(http://i.imgur.com/kq6Mb.png) | (http://i.imgur.com/3pbkr.png) | ||||||||||||||||||||||||
|
|
|
Getting defensive? It isn't broken, but it could have the potential to be too powerful. And 1 :time for +3/+3 is a bit in its self but the creature sacrifice part balances it out nicely.I'm not getting defensive! Really!!!
It would be like trying to navigate a labyrin-OH! I get the ability name!Getting defensive? It isn't broken, but it could have the potential to be too powerful. And 1 :time for +3/+3 is a bit in its self but the creature sacrifice part balances it out nicely.I'm not getting defensive! Really!!!
:P
Another little balancing factor is that the scarabs (or any creatures) have to be in adjacent slots for the Minotaur to actually eat them. It would require some seriously tricky manoeuvring to be able to eat one each turn.
Wasn't this card allready in the armory or somewhere there?I believe that Ghost of the past was inspired by an old version of this card (with a completely different effect obviously) and because of this it was featured with it in reliquary, thats probs what your thinking of
I like, it but isn't +3|+3 a bit too much?
So it auto-kills the creature in an adjacent slot? How is it supposed to kill a Chaos Powered Azure Dragon with stats of 14 | 12?That would be your choice right? Like sacrificing a 16 | 16 Virus.
Ok, so I messed up my example. I meant to emphasize the Minotaur's killing of creatures without considering Hp.So it auto-kills the creature in an adjacent slot? How is it supposed to kill a Chaos Powered Azure Dragon with stats of 14 | 12?That would be your choice right? Like sacrificing a 16 | 16 Virus.
Acceptable Break From Reality (http://tvtropes.org/pmwiki/pmwiki.php/Main/AcceptableBreaksFromReality) for strategic reasons - if you kill a powerful creature to 'feed' Minotaur you're usually hurting yourself a lot more, but sometimes you might need to kill your dragon that just got Antimatter'd. It also seems unnecessary to impose an HP limit on this card since you're not technically killing enemy creatures.Ok, so I messed up my example. I meant to emphasize the Minotaur's killing of creatures without considering Hp.So it auto-kills the creature in an adjacent slot? How is it supposed to kill a Chaos Powered Azure Dragon with stats of 14 | 12?That would be your choice right? Like sacrificing a 16 | 16 Virus.
Another little balancing factor is that the scarabs (or any creatures) have to be in adjacent slots for the Minotaur to actually eat them. It would require some seriously tricky manoeuvring to be able to eat one each turn.4 -> 1 -> 4 -> 1
The Elemental (the player) commands the 14|12 Dragon to get up on the Minotaur's dinnertableOk, so I messed up my example. I meant to emphasize the Minotaur's killing of creatures without considering Hp.So it auto-kills the creature in an adjacent slot? How is it supposed to kill a Chaos Powered Azure Dragon with stats of 14 | 12?That would be your choice right? Like sacrificing a 16 | 16 Virus.
A Minotaur could not possibly fit in Air. I chose Time due to it being a mythological creature from ancient Greek.Another little balancing factor is that the scarabs (or any creatures) have to be in adjacent slots for the Minotaur to actually eat them. It would require some seriously tricky manoeuvring to be able to eat one each turn.4 -> 1 -> 4 -> 1
Repeat.
The wandering mechanic is interesting as is its interaction with the feeding mechanic. However I do not see sufficient connection between the mechanic and either the name or the element chosen.
The maneuverability fits Air much more than Time and their are plenty of carnivorous Air creatures.
Instant killing is only frowned upon by Zanz where it is an opponent's creature being insta-killed (as seen by Immolation and Catapult). I assume that's what you're talking about, anyway.Ok, so I messed up my example. I meant to emphasize the Minotaur's killing of creatures without considering Hp.So it auto-kills the creature in an adjacent slot? How is it supposed to kill a Chaos Powered Azure Dragon with stats of 14 | 12?That would be your choice right? Like sacrificing a 16 | 16 Virus.
I was not suggesting a Minotaur could fit in Air. I was suggesting the new part of the ability (the maneuverability) fits Air and does not seem to fit Time. Why would :time move through space rather than through time?.A Minotaur could not possibly fit in Air. I chose Time due to it being a mythological creature from ancient Greek.Another little balancing factor is that the scarabs (or any creatures) have to be in adjacent slots for the Minotaur to actually eat them. It would require some seriously tricky manoeuvring to be able to eat one each turn.4 -> 1 -> 4 -> 1
Repeat.
The wandering mechanic is interesting as is its interaction with the feeding mechanic. However I do not see sufficient connection between the mechanic and either the name or the element chosen.
The maneuverability fits Air much more than Time and their are plenty of carnivorous Air creatures.
In Greek mythology, the Minotaur roams a Labyrinth, devouring any who cross it. This is the same idea; the Minotaur moves between slots (explores the Labyrinth) and devours any creatures that it meets.
Incidentally, the devouring mechanic is present in Time (see Scarab and Pharaoh).