo12/fire%20emblem%20stuff/marika.jpg?o=7 
IDEA:
Zblader
NOTES:
Dual Slash means that each time Myrmidon performs a normal attack(aka an attack not triggered by this ability), she has a 25% chance to perform a second attack.
SERIES:
Elements Members Series : http://elementscommunity.org/forum/index.php/topic,19989.0.html and http://elementscommunity.org/forum/index.php/topic,20252.0.html and Alternate Story Series: http://elementscommunity.org/forum/index.php/topic,20252.0.html
Players can upgrade Myrmidon into one of the following.

(http://imageplay.net/img/m7Gbd129843/elements_H2.png)
(http://imageplay.net/img/m7Gbd129842/elements_H3.png)
NAME:
Swordmaster
ELEMENT:
Aether
COST:
5  :aether
TYPE:
Creature
ATK|HP:
3 | 4
TEXT:
  Triple Slash : May attack three times per turn.   
NAME:
Assassin
ELEMENT:
Aether
COST:
6  :aether
TYPE:
Creature
ATK|HP:
6 | 5
TEXT:
Shadow : becomes invisible every other turn.
ART:
Swordsmaster Representation: gingen at http://media.photobucket.com/image/fire%20emblem%20marisa/gingen/Fire%20Emblem/Marisa-Rose.jpg?o=23  Assasain Representation : Unknown (multiple copies) at http://media.photobucket.com/image/fire%20emblem%20marisa/TheBabeList/Babes%20I-Q/marisa03.jpg?o=18
IDEA:
Zblader
NOTES:
Triple Slash adds a 15% chance for a third attack.  Assassin switches between invisibility and visibility each turn, but if cloaked will remain invisible.
SERIES:
Elements Members Series : http://elementscommunity.org/forum/index.php/topic,19989.0.html
and http://elementscommunity.org/forum/index.php/topic,20252.0.html

Preferred Upgrade:  Swordmaster : (This card's main upgraded form is Swordmaster, and thus should be the form shown in voting as well as being the the form implemened if put into the game as a card withonly one upgrade.)


(http://imageplay.net/img/m7Gbd126470/elements_H.png)
(http://imageplay.net/img/m7Gbd126471/elements_HE.png)
NAME:
Higurashi
ELEMENT:
Aether
COST:
5  :aether
TYPE:
Creature
ATK|HP:
2 | 5
TEXT:
  :aether :aether :aether : Symphony's Sword
Love is a symphony, the sword my instrument! Discard a card and play a song! 
NAME:
Higurashi
ELEMENT:
Aether
COST:
4  :aether
TYPE:
Creature
ATK|HP:
2 | 5
TEXT:
:aether :aether : Symphony's Sword
Love is a symphony, the sword my instrument! Discard a card and play a song!
ART:
Higurashi (image unlinkable, sorry)
IDEA:
Zblader
NOTES:
Songs would be 2 | 2 creature versions of the cards from this series : http://elementscommunity.org/forum/index.php/topic,11737.0.html (with the exception of the  :rainbow  cards)
SERIES:
Elements Members Series : http://elementscommunity.org/forum/index.php/topic,19989.0.html
Title: Re: Higarushi | Higarushi
Post by: Hyroen on January 21, 2011, 11:51:11 pm
Higurashi*
Title: Re: Higarushi | Higarushi
Post by: ZephyrPhantom on January 21, 2011, 11:52:31 pm
Higurashi*
Ok, maybe Lady Luck is just warning me to be cautious. Entire thing is getting fixed.
Title: Re: Higarushi | Higarushi
Post by: ddevans96 on January 21, 2011, 11:52:36 pm
Who's Higarushi? The name sounds like of like someone we call Higurashi :D
Title: Re: Higurashi | Higurashi
Post by: ZephyrPhantom on January 21, 2011, 11:53:40 pm
Who's Higarushi? The name sounds like of like someone we call Higurashi :D
RYUSEI BAKA! This card is getting fixed at the moment!

