I didn't expect to see a combo That powerful to exist with this card, but now I put it on my list. I hate doing this, but I counted all the possible counters for GP-d Mary Celeste and compared it to dimshield. There were more counters to MC+GP than dimshield, but I have to take into account that the counters of dimshield are more frequent, and also dimshield doesn't do any damage to the opponent. To -kind of- soften the situation, dimshield grants 1 more turn of peace (if not harmed, but this also goes for my card), and also exists out of 1 less type of quanta than the MC+GP combo.
Dimshield counters: BE, chargers, momentum, Titan, SoF, deflagration, pulverizer, steal (questioned: poison, chrysaora, chimera).
Quanta Pool:
(only with
) (
(only with
))
GP + Mary Celeste counters: (chaos seed's and pandemonium's lobotomize, rewind and PU? feature), mutation, fallen elf, chargers, momentum, gravity pull, mind flayer, reverse time, eternity, acceleration, liquid shadow, lobotomizer (questioned: maxwell's demon, skull shield, otyugh, chimera, black nymph, PU).
Quanta Pool:
(only with
) (
)
Having said these, I'm considering some of these changes, in order:
- Maxwell's Demon and Otyugh should be able to 'sink' Mary Celeste since they don't do any damage
- Skull shield should also be able to trigger death effects(and also death) on Mary Celeste since it doesn't kill creatures. They just die... And turn into skeletons
- The best, but also the most unexecutable thing would be if the card should be made immune to either status effects and/or buffs but not immune for targeting
- If things go really wrong, I'll just make the ghostship ability equal to divine shield(seraph). The only thing in this option that would disappoint me the most, that Mary Celeste wouldn't get a unique defense, and the 2 Shields would still damage her
Edit: What is not listed on the list is that I can change attack and cost anytime, after or before any point of the list.