EDIT: Card fixed. 
Title: Re: Higurashi | Higurashi
Post by: rohlfo on January 22, 2011, 12:18:06 am
what would happen if you didn't have a card to discard?
Title: Re: Higurashi | Higurashi
Post by: Uppercut on January 22, 2011, 03:24:35 am
what would happen if you didn't have a card to discard?
The current wording makes it so you couldn't play a song since you discard a card to play a song. However I do think it'd be clearer if it were part of the cost, not an extra stipulation in the ability text.
Title: Re: Higurashi | Higurashi
Post by: YoYoBro on January 22, 2011, 02:28:53 pm
Yep, Uppercut is right.. No card, no symphony.
Title: Re: Higurashi | Higurashi
Post by: ZephyrPhantom on January 24, 2011, 10:50:59 pm
Card updated.
The entire card has been completley remade.
Title: Re: Higurashi | Higurashi
Post by: Higurashi on January 25, 2011, 01:57:24 am
Damn, that's pretty hot. I look fairly balanced, too. Unupped version will do 3.75 damage on average, and go down before Fire Shield/Thorn Carapace a bit faster, but Adren is where I'd shine, eh? I think it's fair to say I could afford -1 cost unupped.

Upped ones are all good, as far as I'm concerned.
Title: Re: Higurashi | Higurashi
Post by: rohlfo on January 25, 2011, 03:12:23 pm
like the idea of multiple upgrade options! Could lead to all sorts of trouble great ideas!  :D
Title: Re: Higurashi | Higurashi
Post by: ZephyrPhantom on January 25, 2011, 06:43:00 pm
Damn, that's pretty hot. I look fairly balanced, too. Unupped version will do 3.75 damage on average, and go down before Fire Shield/Thorn Carapace a bit faster, but Adren is where I'd shine, eh? I think it's fair to say I could afford -1 cost unupped.

Upped ones are all good, as far as I'm concerned.
Glad you like it. :D I'll lower the unupped's cost to 4 and submit to Crucible.

like the idea of multiple upgrade options! Could lead to all sorts of trouble great ideas!  :D
Well, it's not impossible or insanely hard to implement. Just make it so that when you press "Upgrade", it does a brief 50/50 calculation (like flipping a coin), and then gives you either Swordsmaster Higs or Assasain Higs depending on the result, heads or tails/1 or 2. 


...You like this card don't you rohlfo? ;)
Title: Re: Higurashi | Higurashi
Post by: rohlfo on January 25, 2011, 07:07:23 pm
like the idea of multiple upgrade options! Could lead to all sorts of trouble great ideas!  :D
Well, it's not impossible or insanely hard to implement. Just make it so that when you press "Upgrade", it does a brief 50/50 calculation (like flipping a coin), and then gives you either Swordsmaster Higs or Assasain Higs depending on the result, heads or tails/1 or 2. 


...You like this card don't you rohlfo? ;)
I know, it leads to some great options! (although also the need to get more  :electrum to get all upgrades....maybe you should be able to choose upgrade?)
I do like it, and do think optional/alternate upgrades could open up a whole new world in Elements, the potential is so big I'm not even sure how to start working it into new ideas!
Title: Re: Higurashi | Higurashi
Post by: Kuroaitou on January 25, 2011, 09:29:18 pm
CURATOR COMMENT
-Please change the name of the card to a non-forum member's username.
-Dual-upgrading options can break the game.~


~ = I think this would give Zanz a major headache if he tried implementing this card. Can it be done? Highly unlikely - the idea that these cards would randomly upgrade into one or the other just seems like a spelling for disaster, as you'd have to deal with the consequences of people trying to get one certain type of upgrade (not to mention, it could make one upped version less desired than the other). The concept of having different upgrade options in itself shouldn't be a card mechanic, and if it was, then the whole system of upgrading would literally need to be redone in order for this card idea to succeed as a whole.

Otherwise, the idea of it attacking three times on occasion is a much more reasonable and logical choice compared to the invisibility trick.
Title: Re: Higurashi | Higurashi
Post by: ZephyrPhantom on January 25, 2011, 09:34:08 pm
CURATOR COMMENT
-Please change the name of the card to a non-forum member's username.
-Dual-upgrading options can break the game.~


~ = I think this would give Zanz a major headache if he tried implementing this card. Can it be done? Highly unlikely - the idea that these cards would randomly upgrade into one or the other just seems like a spelling for disaster, as you'd have to deal with the consequences of people trying to get one certain type of upgrade (not to mention, it could make one upped version less desired than the other). The concept of having different upgrade options in itself shouldn't be a card mechanic, and if it was, then the whole system of upgrading would literally need to be redone in order for this card idea to succeed as a whole.

Otherwise, the idea of it attacking three times on occasion is a much more reasonable and logical choice compared to the invisibility trick.
Alright then. How hard would it to be to code a choice of what the card could become as rohflo suggested?  Is that possible in any way?

Also, different upgrade versions = different uses.  Swordsmaster is clearly for an Adrenaline, while Assasain offers a potential alternative to Immortal. Both of these classes can be acquired by leveling up the Myrmidon in FE: Sacred Stones, and I'm interested in seeing how this plays out in elements.

Based on what you said, name will be changed and people will be given an upgrade choice.
Title: Re: Higurashi | Higurashi
Post by: Kuroaitou on January 26, 2011, 08:06:11 pm
Alright then. How hard would it to be to code a choice of what the card could become as rohflo suggested?  Is that possible in any way?
I have no clue to be honest. But I don't think people in general would want to deal with a card with multiple upgrade options, unless it applied to other cards (otherwise, it just feels like two separate ideas, and creates bias in one or the other, even with a given choice of either upgrade, which then defeats the purpose of the choice to begin with, etc.).

Also, different upgrade versions = different uses.  Swordsmaster is clearly for an Adrenaline, while Assasain offers a potential alternative to Immortal. Both of these classes can be acquired by leveling up the Myrmidon in FE: Sacred Stones, and I'm interested in seeing how this plays out in elements.
I see what you're saying here, but the current system (unless Zanz changes a key code somewhere) only allows for 1:1 card upgrade ratio choices, rather than having one card upgrade to a plethora of cards (i.e. - a spell with 7 different upgrading variants that the player can choose from). I really don't know how this would play out in Elements, but I'm biting my thumb here; the potential chaos of 'different upgrade versions = different uses' just makes it less appealing compared to direct upgrades from separate card concepts.
Title: Re: Myrmidon | Swordsmaster
Post by: YoYoBro on January 26, 2011, 08:31:39 pm
Imo it doesn't really fit in aether but the idea is nice and creative :)
Title: Re: Myrmidon | Swordsmaster
Post by: Higurashi on January 26, 2011, 09:16:17 pm
Hehe. Myrmidons, people of the sword, true aspirants of the sword, seek to become one with the sword and eliminate their own sense of self. It is an aspiration to ascension. They live to ascend, most of them highly disciplined, thus they work in Aether, the divine element.
(Swordmaster upgrade is even called Kensei in Japanese. Means Sword Saint. In English, the class was Trueblade.)

Nitpicks: the class is called Swordmaster, not Swordsmaster. Assassin is also misspelt.
Title: Re: Myrmidon | Swordsmaster
Post by: ZephyrPhantom on January 26, 2011, 10:18:34 pm
Hehe. Myrmidons, people of the sword, true aspirants of the sword, seek to become one with the sword and eliminate their own sense of self. It is an aspiration to ascension. They live to ascend, most of them highly disciplined, thus they work in Aether, the divine element.
(Swordmaster upgrade is even called Kensei in Japanese. Means Sword Saint. In English, the class was Trueblade.)

Fun bit of triva to know whenever you play Fire Emblem.  Strangley enough I wasn't thinking about that part until I looked up how to spell myrmidon.


Nitpicks: the class is called Swordmaster, not Swordsmaster. Assassin is also misspelt.

Fixed on the table and Fixed on the card image, Kuraitou, change the card image please.


Title: Re: Myrmidon | Swordmaster
Post by: ZephyrPhantom on February 11, 2011, 12:21:58 am
The table has been updated due to a request from the Curators.
Title: Re: Myrmidon | Swordmaster
Post by: vrt on February 18, 2011, 07:09:12 am
http://elementscommunity.org/forum/index.php/topic,21363.0.html

New rules in effect. Please adjust accordingly!
Title: Re: Myrmidon | Swordmaster
Post by: ZephyrPhantom on February 27, 2011, 09:18:51 pm
Art has been updated with Art from a free art source. Please change accordingly.
blarg: